Card Rulings:Super Vehicroid - Stealth Union
Revision as of 02:53, 31 August 2008 by 203.84.186.166 (talk)
- You can equip “Super Vehicroid – Stealth Union” with more than 1 monster with its effect. (Although you can only activate the equipping effect once per turn)
- You cannot select a face-down monster to equip to “Super Vehicroid - Stealth Union” because a face-down monster’s Type cannot be determined.
- When “Super Vehicroid - Stealth Union” is equipped with a monster by its effect and it attacks 1 of your opponent’s monsters, if “Super Vehicroid - Stealth Union” declares an attack against another of your opponent’s monsters and in response the equipped monster(s) are removed so that “Super Vehicroid - Stealth Union” is no longer equipped with any monsters by its effect, it will not be able to attack all monsters your opponent controls and the declared attack does not continue to the Damage Step (the attack stops).
- When “Super Vehicroid - Stealth Union” is Fusion Summoned by “Vehicroid Connection Zone” and afterwards the “Super Vehicroid - Stealth Union” activates its effect to equip with a monster, “Divine Wrath” can be chained to negate the effect but the “Super Vehicroid - Stealth Union” will not be destroyed.
- The halving of “Super Vehicroid - Stealth Union's” original ATK occurs at the time it declares an attack and is applied until the end of the Damage Step.
OCG Rulings
- You cannot select a face-down monster to equip to Super Vehicroid - Stealth Union.
- You can equip an opponent's monster to this card.
- The effect that halves this cards ATK and inflicts piercing damage activates even if there are no monster(s) equipped to this card.
- This monster's effect that ATK's all monsters on your opponents side of the field is only applicable if this card has a monster equipped to this card.