Difference between revisions of "Card Tips:Call of the Atlanteans"

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* This card can be [[searcher|searched]] by "[[Dark Sage]]", "[[Ancient Gear Drill]]", "[[Alchemic Magician]]", "[[Spell Calling]]", "[[Quick Booster]]", "[[Mecha Phantom Beast Jacruslan]]" and "[[Neptabyss the Atlantean Prince]]".
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* This card can be [[searcher|searched]] by "[[Dark Sage]]", "[[Ancient Gear Drill]]", "[[Alchemic Magician]]", "[[Spell Calling]]", "[[Quick Booster]]", "[[Mecha Phantom Beast Jaculuslan]]" and "[[Neptabyss the Atlantean Prince]]".
  
 
* You can still [[Normal Summon]] monsters the turn you activate this card.
 
* You can still [[Normal Summon]] monsters the turn you activate this card.

Revision as of 00:11, 3 April 2015

  • This card could be useful if you plan on summoning next turn Shark Caesar with 5 materials, however, you will have to protect him long enough for him to detach all 5 materials to be invincible in battle.
  • Summon "Mermaid Archer" with this card and then equip it with another one of the monsters summoned by this card's effect.
    • "Mermaid Archer" is also a Sea Serpent-type monster, making it also a prime target for this card.
  • If this card is combined with "Lemuria, the Forgotten City" you can raise the level of the summoned monsters dramatically. First use this card during your opponent's End Phase, then on your turn, you can raise your monsters levels with "Lemuria, the Forgotten City", allowing you to Xyz Summon high-rank monsters more easily.