Difference between revisions of "Card Tips:Cosmic Fortress Gol'gar"

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* You can use "[[Snake Rain]]" or "[[Foolish Burial]]" to send a [[Level 4 Monster Cards|Level 4]] "[[Alien]]" Monster(s) from your deck to your Graveyard and then [[Special Summon]] it with "[[Alien Ammonite]]".  Alternatively, you could use "[[Ryko, Lightsworn Hunter]]" or "[[Card Trooper]]" to fill your Graveyard with "Aliens"; this method, although not as fast or specific, maintains better [[Card Advantage]] and overall utility through those monsters' other effects.
 
* You can use "[[Snake Rain]]" or "[[Foolish Burial]]" to send a [[Level 4 Monster Cards|Level 4]] "[[Alien]]" Monster(s) from your deck to your Graveyard and then [[Special Summon]] it with "[[Alien Ammonite]]".  Alternatively, you could use "[[Ryko, Lightsworn Hunter]]" or "[[Card Trooper]]" to fill your Graveyard with "Aliens"; this method, although not as fast or specific, maintains better [[Card Advantage]] and overall utility through those monsters' other effects.
  
* You can use this card's first effect to endlessly recycle "[[Swords of Revealing Light]]", "[[Nightmare's Steelcage]]", "[[Prohibition]]" (declaring a different card name each time), "[[Premature Burial]]" and similar cards like "[[Symbol of Heritage]]", and "[[Call of the Haunted]]" and other [[Continuous Trap Card]] pieces of revival.
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* You can use this card's first effect to endlessly recycle "[[Swords of Revealing Light]]", "[[Nightmare's Steelcage]]", "[[Prohibition]]" (declaring a different card name each time), "[[Premature Burial]]" and similar cards like "[[Symbol of Heritage]]" and "[[Call of the Haunted]]" and other [[Continuous Trap Card]] pieces of revival.
** Many other cards you can use are "[[Solidarity]]" and "[[Molting Escape]]". "Alien" cards include "[["A" Cell Breeding Device]]", "[[Code A Ancient Ruins]]", "[[Mass Hypnosis]]", and "[[Brainwashing Beam]]".
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** Many other cards you can use are "[[Solidarity]]" and "[[Molting Escape]]". "Alien" cards include "[["A" Cell Breeding Device]]", "[[Code A Ancient Ruins]]", "[[Mass Hypnosis]]" and "[[Brainwashing Beam]]".
 
*** "[[Mass Hypnosis]]" is destroyed during the End Phase. If you return it to your hand during your Main Phase 2 you can use "Mass Hypnosis" multiple times to take control of your opponent's monsters to attack with.
 
*** "[[Mass Hypnosis]]" is destroyed during the End Phase. If you return it to your hand during your Main Phase 2 you can use "Mass Hypnosis" multiple times to take control of your opponent's monsters to attack with.
  

Revision as of 13:36, 29 September 2012

  • You can use this card's first effect to circumvent the drawbacks of cards like "Ancient Forest", "Gravity Bind" and "Chain Energy", among many others, and give them de facto one-sided effects.
  • This card combos well with ""A" Cell Incubator": Incubator instantly regenerates the A-Counters removed for "Gol'gar's" destruction effect.
    • Combine this with "Code A Ancient Ruins" and you will be able to Special Summon "Alien"s from your Graveyard multiple times per turn.
  • You can distribute the A-Counters generated by this card even among your own monsters. This tactic is particularly useful for replenishing the A-Counters on monsters you stole with "Brainwashing Beam" or "Alien Hypno", and for playing around Face-down monsters.
  • Don't forget that unless you have "Alien Mars" or "Alien Psychic" on the field this card should not have any problem having A-Counters on itself. This allows A-Counters to build for its own effect or for other cards like "Code A Ancient Ruins" and "Alien Overlord" while your opponent has no face-up monsters.