Difference between revisions of "Battle Phase"

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{{Turn Structure}}
 
{{Turn Structure}}
  
The '''Battle Phase''' (Japanese: バトルフェイズ ''Batorufeizu'') is the [[Phase]] in which [[battle]]s are conducted. A Battle Phase can be conducted every [[turn]] except the first [[turn]] of the [[Duel]], after the [[turn player]] ends their [[Main Phase 1]].<ref>{{cite book |last=Konami |title=Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 9.0 |url=http://yugioh.wikia.com/wiki/File:Rulebook_v9.0.pdf |pages=30, 33}}</ref>
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The '''Battle Phase''' (Japanese: バトルフェイズ ''Batorufeizu'') is the [[Phase]] in which [[battle]]s are conducted. A Battle Phase can be conducted every [[turn]] except the first [[turn]] of the [[Duel]], after the [[turn player]] ends their [[Main Phase 1]].<ref>{{cite book |last=Konami |title=Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 9.1 |url=http://yugioh.wikia.com/wiki/File:Rulebook_v9.1.pdf |pages=30, 33}}</ref>
  
 
"[[An Unfortunate Report]]", "[[Weather Report]]", and "[[Last Turn]]" are the only cards that can grant multiple Battle Phases in one turn.
 
"[[An Unfortunate Report]]", "[[Weather Report]]", and "[[Last Turn]]" are the only cards that can grant multiple Battle Phases in one turn.
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You do not need to control any monsters in order to enter the Battle Phase.<ref>[https://yugiohblog.konami.com/articles/?p=7219 Konami TCG Strategy Site]: Striking from the Darkness: Marik's Juragedo</ref> Even if your opponent controls no valid attack targets (e.g. 2 face-up copies of "[[Marauding Captain]]", a face-up "[[Earthbound Immortal]]" monster), you may still enter the Battle Phase.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |title=Individual Card Rulings [A-C&#93;  |publisher=UDE  |at=Command Knight |accessdate=25 November 2015 |archiveurl=http://web.archive.org/web/20090217182013/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C  |archivedate=17 February 2009}}</ref>
 
You do not need to control any monsters in order to enter the Battle Phase.<ref>[https://yugiohblog.konami.com/articles/?p=7219 Konami TCG Strategy Site]: Striking from the Darkness: Marik's Juragedo</ref> Even if your opponent controls no valid attack targets (e.g. 2 face-up copies of "[[Marauding Captain]]", a face-up "[[Earthbound Immortal]]" monster), you may still enter the Battle Phase.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |title=Individual Card Rulings [A-C&#93;  |publisher=UDE  |at=Command Knight |accessdate=25 November 2015 |archiveurl=http://web.archive.org/web/20090217182013/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C  |archivedate=17 February 2009}}</ref>
  
Entering your Battle Phase is optional after your Main Phase 1 ends, except when [[card effect]]s mandate it. For example, you must enter the Battle Phase if you control a [[face-up]] [[Attack Position]] "[[Berserk Gorilla]]", even if another card effect would prevent you from attacking, such as a face-up "[[Gravity Bind]]".<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |title=Individual Card Rulings [A-C&#93;  |publisher=UDE  |at=Berserk Gorilla |accessdate=18 August 2015 |archiveurl=http://web.archive.org/web/20090217182013/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C  |archivedate=17 February 2009}}</ref> If the turn player does not choose to enter their Battle Phase after their Main Phase 1 ends, they must proceed immediately to the [[End Phase]], without entering their [[Main Phase 2]].<ref>{{cite book |last=Konami |title=Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 9.0 |url=http://yugioh.wikia.com/wiki/File:Rulebook_v9.0.pdf |pages=30}}</ref>
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Entering your Battle Phase is optional after your Main Phase 1 ends, except when [[card effect]]s mandate it. For example, you must enter the Battle Phase if you control a [[face-up]] [[Attack Position]] "[[Berserk Gorilla]]", even if another card effect would prevent you from attacking, such as a face-up "[[Gravity Bind]]".<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |title=Individual Card Rulings [A-C&#93;  |publisher=UDE  |at=Berserk Gorilla |accessdate=18 August 2015 |archiveurl=http://web.archive.org/web/20090217182013/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C  |archivedate=17 February 2009}}</ref> If the turn player does not choose to enter their Battle Phase after their Main Phase 1 ends, they must proceed immediately to the [[End Phase]], without entering their [[Main Phase 2]].<ref>{{cite book |last=Konami |title=Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 9.1 |url=http://yugioh.wikia.com/wiki/File:Rulebook_v9.1.pdf |pages=30}}</ref>
  
If a card effect skips your Main Phase 1, such as that of "[[Timeater]]", you do not have to enter your Battle Phase from your [[Standby Phase]]—you may choose to enter your End Phase instead. If a card effect skips both your Main Phase 1 and your Battle Phase, you cannot enter your Main Phase 2 and must proceed immediately to your End Phase.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=S&last=T |title=Individual Card Rulings [S-T&#93;  |publisher=UDE  |at=Timeater |accessdate=18 August 2015 |archiveurl=http://web.archive.org/web/20090226221425/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=S&last=T  |archivedate=26 February 2009}}</ref>
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If a card effect skips your Main Phase 1, such as that of "[[Timeater]]", you do not have to enter your Battle Phase from your [[Standby Phase]]—you may choose to enter your End Phase instead. If a card effect skips both your Main Phase 1 and your Battle Phase, you cannot enter your Main Phase 2 and must proceed immediately to your End Phase.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=S&last=T |title=Individual Card Rulings [S-T&#93;  |publisher=UDE  |at=Timeater |accessdate=18 August 2015 |archiveurl=http://web.archive.org/web/20090226221425/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=S&last=T  |archivedate=26 February 2009}}</ref>
  
 
==References==
 
==References==

Revision as of 21:11, 12 December 2015

Battle Phase

Japanese

バトルフェイズ

Japanese (romanized)

Batorufeizu

English

Battle Phase

Draw PhaseStandby PhaseMain Phase 1Battle PhaseMain Phase 2End PhaseStart StepBattle StepDamage StepEnd StepTurn Structure Chart
Order of a turn.

The Battle Phase (Japanese: バトルフェイズ Batorufeizu) is the Phase in which battles are conducted. A Battle Phase can be conducted every turn except the first turn of the Duel, after the turn player ends their Main Phase 1.[1]

"An Unfortunate Report", "Weather Report", and "Last Turn" are the only cards that can grant multiple Battle Phases in one turn.

Breakdown

The Battle Phase is split into four steps:

The Start Step, Battle Step, and End Step always occur during every Battle Phase (the Damage Step only occurs if monster battle), unless skipped due to a card effect. If a card effect ends the Battle Phase, such as "Battle Fader", it immediately becomes the End Step[2], unless the card effect changes the phase directly, such as "Neko Mane King", in which case it is no longer the Battle Phase.

Entering the Battle Phase

You do not need to control any monsters in order to enter the Battle Phase.[3] Even if your opponent controls no valid attack targets (e.g. 2 face-up copies of "Marauding Captain", a face-up "Earthbound Immortal" monster), you may still enter the Battle Phase.[4]

Entering your Battle Phase is optional after your Main Phase 1 ends, except when card effects mandate it. For example, you must enter the Battle Phase if you control a face-up Attack Position "Berserk Gorilla", even if another card effect would prevent you from attacking, such as a face-up "Gravity Bind".[5] If the turn player does not choose to enter their Battle Phase after their Main Phase 1 ends, they must proceed immediately to the End Phase, without entering their Main Phase 2.[6]

If a card effect skips your Main Phase 1, such as that of "Timeater", you do not have to enter your Battle Phase from your Standby Phase—you may choose to enter your End Phase instead. If a card effect skips both your Main Phase 1 and your Battle Phase, you cannot enter your Main Phase 2 and must proceed immediately to your End Phase.[7]

References

  1. Konami. Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 9.1 (PDF). pp. 30, 33.
  2. Konami. Absolute Powerforce - Card Rulings (Version 1.0) (PDF). Battle Fader.
  3. Konami TCG Strategy Site: Striking from the Darkness: Marik's Juragedo
  4. "Individual Card Rulings [A-C]". UDE. Command Knight. Archived from the original on 17 February 2009. Retrieved 25 November 2015.
  5. "Individual Card Rulings [A-C]". UDE. Berserk Gorilla. Archived from the original on 17 February 2009. Retrieved 18 August 2015.
  6. Konami. Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 9.1 (PDF). p. 30.
  7. "Individual Card Rulings [S-T]". UDE. Timeater. Archived from the original on 26 February 2009. Retrieved 18 August 2015.