Card Rulings:Raging Mad Plants
TCG Rulings
- The ATK increase is locked-in when this card resolves. The ATK increase will not change if the number of Plant-Type monsters in your Graveyard changes after this card resolves.[1]
- The ATK increase will not apply to Plant-Type monsters Summoned after this card resolves. The effect to destroy all face-up Plant-Type monster you control will apply to monsters Summoned after this card resolves.[1]
- You can activate "Raging Mad Plants" during the Damage Step.[1]
OCG Rulings
- "Raging Mad Plants" cannot be activated if there are no Plant-Type monsters in your Graveyard.[2][3]
- The effect of "Raging Mad Plants" does not start a Chain Link when all Plant-Type monsters are destroyed during the End Phase.[2]
- If a Plant-Type monster is Normal Summoned, Flip Summoned, or Special Summoned after "Raging Mad Plants" is activated, then the newly-Summoned Plant-Type monster does not have its ATK increase.[4]
- The effect of "Raging Mad Plants" which destroys all Plant-Type monsters you control during the End Phase will also destroy monsters which did not receive the ATK increase.[4]
- After resolving "Raging Mad Plants", the ATK increase from "Raging Mad Plants" will not change even if the number of Plant-Type monsters in your Graveyard changes.[5]
References
- ↑ a b c d e Konami Gameplay FAQ: Stardust Overdrive Sneak Peek -- Card Rulings (Version 1.0)
- ↑ a b Konami FAQ: Spell Card > Raging Mad Plants
- ↑ Konami FAQ: Does the effect of "Raging Mad Plants" which destroys Plant-Type monsters during the End Phase start a Chain Link?
- ↑ a b Konami FAQ: After the effect of "Raging Mad Plants" is applied, is the effect also applied to Plant-Type monsters which appear on the field afterwards?
- ↑ Konami FAQ: After resolving "Raging Mad Plants", if the number of Plant-Type monsters in your Graveyard increases, then does the ATK increase to Plant-Type monsters change?