Difference between revisions of "Card Tips:Guard Penalty"
(We saw Aster do this, how was this idea not on already?) |
(Because rulings state that you can only use its effect once during that turn) |
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* You can use this card with "[[Karakuri]]" monsters. | * You can use this card with "[[Karakuri]]" monsters. | ||
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Revision as of 01:13, 14 September 2016
- Since "Guard Penalty" can only replace itself, it merely serves as Deck filler, making the player get through their Deck quicker. Chaining it to cards like "Mystical Space Typhoon" can result in the opponent losing a card at no loss to the player. However "Jar of Greed" is much less situational and can be used to the same effect.
- Cards which can be used to meet "Guard Penalty's requirement include, the "Morphtronics", "Black Stego",Submarineroid", "Little-Winguard", "Des Lacooda", "Spear Dragon", "Desert Sunlight" and "Goblin Attack Force".
- You can select one of your own monsters, switch it to defense position and then draw 1 card.
- This cards works well with "Stumbling".
- You can use this card with "Karakuri" monsters.