Difference between revisions of "Card Tips:Guard Penalty"

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* This card can be used with monsters that can change their battle position on the turn that they are summoned like [[Submarineroid]],[[Little-Winguard]],[[Goblin Attack Force]] or with [[otohime]] etc.
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* Since this card can only replace itself, it merely serves as Deck filler, making the player get through their Deck quicker. [[Chain]]ing it to cards like "[[Mystical Space Typhoon]]" can result in the opponent losing a card at no loss to the player. However "[[Jar of Greed]]" is much less situational and can be used to the same effect, although as a Trap, it is a slower and more vulnerable alternative.
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* Cards which can be used to meet this card's requirement include, the "[[Morphtronic]]" monsters, "[[Black Stego]]", "[[Submarineroid]]", "[[Little-Winguard]]", "[[Des Lacooda]]", "[[Spear Dragon]]", "[[Desert Sunlight]]" and "[[Goblin Attack Force]]".
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* One of your own monsters can be selected, switch it to Defense Position, and then draw 1 card.
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* This cards works well with "[[Stumbling]]".
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* This card can be used with "[[Karakuri]]" monsters.
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* Use this card alongside the combo "[[Lyla, Lightsworn Sorceress]]" and "[[Labyrinth of Nightmare (card)|Labyrinth of Nightmare]]". The effect of "Lyla" can be used every single turn; either, as long as there is a copy of this card in your hand, your [[hand advantage]] is increased far more quickly.

Revision as of 05:15, 11 July 2018

  • Since this card can only replace itself, it merely serves as Deck filler, making the player get through their Deck quicker. Chaining it to cards like "Mystical Space Typhoon" can result in the opponent losing a card at no loss to the player. However "Jar of Greed" is much less situational and can be used to the same effect, although as a Trap, it is a slower and more vulnerable alternative.
  • One of your own monsters can be selected, switch it to Defense Position, and then draw 1 card.
  • This card can be used with "Karakuri" monsters.