Difference between revisions of "Card Rulings:Core Compression"
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*Revealing "[[Iron Core of Koa'ki Meiru]]" and discarding 1 "[[Koa'ki Meiru]]" monster are both costs.<ref name="Shriek-ANPR-Rulings">[http://shriektcg.twoday.net/stories/5875836/ Shriek TCG]: Ancient Prophecy - Rulings</ref> | *Revealing "[[Iron Core of Koa'ki Meiru]]" and discarding 1 "[[Koa'ki Meiru]]" monster are both costs.<ref name="Shriek-ANPR-Rulings">[http://shriektcg.twoday.net/stories/5875836/ Shriek TCG]: Ancient Prophecy - Rulings</ref> | ||
− | *If your hand is being revealed by the effect of "[[Respect Play]]" or "[[Ceremonial Bell]]" | + | *If your hand is being revealed by the effect of "[[Respect Play]]" or "[[Ceremonial Bell]]" you cannot activate this card.<ref name="Shriek-ANPR-Rulings"/> |
==OCG Rulings== | ==OCG Rulings== |
Revision as of 00:22, 22 August 2009
TCG Rulings
- Revealing "Iron Core of Koa'ki Meiru" and discarding 1 "Koa'ki Meiru" monster are both costs.[1]
- If your hand is being revealed by the effect of "Respect Play" or "Ceremonial Bell" you cannot activate this card.[1]
OCG Rulings
- Revealing one "Iron Core of Koa'ki Meiru" from your hand and discarding one "Koa'ki Meiru" monster is a cost to active "Core Compression".[2]
References
- ↑ a b Shriek TCG: Ancient Prophecy - Rulings
- ↑ Konami FAQ: Spell Card > Core Compression