Open main menu

Yugipedia β

BAM Machine

When the "BAM" button is hit during a duel, the order of priority in which effects occur is shown below.

If a Duel Stars Challenge is attempted, those rules will apply before the Power-Ups activate.

Contents

1. Power-UpsEdit

Order: In the order decided by the Player.

After you hit BAMEdit

2. Round StartEdit

2.1 Positive effects applicable to several cardsEdit

Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.

2.2 Negative effects applicable to several cardsEdit

Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.

2.3 Round Start effects that relate to the number of cards in the GraveyardEdit

Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.
  • Effect types: First Strike.

2.4 Round Start effects that relate to the number of cards in the DeckEdit

Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.
  • Effect types: Last Stand.

2.5 Round Start effects that relate to the number of cards on the fieldEdit

Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.

2.6 Before the End of Round StartEdit


Normal Spell Cards which have used all their effects are now sent to the Graveyard, except for the ones with a Special effect. Monsters with 0 Power are also now sent to the Graveyard.

3. ChannelsEdit

3.1 Effects that destroy SpellsEdit

Order: Your Monsters, opponent's Monsters, your Spells, opponent's Spells.

3.2 Effects when a card is activatedEdit

Order: Your Spells, opponent's Spells, your Monsters, opponent's Monsters.

3.3 Monsters collideEdit

3.4 Monster(s) removedEdit

3.5 Monster attacks Player (Life Points reduced)Edit

3.6 Effects to cards that have been damagedEdit

Order: Your Monsters, opponent's Monsters.
  • Effect types: Fragile.

Normal Spell Cards which have used all their effects are now sent to the Graveyard, except for the ones with a Special effect. Monsters with 0 Power are also now sent to the Graveyard. Loop from the start of "3. Channels" for each Channel.

4. Round EndEdit

4.1 Positive Round End effectsEdit

Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.

4.2 Negative Round End effectsEdit

Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.

4.3 Round End effects that relate to the number of cards on the fieldEdit

Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.

Normal Spell Cards which have used at least one of their effects are now sent to the Graveyard, including the ones with a Special effect. Monsters with 0 Power are also now sent to the Graveyard.

Trigger EffectsEdit

ReferencesEdit