Difference between revisions of "Card Tips:Cosmic Fortress Gol'gar"

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* You can use "[[Snake Rain]]" or "[[Foolish Burial]]" to send a [[Level 4 Monster Cards|Level 4]] "[[Aliens|Alien]]" Monster(s) from your deck to your Graveyard, and then [[Special Summon]] it with "[[Alien Ammonite]]".  Alternatively, you could use "[[Ryko, Lightsworn Hunter]]" or "[[Card Trooper]]" to fill your Graveyard with "Aliens"; this method, though not as fast or specific, maintains better [[Card Advantage]] and overall utility through those monsters' other effects.
 
* You can use "[[Snake Rain]]" or "[[Foolish Burial]]" to send a [[Level 4 Monster Cards|Level 4]] "[[Aliens|Alien]]" Monster(s) from your deck to your Graveyard, and then [[Special Summon]] it with "[[Alien Ammonite]]".  Alternatively, you could use "[[Ryko, Lightsworn Hunter]]" or "[[Card Trooper]]" to fill your Graveyard with "Aliens"; this method, though not as fast or specific, maintains better [[Card Advantage]] and overall utility through those monsters' other effects.
  
* You can use this card's first effect to endlessly recycle "[[Swords of Revealing Light]]", "[[Nightmare's Steelcage]]", "[[Prohibition]]" (calling a different card each time), "[[Premature Burial]]" and similar cards like "[[Symbol of Heritage]]", and "[[Call of the Haunted]]" and other [[Continuous Trap Cards|Continuous Trap Card]] pieces of revival.
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* You can use this card's first effect to endlessly recycle "[[Swords of Revealing Light]]", "[[Nightmare's Steelcage]]", "[[Prohibition]]" (declaring a different card name each time), "[[Premature Burial]]" and similar cards like "[[Symbol of Heritage]]", and "[[Call of the Haunted]]" and other [[Continuous Trap Cards|Continuous Trap Card]] pieces of revival.
  
 
* You can use this card's first effect to circumvent the drawbacks of cards like "[[Ancient Forest]]", "[[Gravity Bind]]" and "[[Chain Energy]]", among many others, and give them ''de facto'' one-sided effects.
 
* You can use this card's first effect to circumvent the drawbacks of cards like "[[Ancient Forest]]", "[[Gravity Bind]]" and "[[Chain Energy]]", among many others, and give them ''de facto'' one-sided effects.
  
* You can make your copies of "[[Code A Ancient Ruins]]" live by returning them with this card's first effect, then removing the new A-Counters with Ruins to revive an "Alien" monster.  With multiple copies of Ruins in play, you can potentially [[Synchro Summon]] additional copies of Gol'gar or other [[Synchro Monsters]] in one turn by recycling "Alien Ammonite".
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* You can get your copies of "[[Code A Ancient Ruins]]" online by returning them with this card's first effect, then removing the new A-Counters with Ruins' second effect to revive an "Alien" monster.  With multiple copies of Ruins in play, you can potentially [[Synchro Summon]] additional copies of Gol'gar or other [[Synchro Monsters]] in one turn by recycling "Alien Ammonite".
  
 
* This card combos well with "[["A" Cell Incubator]]": Incubator instantly regenerates the A-Counters removed for Gol'gar's destruction effect.
 
* This card combos well with "[["A" Cell Incubator]]": Incubator instantly regenerates the A-Counters removed for Gol'gar's destruction effect.
  
 
* You can distribute the [[A-Counters]] generated by this card even among your own monsters.  This tactic is particularly useful for replenishing the A-Counters on monsters you stole with "[[Brainwashing Beam]]" or "[[Alien Hypno]]", and for playing around [[Face-down]] monsters.
 
* You can distribute the [[A-Counters]] generated by this card even among your own monsters.  This tactic is particularly useful for replenishing the A-Counters on monsters you stole with "[[Brainwashing Beam]]" or "[[Alien Hypno]]", and for playing around [[Face-down]] monsters.

Revision as of 04:44, 9 December 2009

  • You can use this card's first effect to circumvent the drawbacks of cards like "Ancient Forest", "Gravity Bind" and "Chain Energy", among many others, and give them de facto one-sided effects.
  • You can get your copies of "Code A Ancient Ruins" online by returning them with this card's first effect, then removing the new A-Counters with Ruins' second effect to revive an "Alien" monster. With multiple copies of Ruins in play, you can potentially Synchro Summon additional copies of Gol'gar or other Synchro Monsters in one turn by recycling "Alien Ammonite".
  • This card combos well with ""A" Cell Incubator": Incubator instantly regenerates the A-Counters removed for Gol'gar's destruction effect.
  • You can distribute the A-Counters generated by this card even among your own monsters. This tactic is particularly useful for replenishing the A-Counters on monsters you stole with "Brainwashing Beam" or "Alien Hypno", and for playing around Face-down monsters.