Card Rulings:Synchro World

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OCG Rulings

  • [Regarding the effect "Each time a monster(s) is Synchro Summoned, place 2 Signal Counters on this card."][1]
    • It does not start a Chain and applies in the Field Zone.
    • It also applies during the Damage Step.
  • [Regarding the effect "You can remove 4, 7, or 10 Signal Counters from your field to activate 1 of these effects; ● 4: Increase or reduce the Level of 1 face-up monster you control by 1. ● 7: Special Summon 1 Tuner from your GY. ● 10: Special Summon 1 Synchro Monster from your GY."][1]
    • It starts a Chain and can be activated in the Field Zone.
    • When activating this effect, remove a number of Signal Counters from your field corresponding to one of the listed "●" effects, and activate it as that effect.
  • [Regarding the effect "If this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "The Crimson Dragon" from your Extra Deck."][1]
    • It starts a Chain.
    • If this card on the field is destroyed, it can be activated in the GY if it is sent to the GY, and can be activated while this card is banished if it was banished face-up. (It is activated wherever it moves to first after being destroyed.)
    • It can also be activated during the Damage Step.

References

  1. a b c "Synchro World". Konami OCG Card Database. 2023-05-20.