Synchron

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Synchron
"Quickdraw Synchron"
Japanese
  • シンクロン
  • Shinkuron (romanized)
French
  • Synchronique
German
  • Synchron
Italian
  • Synchron
Korean
  • 싱크론
  • Singkeuron (romanized)
Portuguese
  • Sincron
Spanish
  • Sincrón
  • Sincronizador
Sets
TCG
OCG
Korean
Anime appearances
Manga appearances
Lists

"Synchron" (シンクロン Shinkuron) is an archetype consisting mostly of Tuner monsters used by both Yusei Fudo and Sherry LeBlanc in the Yu-Gi-Oh! 5D's anime, Yuya Sakaki in the Yu-Gi-Oh! ARC-V anime, as well as Roken Kogami and Yusaku Fujiki in the Yu-Gi-Oh! VRAINS anime.

Members

Tuner

Main Deck

Level Synchron Attribute
1 Changer, Cyberse, Mono, Rokket, Unknown DARK-DBR-JP.png DARK
Jet FIRE-DBR-JP.png FIRE
Mach, Turbo WIND-DBR-JP.png WIND
2 Assault, Necro, Performapal Odd-Eyes, Satellite DARK-DBR-JP.png DARK
Fleur LIGHT-DBR-JP.png LIGHT
Nitro FIRE-DBR-JP.png FIRE
3 Drill, Revolution EARTH-DBR-JP.png EARTH
Junk DARK-DBR-JP.png DARK
Steam WATER-DBR-JP.png WATER
4 Bri EARTH-DBR-JP.png EARTH
Hyper, Road, Stardust LIGHT-DBR-JP.png LIGHT
5 Quickdraw WIND-DBR-JP.png WIND
Wheel LIGHT-DBR-JP.png LIGHT

Extra Deck

Level Synchron Attribute
2 Formula LIGHT-DBR-JP.png LIGHT
5 Accel DARK-DBR-JP.png DARK

Non-Tuner

Level Synchron Attribute
2 Carrier, Explorer, Token EARTH-DBR-JP.png EARTH
5 Keeper DARK-DBR-JP.png DARK

Synchro Monsters

"Synchron" listed as a Synchro material

Some "Synchron" Tuner monsters have a corresponding Synchro Monster, mostly from the "Warrior" archetype, that requires it to be used in the Synchro Summon:

There is also "Junk Speeder", which requires any "Synchron" Tuner monster for its Synchro Summon, rather than one specific "Synchron" Tuner. To get around this limitation, "Quickdraw Synchron", "Junk Anchor" and "Righty Driver" all have an effect that allows them to act as a "Substitute" to the listed "Synchron" Tuner.

"Synchron" Synchro monsters

In addition, there are 2 "Synchron" Synchro Monsters: "Formula Synchron" and "Accel Synchron". Both are Tuner Synchro Monsters, have generic Synchro Materials and have an effect that allows their controller to use them as Synchro Material for a Synchro Summon during their opponent's Main Phase, allowing them to dodge the opponent's card effects, if necessary.

Recommended cards

Stardust Warrior Decklist

Shooting Quasar Dragon Decklist (December 21, 2017)

A Deck that aims to Synchro Summon "Shooting Quasar Dragon" using "Crystron Halqifibrax" from "LINK VRAINS Pack". The first effect of "Crystron Halqifibrax" lets you Special Summon a Level 3 or lower Tuner monster from your hand or Deck, allowing you to gather 2 Level 5 Synchro Monsters on the field, while its second effect lets you banish "Halqifibrax" to Special Summon "Formula Synchron" (a Tuner Synchro Monster) from the Extra Deck during your opponent’s Main Phase or Battle Phase (whilst treating it as a Synchro Summon), assembling the Synchro Materials necessary to Synchro Summon "Shooting Quasar Dragon"

Weaknesses

Even with the fact that "Synchrons" are meant to swarm the field with the utmost haste with the purpose of Synchro Summoning potent, game-changing monsters, there are many "Achilles Heel" weaknesses that can put their stratagem in credible contempt. For instance, "And the Band Played On", the "Vanity's" Traps, "Reptilianne Servant", "Fossil Dyna Pachycephalo", "Archlord Kristya", "Aurora Paragon", "Dimensional Barrier" and other similar anti-Special Summoning cards can heavily debilitate or even shut down "Synchrons" due to their over-reliance on Special Summoning. Similarly, "Summon Limit" and "Summon Breaker" can achieve this, with the latter-most being instant karma for over-zealous Summons.

"Junk Speeder" are the main chokepoint of the deck for starting the main plays. As such, it presents a prime target to various negation hand traps, such as "Ash Blossom & Joyous Spring" or "Effect Veiler".

Even if "Synchron"s can make the field, many other cards can be used to prove that they're nowhere close to being in the clear. The "Synchron"s often subpar ATK/DEF and Level can be capitalized on with "King Tiger Wanghu", "Nanobreaker", "Deck Devastation Virus", "Infinite Dismissal" and "Chain Disappearance". "Final Attack Orders" and "All-Out Attacks" can also leave them vulnerable to a massive loss of Life Points, especially when combined with the aforementioned "Summon Limit" or even "Discord". More generally, "Torrential Tribute" can be used too. Even "Core Blast" and "Pineapple Blast" can be teched to even out the field on both sides if "Synchron"-related swarming gets out of hand.

"Necrovalley" and "The End of Anubis" can interdict "Junk Synchron", "Quickdraw Synchron" and "Synchron Explorer" from fetching applicable monsters from the Graveyard, in-effect objectifying their bids for a quick Synchro Summon. Also, cards like the "Meklord Emperors", "Tuner's Scheme", "Grisaille Prison", "Orient Dragon", "Intercept Wave" and "Shiny Black "C"" can instantly stomp on any Synchros that pop out on the field.

Finally, any "Synchron" Deck that relies on "Quickdraw Synchron" requires discarding a lot of monsters, so if the "Synchron" Synchro Monster gets destroyed, there will be nothing left to protect your Life Points. To counter this, include cards that can protect "Synchros" or that negate card-destroying effects like "Royal Decree", "Dark Bribe" and "Interdimensional Matter Transporter" or stop them from being banished with "Imperial Iron Wall". "Macro Cosmos" and "Dimensional Fissure" can also cause problems for "Junk Synchron", due to minimizing the number of monsters in the Graveyard.

"Blue-Eyes Spirit Dragon" can also greatly hinder Synchro decks that require summoning two or more monsters at once, such as with "Soul Charge" to immediately Synchro Summon another "Shooting Quasar Dragon" and/or "Stardust Sifr Divine Dragon" after Synchro Summoning the first.

Trivia

References