Difference between revisions of "Card Rulings:Rainbow Life"

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* Discarding 1 card is a [[Costs|cost]] to activate "[[Rainbow Life]]".
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==TCG Rulings==
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* Discarding 1 card is a [[cost]] to activate "[[Rainbow Life]]".<ref name="Indiv-RainbowLife">[http://www.yu-judges.com/cat345_p7.htm#5 Yu-Judges]: Individual Card Rulings for "Rainbow Life"</ref>
  
* "[[Rainbow Life|Rainbow Life's]]" effect is applied to [[Battle Damage]] and [[Effect Damage|damage from effects]].
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* "[[Rainbow Life]]'s" effect is applied to [[Battle Damage]] and damage [[Effect Damage|from effects]].<ref name="Indiv-RainbowLife"/>
  
* After activating "[[Rainbow Life]]", if you activate an effect that inflicts damage to both your and your opponent's Life Points, your opponent will receive damage and you will gain [[Life Points]].
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* After activating "[[Rainbow Life]]", if you activate an effect that inflicts damage to both your and your opponent's Life Points, your opponent will receive damage and you will gain [[Life Points]].<ref name="Indiv-RainbowLife"/>
  
* After activating "[[Rainbow Life]]", you cannot [[chain]] "[[Barrel Behind the Door]]" to an effect that would inflict damage to your [[Life Points]] because you will gain [[Life Points]] instead.
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* After activating "[[Rainbow Life]]", you cannot [[chain]] "[[Barrel Behind the Door]]" to an effect that would inflict damage to your [[Life Points]] because you will gain [[Life Points]] instead.<ref name="Indiv-RainbowLife"/>
  
* If you activate "[[Rainbow Life]]" and your opponent has "[[Bad Reaction to Simochi]]" active, whenever you would gain [[Life Points]] with "[[Rainbow Life]]" you will receive damage instead.
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* If you activate "[[Rainbow Life]]" and your opponent has "[[Bad Reaction to Simochi]]" active, whenever you would gain [[Life Points]] with "[[Rainbow Life]]" you will receive damage instead.<ref name="Indiv-RainbowLife"/>
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===Judge List Rulings===
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*"[[Volcanic Counter]]'s" effect would not activate because the player would not receive [[Battle Damage]]. The Battle Damage is never inflicted. The value that should be inflicted is calculated and converted into a Life Point gain because of "Rainbow Life".<ref name="Indiv-RainbowLife"/>
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*Sending "Wave-Motion Cannon" to the Graveyard to activate its effect starts a Chain. "Rainbow Life" can be chained.<ref name="Indiv-RainbowLife"/>
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==References==
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<references/>

Revision as of 02:45, 11 September 2010

TCG Rulings

  • After activating "Rainbow Life", if you activate an effect that inflicts damage to both your and your opponent's Life Points, your opponent will receive damage and you will gain Life Points.[1]

Judge List Rulings

  • "Volcanic Counter's" effect would not activate because the player would not receive Battle Damage. The Battle Damage is never inflicted. The value that should be inflicted is calculated and converted into a Life Point gain because of "Rainbow Life".[1]
  • Sending "Wave-Motion Cannon" to the Graveyard to activate its effect starts a Chain. "Rainbow Life" can be chained.[1]

References

  1. a b c d e f g Yu-Judges: Individual Card Rulings for "Rainbow Life"