Difference between revisions of "Card Tips:Genex Ally Birdman"

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m (Created searcher list; minor grammatical edits; removed "Swift Birdman Joe" tip)
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* Use this card with any monster who has an effect that activates whenever it is summoned to the field, like "[[Breaker the Magical Warrior]]".
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* This card can be searched via "[[Vindikite R-Genex]]", "[[Genex Neutron]]", "[[Genex Blastfan]]", "[[Genex Searcher]]", "[[UFOroid]]", "[[Mystic Tomato]]", "[[Machina Armored Unit]]", and "[[Sangan]]".
  
* Use this card with "[[Mist Valley Thunderbird]]", which will special summon itself and give Birdman an extra 500 ATK.
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* This card works well in a [[Mainspring]] Deck, to form a lethal Instant Synchro/Exceed Deck.
  
* This card works well with "[[Phantom Skyblaster]]", since its effect allows you to summon Level 4 Tokens up to the number of Monsters you control, you can return "Phantom Skyblaster" to your hand after Normal Summoning it to Special Summon "Birdman" and then perform a Level 7 Synchro summon. This card also works well with Effect Monsters who's effects activate when they are Normal Summoned, such as "[[Fortune Lady Wind]]".
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* Combine this card with monster stealing cards like "[[Mind Control]]", "[[Enemy Controller]]", etc. Swipe their monster, then return it to their hand while summoning a Tuner with up to 1900 ATK. Unfortunately, this doesn't work on [[Synchro]]/[[Exceed]]/[[Fusion]] Monsters.
  
* You can use this card to recycle the effects of Effect monsters that only activate when they are Tribute Summoned by returning the Tribute Summoned monster to your hand and Normal Summon it again by Tributing this card (This combo can be used with Monarchs or even "[[Swift Birdman Joe]]").
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* Use this card with any monster that has an effect that activates when it is Summoned from the hand, like "[[Breaker the Magical Warrior]]", "[[Fortune Lady Wind]]", or even "[[Dragunity Arma Mystletainn]]".
  
* [[Special Summon]] this card by its own effect, then discard the monster returned to your hand for the effect of "[[Genex Ally Axel]]", allowing you to Special Summon a monster for the appropriate Synchro level. This will allow you to [[Synchro Summon]] a monster between Levels 4 and 7.
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* You can use this card to recycle the effects of Effect monsters that only activate when they are Tribute Summoned by returning the Tribute Summoned monster to your hand, whereupon you can Normal Summon it again with this card as Tribute. (This combo can be used with [[Monarchs]] or "[[Dark Dust Spirit]]").
  
* Combine this card with monster stealing cards like "[[Mind Control]]", "[[Enemy Controller]]", etc. Swipe their monster, then return it to their hand while summoning a potentially 1900 ATK Tuner.
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* Use this card with "[[Mist Valley Thunderbird]]", which will Special Summon itself and give "Birdman" an extra 500 ATK.
  
* If you use two copies of "Birdman", "[[Imperial Iron Wall]]", and "[[Cyber Summon Blaster]]", you can create an infinite burn combo. While you have both traps face-up, Normal Summon one "Birdman", then Special Summon the second by returning the first to your hand. Then, Special Summon the first by returning the second to your hand. Because "Imperial Iron Wall" prevents "Birdman" from removing itself from play, it will return to your hand as normal. This allows you to Special Summon each Birdman as many times as you need for "Cyber Summon Blaster" to reduce your opponent's Life Points to zero.
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* This card works well with "[[Phantom Skyblaster]]", since its effect allows you to summon Level 4 Tokens up to the number of Monsters you control. After Normal Summoning "Skyblaster", bounce it to Special Summon "Birdman" and then perform a Level 7 Synchro Summon.
  
* Use it in "[[Six Samurai]]" decks. Return "[[Grandmaster of the Six Samurai]]" or "[[Great Shogun Shien]]" - Grandmaster especially, as summoning it again will give you more counters for "[[Gateway of the Six]]" or "[[Six Samurai United]]".
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* [[Special Summon]] this card by its own effect, then discard the monster returned to your hand for the effect of "[[Genex Ally Axel]]", allowing you to Special Summon a monster of the Level appropriate for a needed Synchro. This will allow you to [[Synchro Summon]] a monster between Levels 4 and 7.
  
* This card can make an OTK - and potentially FTK - combo with "[[Koa'ki Meiru Doom]]" and "[[Gallis the Star Beast]]" (see [[God Bird of Doom FTK]] for details).
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* If you use two copies of "Birdman", "[[Imperial Iron Wall]]", and "[[Cyber Summon Blaster]]", you can create an infinite Burn combo. While you have both traps face-up, Normal Summon one "Birdman", then Special Summon the second by returning the first to your hand. Then, Special Summon the first by returning the second to your hand. Because "Imperial Iron Wall" prevents "Birdman" from removing itself from play, it will return to your hand as normal. This allows you to Special Summon each Birdman as many times as you need for "Cyber Summon Blaster" to reduce your opponent's Life Points to zero.
  
* This card works well in a "[[Monarch]]" deck.
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* Use it in "[[Six Samurai]]" decks. Return "[[Great Shogun Shien]]", "[[Grandmaster of the Six Samurai]]", or "[[Legendary Six Samurai - Kageki]]" - the first two especially, as you can Special Summon them for free to produce [[Bushido Counters]].
  
* Use this card to return "[[Machina Fortress]]" to your hand and "[[Synchro Summon]]" with "[[Machina Gearframe]]" or one of the "[[Gadget]]s" for a Level 7.That way "[[Machina Fortress]]" can be easily be summoned from your hand at any time."[[Karakuri Shogun mdl 00 “Burei”]]" or "[[Black Rose Dragon]]" should be the first choises to a "[[Machina]]" Build since with "[[Karakuri Shogun mdl 00 “Burei”]] you can keep your "[[solidarity]]" alive plus bringing on the Field the most powerfull monster of your deck with 3400 ATK,(2600 + 800) or "[[Synchro Summon]]" a "[[Black Rose Dragon]]" wiping out the entire Field for a potential OTK using "[[Machina Fortress]]".
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* This card can make a OTK - and potentially FTK - combo with "[[Koa'ki Meiru Doom]]" and "[[Gallis the Star Beast]]" (see [[God Bird of Doom FTK]] for details).
  
* This card works well in a [[X-Saber]] deck for example while you have 2 or more X-saber monsters special summon [[XX-Saber Faultroll]] and use its effect to special summon [[XX-Saber Darksoul]] from your graveyard then return the [[XX-Saber Faultroll]] to your hand to special summon [[Genex Ally Birdman]] then special summon the same monster you just returned allowing you to special summon another [[X-Saber]] monster from your graveyard. If you have 2 [[XX-Saber Darksoul]]'s or an [[XX-Saber Emmersblade]] in your graveyard or field and if you have an [[Genex Ally Birdman]] while you control an [[XX-Saber Faultroll]] you can [[Synchro Summon]] for [[Mist Wurm]], [[XX-Saber Gottoms]] or [[Trishula, Dragon of the Ice Barrier]] much easier using [[Genex Ally Birdman]] + 1 or 2 copies of [[XX-Saber Darksoul]] + [[XX-Saber Emmersblade]] then you can special summon another [[X-Saber]] monster from your graveyard using [[XX-Saber Faultroll]] .
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* This card works well in a "[[Monarch]]" Deck.
  
*This card works really well with [[Reborn Tengu]]. Normal Summon your Tengu, then return it to the hand with Birdman. With this combo, you can make a Level 7 Synchro and still have a Tengu in hand to work with later.
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* Use this card to return "[[Machina Fortress]]" to your hand and "[[Synchro Summon]]" with "[[Machina Gearframe]]" or one of the "[[Gadget]]s" for a Level 7. That way "[[Machina Fortress]]" can be Summoned from your hand at any time. "[[Karakuri Shogun mdl 00 “Burei”]]" or "[[Black Rose Dragon]]" should be your first choices for [[Machina]] [[Gadgets]] and [[Chimeratech OTK]], respectively. The former preserves "[[Solidarity]]", while the latter will prevent your opponent from blocking your "[[Chimeratech Overdragon]]" with Trap Cards, and your field would be wiped after using "[[Overload Fusion]]" anyways. Even with only "[[Cyber Dragon]]" and "[[Machina Gearframe]]" in the Graveyard, as long as you can drop "[[Machina Fortress]]", you will OTK.
  
* This card works well in a [[Mainspring]] Deck, to form a lethal Instant Synchro/Exceed Deck.
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* This card works well in a [[X-Saber]] Deck to re-use the effects of "[[XX-Saber Boggart Knight]]", "[[XX-Saber Ragigura]]", and especially "[[XX-Saber Faultroll]]". After reviving a monster with "Faultroll", you can bounce it for "Birdman", then re-Summon "Faultroll" and use its effect again. With two Level 3 non-Tuner "[[X-Saber]]" monsters, you can Synchro for [[Mist Wurm]], [[XX-Saber Gottoms]] or [[Trishula, Dragon of the Ice Barrier]]. Combine with "[[XX-Saber Darksoul]]" to get multiple "Faultroll" quickly.
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*This card works really well with "[[Reborn Tengu]]". Normal Summon your "Tengu", then return it to the hand with "Birdman". With this combo, you can make a Level 7 Synchro (which will get another "Tengu") and still have one in hand to work with later.

Revision as of 20:41, 1 May 2011

  • This card works well in a Mainspring Deck, to form a lethal Instant Synchro/Exceed Deck.
  • Combine this card with monster stealing cards like "Mind Control", "Enemy Controller", etc. Swipe their monster, then return it to their hand while summoning a Tuner with up to 1900 ATK. Unfortunately, this doesn't work on Synchro/Exceed/Fusion Monsters.
  • You can use this card to recycle the effects of Effect monsters that only activate when they are Tribute Summoned by returning the Tribute Summoned monster to your hand, whereupon you can Normal Summon it again with this card as Tribute. (This combo can be used with Monarchs or "Dark Dust Spirit").
  • Use this card with "Mist Valley Thunderbird", which will Special Summon itself and give "Birdman" an extra 500 ATK.
  • This card works well with "Phantom Skyblaster", since its effect allows you to summon Level 4 Tokens up to the number of Monsters you control. After Normal Summoning "Skyblaster", bounce it to Special Summon "Birdman" and then perform a Level 7 Synchro Summon.
  • Special Summon this card by its own effect, then discard the monster returned to your hand for the effect of "Genex Ally Axel", allowing you to Special Summon a monster of the Level appropriate for a needed Synchro. This will allow you to Synchro Summon a monster between Levels 4 and 7.
  • If you use two copies of "Birdman", "Imperial Iron Wall", and "Cyber Summon Blaster", you can create an infinite Burn combo. While you have both traps face-up, Normal Summon one "Birdman", then Special Summon the second by returning the first to your hand. Then, Special Summon the first by returning the second to your hand. Because "Imperial Iron Wall" prevents "Birdman" from removing itself from play, it will return to your hand as normal. This allows you to Special Summon each Birdman as many times as you need for "Cyber Summon Blaster" to reduce your opponent's Life Points to zero.
  • This card works well in a "Monarch" Deck.
  • This card works really well with "Reborn Tengu". Normal Summon your "Tengu", then return it to the hand with "Birdman". With this combo, you can make a Level 7 Synchro (which will get another "Tengu") and still have one in hand to work with later.