Difference between revisions of "Card Tips:The Suppression Pluto"
("Present Exchange" is bad, since they don't get your card until the End Phase.) |
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* This card can be [[searcher|searched]] by "[[Temple of the Kings]]", "[[Dogu]]", "[[Single Purchase]]", "[[Transmodify]]", "[[Painful Escape]]", "[[Gate of the Magical Contract]]", "[[Chaos Zone]]", "[[Doomdog Octhros]]" and "[[Lucent, Netherlord of Dark World]]". | * This card can be [[searcher|searched]] by "[[Temple of the Kings]]", "[[Dogu]]", "[[Single Purchase]]", "[[Transmodify]]", "[[Painful Escape]]", "[[Gate of the Magical Contract]]", "[[Chaos Zone]]", "[[Doomdog Octhros]]" and "[[Lucent, Netherlord of Dark World]]". | ||
− | * | + | * Use Spell Cards during your turn that allow you to know at least 1 card in your opponent's hand, so that you can use this card's effect during the same turn, such as "[[Dragged Down into the Grave]]", "[[Exchange]]", "[[Fengsheng Mirror]]", "[[Omega Goggles]]", and "[[The Inexperienced Spy]]". |
− | ** | + | ** "[[Gate of the Magical Contract]]" is especially good, since you can search this card with it and ensure you know 1 card in your opponent's hand. |
+ | |||
+ | * Good Trap Cards that let you know at least 1 card in your opponent's hand include: "[[Examination]]", "[[Mind Crush]]" (assuming your opponent does not have the maximum legal number of copies of the declared card in public locations after they discard), "[[Ominous Fortunetelling]]", "[[Respect Play]]", and "[[The Eye of Truth]]". | ||
+ | * The Trap Cards "[[Crush Card Virus]]", "[[Deck Devastation Virus]]", and/or "[[Eradicator Epidemic Virus]]" can be useful, assuming one's Deck has the appropriate DARK monsters to Tribute for their activations. | ||
+ | * "[[Spiritual Water Art - Aoi]]" can also be useful, assuming one has a [[WATER]]-based Deck or easily-accessible WATER [[Fusion Monster|Fusion]], [[Synchro Monster|Synchro]], or [[Xyz Monster]]s. |
Revision as of 22:47, 12 May 2016
- This card can be searched by "Temple of the Kings", "Dogu", "Single Purchase", "Transmodify", "Painful Escape", "Gate of the Magical Contract", "Chaos Zone", "Doomdog Octhros" and "Lucent, Netherlord of Dark World".
- Use Spell Cards during your turn that allow you to know at least 1 card in your opponent's hand, so that you can use this card's effect during the same turn, such as "Dragged Down into the Grave", "Exchange", "Fengsheng Mirror", "Omega Goggles", and "The Inexperienced Spy".
- "Gate of the Magical Contract" is especially good, since you can search this card with it and ensure you know 1 card in your opponent's hand.
- Good Trap Cards that let you know at least 1 card in your opponent's hand include: "Examination", "Mind Crush" (assuming your opponent does not have the maximum legal number of copies of the declared card in public locations after they discard), "Ominous Fortunetelling", "Respect Play", and "The Eye of Truth".
- The Trap Cards "Crush Card Virus", "Deck Devastation Virus", and/or "Eradicator Epidemic Virus" can be useful, assuming one's Deck has the appropriate DARK monsters to Tribute for their activations.
- "Spiritual Water Art - Aoi" can also be useful, assuming one has a WATER-based Deck or easily-accessible WATER Fusion, Synchro, or Xyz Monsters.