Difference between revisions of "Card Rulings:Emergency Teleport"

From Yugipedia
Jump to: navigation, search
m (TCG Semi-Official Rulings)
(TCG Rulings)
Line 3: Line 3:
 
==TCG Rulings==
 
==TCG Rulings==
 
*[[Remove from Play|Removing]] the [[Special Summon]]ed [[Psychic]]-[[Type]] Monster from play does not start a [[Chain]].
 
*[[Remove from Play|Removing]] the [[Special Summon]]ed [[Psychic]]-[[Type]] Monster from play does not start a [[Chain]].
 +
*If the monster special summoned by this card's effect is sent to the graveyard or your hand, it is still removed from play at the End Phase.
  
 
==TCG Semi-Official Rulings==
 
==TCG Semi-Official Rulings==

Revision as of 19:48, 1 October 2008

TCG Rulings

  • Removing the Special Summoned Psychic-Type Monster from play does not start a Chain.
  • If the monster special summoned by this card's effect is sent to the graveyard or your hand, it is still removed from play at the End Phase.

TCG Semi-Official Rulings

OCG Rulings

References

  1. UDE official judge list Thought Ruler Archfiend Vs. Emergency Teleport.
  2. Konami FAQ: Spell Card > Emergency Teleport