Difference between revisions of "Card Tips:The Suppression Pluto"

From Yugipedia
Jump to: navigation, search
(added general tip about knowing what card to declare)
(Updating names, replaced: Gate of the Magical Contract → Magical Contract Door (2))
Line 1: Line 1:
 
{{Navigation}}
 
{{Navigation}}
  
* This card can be [[searcher|searched]] by "[[Temple of the Kings]]", "[[Dogu]]", "[[Single Purchase]]", "[[Transmodify]]", "[[Painful Escape]]", "[[Gate of the Magical Contract]]", "[[Chaos Zone]]", "[[Doomdog Octhros]]" and "[[Lucent, Netherlord of Dark World]]".
+
* This card can be [[searcher|searched]] by "[[Temple of the Kings]]", "[[Dogu]]", "[[Single Purchase]]", "[[Transmodify]]", "[[Painful Escape]]", "[[Magical Contract Door]]", "[[Chaos Zone]]", "[[Doomdog Octhros]]" and "[[Lucent, Netherlord of Dark World]]".
  
 
* Use Spell Cards during your turn that allow you to know at least 1 card in your opponent's hand, so that you can use this card's effect during the same turn, such as "[[Dragged Down into the Grave]]", "[[Exchange]]", "[[Fengsheng Mirror]]", "[[Omega Goggles]]", and "[[The Inexperienced Spy]]".
 
* Use Spell Cards during your turn that allow you to know at least 1 card in your opponent's hand, so that you can use this card's effect during the same turn, such as "[[Dragged Down into the Grave]]", "[[Exchange]]", "[[Fengsheng Mirror]]", "[[Omega Goggles]]", and "[[The Inexperienced Spy]]".
** "[[Gate of the Magical Contract]]" is especially good, since you can search this card with it and ensure you know 1 card in your opponent's hand.
+
** "[[Magical Contract Door]]" is especially good, since you can search this card with it and ensure you know 1 card in your opponent's hand.
  
 
* Good Trap Cards that let you know at least 1 card in your opponent's hand include: "[[Examination]]", "[[Mind Crush]]" (assuming your opponent does not have the maximum legal number of copies of the declared card in public locations after they discard), "[[Ominous Fortunetelling]]", "[[Respect Play]]", and "[[The Eye of Truth]]".
 
* Good Trap Cards that let you know at least 1 card in your opponent's hand include: "[[Examination]]", "[[Mind Crush]]" (assuming your opponent does not have the maximum legal number of copies of the declared card in public locations after they discard), "[[Ominous Fortunetelling]]", "[[Respect Play]]", and "[[The Eye of Truth]]".

Revision as of 22:19, 23 July 2016