Difference between pages "Secret Barrel" and "Skill Card"

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(Imported revision from yaml-yugipedia. (2022-06-24 01:41:29+00:00))
 
(Imported revision from yaml-yugipedia. (2023-03-01 10:18:27+00:00))
 
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{{CardTable2
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{{Infobox/Archetype/Start}}
| tc_name              = 內置式機槍
+
{{Infobox/Archetype/ExtendedName
| fr_name              = Tonneau Secret
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| english             = Skill Card
| de_name              = Verborgenes Geschütz
+
| french               = Carte Compétence
| it_name              = Arma Segreta
+
| german               = Fähigkeitskarte
| ko_name              = 비밀병기 머신건
+
| italian              = Carta Abilità
| pt_name              = Barril Secreto
+
        | portuguese          = Card de Habilidade
| es_name              = Arma Secreta
+
| spanish              = Carta de Habilidad
| ja_name              = {{Ruby|仕|し}}{{Ruby|込|こ}}みマシンガン
 
| romaji_name          = Shikomi Mashingan
 
| trans_name            = Disguised Machine Gun
 
| image                = SecretBarrel-DEM1-EU-C-UE.png
 
| card_type            = Trap
 
| property              = Normal
 
| password             = 27053506
 
| effect_types          = Effect
 
| lore                  = Inflict 200 [[Effect damage|damage]] to your opponent for each card in their [[hand]] and for each card they [[control]].
 
| fr_lore               = Infligez 200 points de dommages à votre adversaire pour chaque carte dans sa main et chaque carte qu'il contrôle.
 
| de_lore               = Füge deinem Gegner für jede Karte in seiner Hand und für jede Karte, die er kontrolliert, 200 Schaden zu.
 
| it_lore              = Infliggi 200 danni al tuo avversario per ogni carta nella sua mano e per ogni carta che controlla.
 
| pt_lore              = Cause 200 de dano ao seu oponente para cada card na mão dele e para cada card que ele controla.
 
| es_lore              = Inflige 200 puntos de daño a tu adversario por cada carta en su mano y cada carta que controle.
 
| ja_lore              = ①:相手の手札・フィールドのカードの数×200ダメージを相手に与える。
 
| ko_lore              = 상대 필드 위의 카드와 상대의 패를 합계한 수 × 200 포인트 데미지를 상대 라이프에 준다.
 
| tc_lore              = 给对手生命造成其手牌、场上卡牌的合计总数×200点的伤害。
 
| en_sets              =
 
DR1-EN101; Dark Revelation Volume 1; Common
 
5DS3-EN034; Starter Deck: Duelist Toolbox; Common
 
DEM1-EN017; Demo Pack; Common
 
| na_sets              =
 
MFC-046; Magician's Force; Super Short Print
 
| eu_sets              =
 
DEM1-EN017; Demo Pack; Common
 
| fr_sets              =
 
DR1-FR101; Dark Revelation Volume 1; Common
 
5DS3-FR034; Starter Deck: Duelist Toolbox; Common
 
DEM1-FR017; Demo Pack; Common
 
| de_sets              =
 
DR1-DE101; Dark Revelation Volume 1; Common
 
5DS3-DE034; Starter Deck: Duelist Toolbox; Common
 
DEM1-DE017; Demo Pack; Common
 
| it_sets              =
 
DR1-IT101; Dark Revelation Volume 1; Common
 
5DS3-IT034; Starter Deck: Duelist Toolbox; Common
 
DEM1-IT017; Demo Pack; Common
 
| pt_sets              =
 
DR1-PT101; Dark Revelation Volume 1; Common
 
DEM1-PT017; Demo Pack; Common
 
| sp_sets              =
 
DR1-SP101; Dark Revelation Volume 1; Common
 
5DS3-SP034; Starter Deck: Duelist Toolbox; Common
 
DEM1-SP017; Demo Pack; Common
 
| jp_sets              =
 
302-046; Advent of Union; Common
 
EE1-JP101; Expert Edition Volume.1; Common
 
YSD5-JP036; Starter Deck 2010; Common
 
DC01-JP030; Deck Custom Pack 01; Common, Normal Parallel Rare
 
DR02-JPA26; Duel Royale Deck Set EX Round 2; Common
 
| ae_sets              =
 
MFC-046; Magician's Force; Super Short Print
 
| tc_sets              =
 
SP01-TC053; Starter Pack Volume 1; Common
 
| kr_sets              =
 
MFC-KR046; Magician's Force; Super Short Print
 
ESP2-KR057; Expansion Pack Vol.2; Common
 
HGP1-KR101; Expert Edition Volume.1; Common
 
YSD5-KR036; Starter Deck 2010; Common
 
| ntr_sets              =
 
'''[[Yu-Gi-Oh! Nightmare Troubadour: Dragon's Nest|Dragon's Nest]]'''
 
| ygo_sets              =
 
'''[[Pack 25 (YGOO-BP)|Pack 25]]'''
 
| life_points          = Damages your opponent
 
| database_id          = 5620
 
 
}}
 
}}
 +
{{Infobox/Archetype/End}}
 +
'''Skill Cards''' are cards with dark blue-colored borders that can affect the state of the game. These cards are exclusive to the [[Speed Duel]] format and debuting in ''[[Speed Duel Starter Decks: Destiny Masters]]'' and ''[[Speed Duel Starter Decks: Duelists of Tomorrow]]''. Skill Cards are not placed in the [[Main Deck]] and do not currently have a dedicated zone on the field, however, Konami recommends placing them near the [[Field Zone]] or [[Extra Deck]]. Another distinction of Skill Cards from other cards is that the [[card backing]] is different from the standard card backing, featuring some artwork of the character associated with the skill and text describing its activation conditions. The effects and names of some Skill Cards are adapted from [[Skill]]s in ''[[Yu-Gi-Oh! Duel Links]]''.
 +
== Rules ==
 +
* Each [[Duelist|player]] can only have 1 Skill Card during a [[Duel]].
 +
** In [[Double Up!]] format, each player can have 2 Skill Cards.
 +
* At the start of the Duel, each player places their Skill Card [[face-down]] next to their Field Zone or Extra Deck, where both players can see the character but not the actual Skill being used. Some Skill Cards, however, have specific instructions written on their [[Card backing|back side]] on where to place the Skill Card.
 +
* Once the [[activation condition]]s of a Skill Card are met and there are no cards [[Resolve|resolving]] on a [[Chain]], the player can announce the activation of the Skill, flip the card over, and [[resolve]] it. If the Skill Card has no activation conditions, it can only be activated during the player's own [[Main Phase]].
 +
* Activating a Skill or Skill Card does not start a [[Chain]] and is not a card effect. Cards and effects cannot be activated in response to the activation of a Skill. However, cards and effects can be activated in response to the resolution of a Skill. E.g.: If "[[Cocoon of Ultra Evolution (Skill Card)|Cocoon of Ultra Evolution]]" Special Summons a monster, players can activate a card effect such as "[[Floodgate Trap Hole]]" in response to the Special Summon.
 +
* The Skill on a Skill Card can only be activated once per Duel unless it has specific instructions or flips itself face-down.
 +
* If a Skill lists a type of card in its Type line, such as [[Field Spell]], [[Continuous Spell]] or [[Continuous Trap]], it is always that type of card and follows all the rules for that type of card instead of the rules for Skill Cards.
 +
** Such Skill Cards can never end up in the [[Main Deck]].<ref name="SDA">{{citeweb|url=https://yugiohblog.konami.com/articles/?p=10008|title=Tournament Policy: Speed Duel Addendum!|publisher=[[Konami]]}}</ref>
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== Example ==
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{{Show card image gallery
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| Tribal Synergy    | Skill Card
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| It's a Toon World! | Continuous Spell Skill Card
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| Peak Performance  | Field Spell Skill Card
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| Call of the Haunted (Skill Card) | Continuous Trap Skill Card
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}}
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== See also ==
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* [[List of Skill Cards]]
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* Gallery of Skill Card backings:
 +
** [[Gallery of Skill Card backings (English)|English]]
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** [[Gallery of Skill Card backings (French)|French]]
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** [[Gallery of Skill Card backings (German)|German]]
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** [[Gallery of Skill Card backings (Italian)|Italian]]
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** [[Gallery of Skill Card backings (Portuguese)|Portuguese]]
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** [[Gallery of Skill Card backings (Spanish)|Spanish]]
 +
== External links ==
 +
* [https://img.yugioh-card.com/ygo_cms/ygo/all/uploads/Speed_Duel_Guide_EN.pdf yugioh-card.com] ''STANDARD RULES FOR SPEED DUELING!''
 +
* [https://yugiohblog.konami.com/articles/?p=8968 yugiohblog.konami.com] ''Speed Dueling: A New Way to Play the Physical TCG''
 +
* [https://yugiohblog.konami.com/articles/?p=10008 yugiohblog.konami.com] ''Tournament Policy: Speed Duel Addendum!''
 +
* [https://yugiohblog.konami.com/2021/11/skillcard-update/ yugiohblog.konami.com] ''Speed Duel Skill Card Text and Skill Card Rules Update''
 +
* [https://img.yugioh-card.com/en/downloads/penalty_guide/Speed_Duel_Addendum_1.2_KDE-US.pdf yugioh-card.com] ''Official KDE-E Yu-Gi-Oh! TRADING CARD GAME Tournament Policy - Speed Duel Addendum''
 +
==References==
 +
<references />
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{{Skill Cards}}
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{{Card types}}
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[[Category:Skill Cards| ]]

Revision as of 08:30, 20 March 2023

Skill Card

English

Skill Card

Skill Cards are cards with dark blue-colored borders that can affect the state of the game. These cards are exclusive to the Speed Duel format and debuting in Speed Duel Starter Decks: Destiny Masters and Speed Duel Starter Decks: Duelists of Tomorrow. Skill Cards are not placed in the Main Deck and do not currently have a dedicated zone on the field, however, Konami recommends placing them near the Field Zone or Extra Deck. Another distinction of Skill Cards from other cards is that the card backing is different from the standard card backing, featuring some artwork of the character associated with the skill and text describing its activation conditions. The effects and names of some Skill Cards are adapted from Skills in Yu-Gi-Oh! Duel Links.

Rules

  • Each player can only have 1 Skill Card during a Duel.
    • In Double Up! format, each player can have 2 Skill Cards.
  • At the start of the Duel, each player places their Skill Card face-down next to their Field Zone or Extra Deck, where both players can see the character but not the actual Skill being used. Some Skill Cards, however, have specific instructions written on their back side on where to place the Skill Card.
  • Once the activation conditions of a Skill Card are met and there are no cards resolving on a Chain, the player can announce the activation of the Skill, flip the card over, and resolve it. If the Skill Card has no activation conditions, it can only be activated during the player's own Main Phase.
  • Activating a Skill or Skill Card does not start a Chain and is not a card effect. Cards and effects cannot be activated in response to the activation of a Skill. However, cards and effects can be activated in response to the resolution of a Skill. E.g.: If "Cocoon of Ultra Evolution" Special Summons a monster, players can activate a card effect such as "Floodgate Trap Hole" in response to the Special Summon.
  • The Skill on a Skill Card can only be activated once per Duel unless it has specific instructions or flips itself face-down.
  • If a Skill lists a type of card in its Type line, such as Field Spell, Continuous Spell or Continuous Trap, it is always that type of card and follows all the rules for that type of card instead of the rules for Skill Cards.

Example

See also

External links

References