Difference between revisions of "Card Rulings:Endymion, the Mighty Master of Magic"
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==OCG Rulings== | ==OCG Rulings== | ||
− | * This card's Pendulum Effect starts a Chain. (It does not target, and can only be activated during your Main Phase. Removing 6 Spell Counters from your field is the cost to activate this effect.)<ref name="No.14439">[https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=14439&request_locale=ja Endymion, the | + | * This card's Pendulum Effect starts a Chain. (It does not target, and can only be activated during your Main Phase. Removing 6 Spell Counters from your field is the cost to activate this effect.)<ref name="No.14439">[https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=14439&request_locale=ja Endymion, the Mighty Master of Magic]</ref> |
* Special Summoning this card from your Pendulum Zone does not happen simultaneously with destroying cards on the field and placing Spell Counters on this card.<ref name="No.14439"/> | * Special Summoning this card from your Pendulum Zone does not happen simultaneously with destroying cards on the field and placing Spell Counters on this card.<ref name="No.14439"/> | ||
* Destroying cards on the field and placing Spell Counters on this card happen simultaneously.<ref name="No.14439"/> | * Destroying cards on the field and placing Spell Counters on this card happen simultaneously.<ref name="No.14439"/> | ||
− | * An "[[Endymion, the | + | * An "[[Endymion, the Mighty Master of Magic]]" in the Pendulum Zone is not a card that you can place Spell Counters on.<ref name="No.14439"/> |
* This card's monster effect that negates the activation of a Spell/Trap or Spell/Trap effect is a Quick Effect. (It does not target. It must be activated by chaining directly to a Spell/Trap's activation or a Spell/Trap effect's activation, and can be activated during the Damage Step.)<ref name="No.14439"/> | * This card's monster effect that negates the activation of a Spell/Trap or Spell/Trap effect is a Quick Effect. (It does not target. It must be activated by chaining directly to a Spell/Trap's activation or a Spell/Trap effect's activation, and can be activated during the Damage Step.)<ref name="No.14439"/> | ||
* Returning the card on your field with Spell Counters on it to the hand and negating the activation of a Spell/Trap or Spell/Trap effect does not happen simultaneously with placing Spell Counters on this card.<ref name="No.14439"/> | * Returning the card on your field with Spell Counters on it to the hand and negating the activation of a Spell/Trap or Spell/Trap effect does not happen simultaneously with placing Spell Counters on this card.<ref name="No.14439"/> | ||
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{{Ruling | {{Ruling | ||
− | | Q = "[[Endymion, the | + | | Q = "[[Endymion, the Mighty Master of Magic]]" is in my Pendulum Zone, and a "[[Dark Valkyria]]" treated as a Normal Monster by its own effect is face-up in my Monster Zone. In this situation, if I activate the Pendulum Effect of "[[Endymion, the Mighty Master of Magic]]", how many cards on the field can I destroy with it? |
− | | A = In this scenario, a "[[Dark Valkyria]]" treated as a Normal Monster is not a card that you can place Spell Counters on, and since the only card on your field that can have Spell Counters on it is the Special Summoned "[[Endymion, the | + | | A = In this scenario, a "[[Dark Valkyria]]" treated as a Normal Monster is not a card that you can place Spell Counters on, and since the only card on your field that can have Spell Counters on it is the Special Summoned "[[Endymion, the Mighty Master of Magic]]", you will destroy 1 card on the field with its effect. |
| cite = 22531 | | cite = 22531 | ||
| trans_cite = ocg-structure-deck-r-lord-of-magician-rulings | | trans_cite = ocg-structure-deck-r-lord-of-magician-rulings | ||
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{{Ruling | {{Ruling | ||
− | | Q = "[[Magical Citadel of Endymion]]" with 6 Spell Counters on it is face-up in my Field Zone, and "[[Endymion, the | + | | Q = "[[Magical Citadel of Endymion]]" with 6 Spell Counters on it is face-up in my Field Zone, and "[[Endymion, the Mighty Master of Magic]]" and "[[Mythical Beast Medusa]]" are each in my Pendulum Zones. In this situation, if I activate the Pendulum Effect of "[[Endymion, the Mighty Master of Magic]]", how many cards on the field can I destroy with it? |
− | | A = In this scenario, a "[[Mythical Beast Medusa]]" in your Pendulum Zone is not a card that you can place Spell Counters on, and since the only cards on your field that can have Spell Counters on them are the Special Summoned "[[Endymion, the | + | | A = In this scenario, a "[[Mythical Beast Medusa]]" in your Pendulum Zone is not a card that you can place Spell Counters on, and since the only cards on your field that can have Spell Counters on them are the Special Summoned "[[Endymion, the Mighty Master of Magic]]" and "[[Magical Citadel of Endymion]]", you will destroy up to 2 cards on the field. |
| cite = 22527 | | cite = 22527 | ||
| trans_cite = ocg-structure-deck-r-lord-of-magician-rulings | | trans_cite = ocg-structure-deck-r-lord-of-magician-rulings | ||
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{{Ruling | {{Ruling | ||
− | | Q = "[[Magical Citadel of Endymion]]" with 6 Spell Counters on it is face-up in my Field Zone, "[[Endymion, the | + | | Q = "[[Magical Citadel of Endymion]]" with 6 Spell Counters on it is face-up in my Field Zone, "[[Endymion, the Mighty Master of Magic]]" is in my Pendulum Zone, and a "[[Mythical Beast Cerberus]]" whose effects were negated by "[[Forbidden Chalice]]" is face-up in my Monster Zone. In this situation, if I activate the Pendulum Effect of "[[Endymion, the Mighty Master of Magic]]", how many cards on the field can I destroy with it? |
− | | A = In this scenario, although the effects of "[[Mythical Beast Cerberus]]" were negated by "[[Forbidden Chalice]]", it is still treated as a card with an effect that allows it to have Spell Counters on it. The cards on your field that can have Spell Counters on them are the Special Summoned "[[Endymion, the | + | | A = In this scenario, although the effects of "[[Mythical Beast Cerberus]]" were negated by "[[Forbidden Chalice]]", it is still treated as a card with an effect that allows it to have Spell Counters on it. The cards on your field that can have Spell Counters on them are the Special Summoned "[[Endymion, the Mighty Master of Magic]]", "[[Mythical Beast Cerberus]]", and "[[Magical Citadel of Endymion]]", so you will destroy up to 3 cards on the field. |
| cite = 22526 | | cite = 22526 | ||
| trans_cite = ocg-structure-deck-r-lord-of-magician-rulings | | trans_cite = ocg-structure-deck-r-lord-of-magician-rulings | ||
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{{Ruling | {{Ruling | ||
− | | Q = When my opponent activates the effect of "[[Blaze Accelerator Reload]]" that sends a "Volcanic" card from their Deck to the GY, can I chain the effect of "[[Endymion, the | + | | Q = When my opponent activates the effect of "[[Blaze Accelerator Reload]]" that sends a "Volcanic" card from their Deck to the GY, can I chain the effect of "[[Endymion, the Mighty Master of Magic]]"? |
− | | A = The effect of "[[Endymion, the | + | | A = The effect of "[[Endymion, the Mighty Master of Magic]]" can be activated not only when a Spell/Trap Card is activated, but also when a Spell/Trap effect is activated. In this scenario, you can chain the effect of "[[Endymion, the Mighty Master of Magic]]" to the effect of your opponent's "[[Blaze Accelerator Reload]]" that activates in the GY. When the effect resolves, you return a card with Spell Counters on it to your hand, and the activation of the effect of "[[Blaze Accelerator Reload]]" is negated, but since "[[Blaze Accelerator Reload]]" cannot be destroyed, you cannot place any Spell Counters on this card. |
| cite = 22524 | | cite = 22524 | ||
| trans_cite = ocg-structure-deck-r-lord-of-magician-rulings | | trans_cite = ocg-structure-deck-r-lord-of-magician-rulings | ||
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{{Ruling | {{Ruling | ||
− | | Q = A face-up "[[Endymion, the | + | | Q = A face-up "[[Endymion, the Mighty Master of Magic]]" in my Monster Zone with a Spell Counter on it is the only card on my field. When my opponent activates "[[Mind Control]]", can I chain the effect of "[[Endymion, the Mighty Master of Magic]]"? |
− | | A = You can activate the effect of "[[Endymion, the | + | | A = You can activate the effect of "[[Endymion, the Mighty Master of Magic]]" even if it is the only card on your field with Spell Counters on it. In that case, its effect returns it to the hand and negates the card/effect activation normally, but afterward it is not possible to place Spell Counters on this card. |
| cite = 22523 | | cite = 22523 | ||
| trans_cite = ocg-structure-deck-r-lord-of-magician-rulings | | trans_cite = ocg-structure-deck-r-lord-of-magician-rulings | ||
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{{Ruling | {{Ruling | ||
− | | Q = When my opponent activates "[[Dark Hole]]", I chain the effect of "[[Endymion, the | + | | Q = When my opponent activates "[[Dark Hole]]", I chain the effect of "[[Endymion, the Mighty Master of Magic]]". When resolving the effect and choosing a card on my field with Spell Counters on it to return to the hand, can I choose a "[[Daybreaker the Splendid Magical Knight]]"? |
− | | A = When resolving the effect of "[[Endymion, the | + | | A = When resolving the effect of "[[Endymion, the Mighty Master of Magic]]", you can choose a Fusion, Synchro, Xyz, or Link Monster as the card with Spell Counters on it to return to your hand. In that case, the Fusion/Synchro/Xyz/Link Monster returns to the Extra Deck instead of the hand, so the card/effect activation is not negated and you do not place Spell Counters on "[[Endymion, the Mighty Master of Magic]]". |
| cite = 22525 | | cite = 22525 | ||
| trans_cite = ocg-structure-deck-r-lord-of-magician-rulings | | trans_cite = ocg-structure-deck-r-lord-of-magician-rulings | ||
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{{Ruling | {{Ruling | ||
− | | Q = "[[Magical Citadel of Endymion]]" with 6 Spell Counters on it is face-up in my Field Zone, "[[Endymion, the | + | | Q = "[[Magical Citadel of Endymion]]" with 6 Spell Counters on it is face-up in my Field Zone, "[[Endymion, the Mighty Master of Magic]]" is in my Pendulum Zone, and a "[[Breaker the Magical Warrior]]" with a Spell Counter on it is face-up in my Monster Zone. In this situation, if I activate the Pendulum Effect of "[[Endymion, the Mighty Master of Magic]]", how many cards on the field can I destroy with it? |
− | | A = In this scenario, a "[[Breaker the Magical Warrior]]" with a Spell Counter on it cannot have any more Spell Counters placed on it, but it is still a card with an effect that allows it to have Spell Counters. The cards on your field that can have Spell Counters on them are the Special Summoned "[[Endymion, the | + | | A = In this scenario, a "[[Breaker the Magical Warrior]]" with a Spell Counter on it cannot have any more Spell Counters placed on it, but it is still a card with an effect that allows it to have Spell Counters. The cards on your field that can have Spell Counters on them are the Special Summoned "[[Endymion, the Mighty Master of Magic]]", "[[Breaker the Magical Warrior]]", and "[[Magical Citadel of Endymion]]", so you will destroy 1 to 3 cards on the field. |
| cite = 14213 | | cite = 14213 | ||
| trans_cite = ocg-03-31-19-rulings-update | | trans_cite = ocg-03-31-19-rulings-update |
Revision as of 22:10, 12 April 2019
OCG Rulings
- This card's Pendulum Effect starts a Chain. (It does not target, and can only be activated during your Main Phase. Removing 6 Spell Counters from your field is the cost to activate this effect.)[1]
- Special Summoning this card from your Pendulum Zone does not happen simultaneously with destroying cards on the field and placing Spell Counters on this card.[1]
- Destroying cards on the field and placing Spell Counters on this card happen simultaneously.[1]
- An "Endymion, the Mighty Master of Magic" in the Pendulum Zone is not a card that you can place Spell Counters on.[1]
- This card's monster effect that negates the activation of a Spell/Trap or Spell/Trap effect is a Quick Effect. (It does not target. It must be activated by chaining directly to a Spell/Trap's activation or a Spell/Trap effect's activation, and can be activated during the Damage Step.)[1]
- Returning the card on your field with Spell Counters on it to the hand and negating the activation of a Spell/Trap or Spell/Trap effect does not happen simultaneously with placing Spell Counters on this card.[1]
- You must apply the part of the effect that returns a card on your field with Spell Counters on it to the hand and negates the activation of a Spell/Trap or Spell/Trap effect, but you can choose not to apply the part of the effect that places Spell Counters on this card.[1]
- This card's monster effect that prevents it from being destroyed or targeted by your opponent's card effects while it has Spell Counters on it is a Continuous Effect.[1]
- This card's effect that adds a Normal Spell from your Deck to your hand is a Trigger Effect. (It does not target. You can activate this effect optionally at the end of the Damage Step when this card is destroyed by battle.)[1]
Q&A Rulings
- Q: "Endymion, the Mighty Master of Magic" is in my Pendulum Zone, and a "Dark Valkyria" treated as a Normal Monster by its own effect is face-up in my Monster Zone. In this situation, if I activate the Pendulum Effect of "Endymion, the Mighty Master of Magic", how many cards on the field can I destroy with it?
- A: In this scenario, a "Dark Valkyria" treated as a Normal Monster is not a card that you can place Spell Counters on, and since the only card on your field that can have Spell Counters on it is the Special Summoned "Endymion, the Mighty Master of Magic", you will destroy 1 card on the field with its effect.[2][3]
- Q: "Magical Citadel of Endymion" with 6 Spell Counters on it is face-up in my Field Zone, and "Endymion, the Mighty Master of Magic" and "Mythical Beast Medusa" are each in my Pendulum Zones. In this situation, if I activate the Pendulum Effect of "Endymion, the Mighty Master of Magic", how many cards on the field can I destroy with it?
- A: In this scenario, a "Mythical Beast Medusa" in your Pendulum Zone is not a card that you can place Spell Counters on, and since the only cards on your field that can have Spell Counters on them are the Special Summoned "Endymion, the Mighty Master of Magic" and "Magical Citadel of Endymion", you will destroy up to 2 cards on the field.[4][3]
- Q: "Magical Citadel of Endymion" with 6 Spell Counters on it is face-up in my Field Zone, "Endymion, the Mighty Master of Magic" is in my Pendulum Zone, and a "Mythical Beast Cerberus" whose effects were negated by "Forbidden Chalice" is face-up in my Monster Zone. In this situation, if I activate the Pendulum Effect of "Endymion, the Mighty Master of Magic", how many cards on the field can I destroy with it?
- A: In this scenario, although the effects of "Mythical Beast Cerberus" were negated by "Forbidden Chalice", it is still treated as a card with an effect that allows it to have Spell Counters on it. The cards on your field that can have Spell Counters on them are the Special Summoned "Endymion, the Mighty Master of Magic", "Mythical Beast Cerberus", and "Magical Citadel of Endymion", so you will destroy up to 3 cards on the field.[5][3]
- Q: When my opponent activates the effect of "Blaze Accelerator Reload" that sends a "Volcanic" card from their Deck to the GY, can I chain the effect of "Endymion, the Mighty Master of Magic"?
- A: The effect of "Endymion, the Mighty Master of Magic" can be activated not only when a Spell/Trap Card is activated, but also when a Spell/Trap effect is activated. In this scenario, you can chain the effect of "Endymion, the Mighty Master of Magic" to the effect of your opponent's "Blaze Accelerator Reload" that activates in the GY. When the effect resolves, you return a card with Spell Counters on it to your hand, and the activation of the effect of "Blaze Accelerator Reload" is negated, but since "Blaze Accelerator Reload" cannot be destroyed, you cannot place any Spell Counters on this card.[6][3]
- Q: A face-up "Endymion, the Mighty Master of Magic" in my Monster Zone with a Spell Counter on it is the only card on my field. When my opponent activates "Mind Control", can I chain the effect of "Endymion, the Mighty Master of Magic"?
- A: You can activate the effect of "Endymion, the Mighty Master of Magic" even if it is the only card on your field with Spell Counters on it. In that case, its effect returns it to the hand and negates the card/effect activation normally, but afterward it is not possible to place Spell Counters on this card.[7][3]
- Q: When my opponent activates "Dark Hole", I chain the effect of "Endymion, the Mighty Master of Magic". When resolving the effect and choosing a card on my field with Spell Counters on it to return to the hand, can I choose a "Daybreaker the Splendid Magical Knight"?
- A: When resolving the effect of "Endymion, the Mighty Master of Magic", you can choose a Fusion, Synchro, Xyz, or Link Monster as the card with Spell Counters on it to return to your hand. In that case, the Fusion/Synchro/Xyz/Link Monster returns to the Extra Deck instead of the hand, so the card/effect activation is not negated and you do not place Spell Counters on "Endymion, the Mighty Master of Magic".[8][3]
- Q: "Magical Citadel of Endymion" with 6 Spell Counters on it is face-up in my Field Zone, "Endymion, the Mighty Master of Magic" is in my Pendulum Zone, and a "Breaker the Magical Warrior" with a Spell Counter on it is face-up in my Monster Zone. In this situation, if I activate the Pendulum Effect of "Endymion, the Mighty Master of Magic", how many cards on the field can I destroy with it?
- A: In this scenario, a "Breaker the Magical Warrior" with a Spell Counter on it cannot have any more Spell Counters placed on it, but it is still a card with an effect that allows it to have Spell Counters. The cards on your field that can have Spell Counters on them are the Special Summoned "Endymion, the Mighty Master of Magic", "Breaker the Magical Warrior", and "Magical Citadel of Endymion", so you will destroy 1 to 3 cards on the field.[9][10]
References
- ↑ a b c d e f g h i Endymion, the Mighty Master of Magic
- ↑ Konami OCG Card Database: Ruling #22531
- ↑ a b c d e f YGOrganization
- ↑ Konami OCG Card Database: Ruling #22527
- ↑ Konami OCG Card Database: Ruling #22526
- ↑ Konami OCG Card Database: Ruling #22524
- ↑ Konami OCG Card Database: Ruling #22523
- ↑ Konami OCG Card Database: Ruling #22525
- ↑ Konami OCG Card Database: Ruling #14213
- ↑ YGOrganization