Difference between revisions of "Card Errata:Castle of Dark Illusions"
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{{Errata table | {{Errata table | ||
| lore0 = FLIP: '''Increases''' the ATK and DEF of all Zombie-Type monsters by 200 points. As long as this card remains face-up on the field, the ATK and DEF of Zombie-Type monsters continues to increase by 200 points during each of your Standby Phases. This effect continues until the 4th turn after the card is activated. | | lore0 = FLIP: '''Increases''' the ATK and DEF of all Zombie-Type monsters by 200 points. As long as this card remains face-up on the field, the ATK and DEF of Zombie-Type monsters continues to increase by 200 points during each of your Standby Phases. This effect continues until the 4th turn after the card is activated. | ||
− | | image0 = | + | | image0 = CastleofDarkIllusions-MRD-NA-C-1E.png |
| cap0 = [[MRD-073]]<br />[[Metal Raiders]] | | cap0 = [[MRD-073]]<br />[[Metal Raiders]] | ||
− | | lore1 = FLIP: '''Increase''' the ATK and DEF of all Zombie-Type monsters by 200 points. As long as this card remains face-up on the field, the ATK and DEF of Zombie-Type monsters continues to increase by 200 points during each of your Standby Phases. This effect continues until the 4th turn after the card is activated. | + | | lore1 = FLIP: <del>'''Increase''' the ATK and DEF of</del> '''all''' Zombie-Type monsters <del>by</del> 200 <del>points</del>. <del>As long as this card remains face-up on the field</del>, <del>the ATK and DEF</del> of Zombie-Type monsters <del>continues to increase by</del> 200 <del>points during each of your Standby Phases</del>. <del>This</del> '''effect''' <del>continues until the 4th turn after</del> the card is <del>activated</del>. |
| image1 = CastleofDarkIllusions-MRD-EN-C-UE.jpg | | image1 = CastleofDarkIllusions-MRD-EN-C-UE.jpg | ||
− | | cap1 = [[MRD-EN073]]<br />[[Metal Raiders]] | + | | cap1 = [[MRD-EN073]]<br />[[Metal Raiders]]<br />[[Master Collection Volume 1]] |
+ | |||
+ | | lore2 = FLIP: '''All''' Zombie-Type monsters <ins>gain</ins> 200 <ins>ATK and DEF</ins>. <ins>During each of your next 4 Standby Phases</ins>, <ins>each</ins> of <ins>those</ins> Zombie-Type monsters <ins>gains</ins> 200 <ins>more ATK and DEF</ins>. <ins>These</ins> '''effects''' <ins>last as long as</ins> this card is <ins>face-up on the field</ins>. | ||
+ | | image2 = CastleofDarkIllusions-MRD-NA-C-UE.png | ||
+ | | cap2 = [[MRD-073]]<br />[[Metal Raiders]]<br />[[Legendary Collection]] | ||
}} | }} |
Revision as of 12:21, 24 April 2016
Original | First erratum | Second erratum |
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FLIP: Increases the ATK and DEF of all Zombie-Type monsters by 200 points. As long as this card remains face-up on the field, the ATK and DEF of Zombie-Type monsters continues to increase by 200 points during each of your Standby Phases. This effect continues until the 4th turn after the card is activated. | FLIP: |
FLIP: All Zombie-Type monsters gain 200 ATK and DEF. During each of your next 4 Standby Phases, each of those Zombie-Type monsters gains 200 more ATK and DEF. These effects last as long as this card is face-up on the field. |