Difference between pages "Activate" and "File:CatalystField-LOD2-JP-VG-artwork.png"

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{{Infobox/Archetype/Start
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== Summary ==
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{{Infobox/Archetype/ExtendedName
 
| kanji                = {{Ruby|発|はつ}}{{Ruby|動|どう}}
 
        | japanese            = 発動
 
| furigana            = はつどう
 
| romaji              = Hatsudō
 
| japanese translated  =  
 
| english              = activate
 
| french              = activer
 
| german              = aktivieren
 
| italian              = attivare
 
| korean              = 발동 (發動) ''Baldong''
 
|chinese=發動 ''Fādòng / Faat3 dung6''
 
|portuguese=ativar<br>Formerly: Activar, then activar or ativar
 
| spanish              = activar
 
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{{Infobox/Archetype/End}}
 
 
 
To '''activate''' (Japanese: {{Ruby|発|はつ}}{{Ruby|動|どう}} ''Hatsudō'', Verb: {{Ruby|発|はつ}}{{Ruby|動|どう}}する ''Hatsudō suru'') is to use a card or effect in a way that makes a [[Chain Link]].
 
 
 
== Mechanics ==
 
All activated cards and effects have a [[Spell Speed]]. Cards and effects cannot be activated in [[response]] to cards or effects with higher Spell Speed. Cards and effects also cannot be activated while a [[Chain]] is [[resolve|resolving]].
 
 
 
To activate a [[Spell Card|Spell]] or [[Trap Card]] is to play it on the [[field]] [[face-up]] from your [[hand]] or flipped from [[face-down]] on the field. Trap Cards and [[Quick-Play Spell Card]]s cannot be activated during the same turn they were [[Set]]. If the activation of a card is [[negate]]d, that card will not be treated as being on the field.<ref>[https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=13142&request_locale=ja Yu-Gi-Oh Card Database]: Does placing a Pendulum Monster in a Pendulum Zone start a chain?</ref><ref>[[Card Rulings:Meklord Fortress]]: If the activation of this card is negated, you will be unable to add 1 “Meklord Emperor” monster to your hand.</ref>
 
 
 
To activate an [[Card effect|effect]] is to choose to apply a [[Trigger Effect|Trigger]] or [[Trigger-like Effect|Trigger-like]], [[Ignition Effect|Ignition]] or [[Ignition-like Effect|Ignition-like]], or [[Quick Effect|Quick]] or [[Quick-like Effect]]. When activating an effect from a location that is not [[public knowledge]], the card that activated the effect is [[reveal]]ed by [[game mechanics]].
 
 
 
Activating a card is distinct from activating its effect. For example, "[[Magic Jammer]]" and the effect of "[[Dark Paladin]]" can only be activated when the card "[[Supply Squad]]" is activated, but cannot be activated when the effect of "Supply Squad" is activated.
 
 
 
==Activation requirements==
 
There are several requirements that must be met in order to activate a card.
 
*A card or effect can only be activated if that card or effect meets its [[Activation requirement|activation conditions]]. However, some cards do not have any activation conditions.
 
**For example, "[[Dark Magic Attack]]" cannot be activated if the player does not [[control]] a "[[Dark Magician]]". However, "[[Harpie's Feather Duster]]" can, because it has no activation conditions.
 
 
 
*The activation [[cost]] for a card or effect must be paid in order to activate a card or effect. However, some cards do not have any cost.
 
**For example, "[[Twister]]" cannot be activated if the player cannot [[pay]] 500 [[LP]] (such as due to having less than 500 LP). However, "[[Mystical Space Typhoon]]" can, because it has no cost.
 
 
 
*It is not possible to activate a card or effect if the effect would fail to do anything when it resolved.
 
**For example, "[[Lightning Vortex]]" cannot be activated if the opponent does not control any [[face-up]] monsters.
 
 
 
*It is not possible to activate a card or effect if it has no valid target.
 
**For example, the effect of "[[Zombie Master]]" cannot be activated if there are no [[Zombie]]-[[Type]] monsters in either [[Graveyard]] that can be [[Special Summon]]ed.
 
 
 
==References==
 
<references />
 
 
 
{{Gameplay}}
 
[[Category:Gameplay]]
 

Latest revision as of 00:04, 29 March 2023

Summary[edit]

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