Difference between revisions of "Card Rulings:Hand Destruction"
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− | * | + | * "[[Hand Destruction]]" cannot be activated if either play has 1 or less cards in their hand and/or remaining in their [[Deck]]. If you have "[[Hand Destruction]]" and 1 other card in your hand, you cannot activate "[[Hand Destruction]]". |
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+ | * If either player has 1 or less cards in their hand when "[[Hand Destruction]]" resolves, its effect disappears. If either player has 1 or less cards remaining in their Deck, they lose the [[Duel]] when they are unable to draw a card. | ||
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+ | * "[[Hand Destruction]]" cannot be activated while "[[Protector of the Sanctuary]]" is [[face-up]] on the field. | ||
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+ | * If "[[Macro Cosmos]]" is face-up on the field, "[[Hand Destruction]]" can still be activated. The cards sent from the hand to the [[Graveyard]] are removed from play instead. |
Revision as of 12:33, 5 September 2008
Official
- "Hand Destruction" cannot be activated if either play has 1 or less cards in their hand and/or remaining in their Deck. If you have "Hand Destruction" and 1 other card in your hand, you cannot activate "Hand Destruction".
- If either player has 1 or less cards in their hand when "Hand Destruction" resolves, its effect disappears. If either player has 1 or less cards remaining in their Deck, they lose the Duel when they are unable to draw a card.
- "Hand Destruction" cannot be activated while "Protector of the Sanctuary" is face-up on the field.
- If "Macro Cosmos" is face-up on the field, "Hand Destruction" can still be activated. The cards sent from the hand to the Graveyard are removed from play instead.