Difference between revisions of "Card Appearances:Guard Penalty"

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* [[Aster Phoenix]] uses [[Guard Penalty]] in a combo with [[Spark Blaster]]. He used [[Spark Blaster]] to switch [[Zane Truesdale|Zane's]] [[Cyber Twin Dragon]] from Attack Position to Defense, to Attack and back to Defense. This allowed him to draw 2 cards but the real-life counterpart would only allow 1 card to be drawn.
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* [[Aster Phoenix]] uses [[Guard Penalty]] in his duel against Zane Truedale. He uses it in a combo with [[Spark Blaster]]. He then used[[Spark Blaster]] to switch [[Zane Truesdale|Zane's]] [[Cyber Twin Dragon]] to Defense Position. This activated this card's effect, allowing Aster to draw a card. He then used "Spark Blaster" to switch "Cyber Twin Dragon" into Attack Position. He then used "Spark Blaster" to switch "Cyber Twin Dragon" back into Defense Position. This activated this card's effect again, allowing Aster to draw another card. This card's effect expired on Aster's End Phase. The TCG/OCG counterpart would only allow 1 card to be drawn should the conditions be met for its effect.

Revision as of 14:28, 25 February 2012

  • Aster Phoenix uses Guard Penalty in his duel against Zane Truedale. He uses it in a combo with Spark Blaster. He then usedSpark Blaster to switch Zane's Cyber Twin Dragon to Defense Position. This activated this card's effect, allowing Aster to draw a card. He then used "Spark Blaster" to switch "Cyber Twin Dragon" into Attack Position. He then used "Spark Blaster" to switch "Cyber Twin Dragon" back into Defense Position. This activated this card's effect again, allowing Aster to draw another card. This card's effect expired on Aster's End Phase. The TCG/OCG counterpart would only allow 1 card to be drawn should the conditions be met for its effect.