Card Tips talk:Stim-Pack

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Revision as of 12:42, 1 October 2011 by BobaFett2 (talk) (Deletion)
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Deletion[edit]

I'm in favour of the deletion.

  • The combo with "Nightmare's Steelcage" and "Swords of Revealing Light" is using three cards to weaken an opponent's monster by a small amount.
  • "Reverse Trap" increases ATK for one turn to a maximum of double the monsters' original ATK and would have to be present for many turns to be effective. Or "Reverse Trap" weakens an ATK by 1400, but that tip applies to every ATK increasing card and this one isn't one of the more significant ones.
  • You can equip "Woodland Sprite" with many things. I don't see the significance of equipping it with something that can weaken it just because you can get rid of it before that happens. Same with "Emergency Provisions". The gain is too minimal.
  • Won't using "Equip Shot" reset the ATK difference to +700? So for the combo to strengthen your monster more than it strengthens your opponent's your monster, "Stim-Pack" would have to have been equipped to your monster for five turns.
  • Assuming the monster didn't have 500 ATK or less to start with, the "Machine Duplication" combo would also take at least five turns. Five turns for a monster with at most 600 ATK, six turns for one with 800 etc. Although the main idea was to increase the monster's ATK with "Stim-Pack" and "Machine Duplication" was just n extra thing to do, but the ATK increases aren't great.

-- Deltaneos (talk) 11:43, October 1, 2011 (UTC)

Agreed. There aren't really any valid combos with this sort of card. BF2 Talk Deck Guides 12:42, October 1, 2011 (UTC)