Difference between revisions of "Card Rulings:Emergency Teleport"
(New page: {{Navigation}} ==OCG Rulings== *Removing from play the monster during the End Phase does not begin a chain.<sup><font class=plainlinks>[http://yugioh.faq.konami.jp/EokpControl?&la...) |
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{{Navigation}} | {{Navigation}} | ||
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+ | ==TCG Rulings== | ||
+ | *[[Remove From Play|Removing]] the [[Special Summon]]ed [[Psychic]]-[[Type]] Monster from play does not start a [[Chain]]. | ||
==OCG Rulings== | ==OCG Rulings== | ||
− | *Removing from play the monster during the [[End Phase]] does not begin a [[chain]].< | + | *Removing from play the monster during the [[End Phase]] does not begin a [[chain]].<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=43759&event=FE0006 Konami FAQ]: Spell Card > Emergency Teleport</ref> |
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+ | ==References== | ||
+ | <references/> |
Revision as of 17:35, 13 August 2008
TCG Rulings
- Removing the Special Summoned Psychic-Type Monster from play does not start a Chain.
OCG Rulings
References
- ↑ Konami FAQ: Spell Card > Emergency Teleport