Difference between pages "Continuous Effect" and "File:TriadDrago-DBR-JP-VG-NC.png"

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{{Rename|Continuous Effect|official name}}
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== Summary ==
{{Redirect|Continuous|other uses|""Continuous Card""}}
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{{Infobox/Archetype/Start
 
| image name          =
 
| image size          =
 
| image caption        =
 
}}
 
{{Infobox/Archetype/ExtendedName
 
| kanji                = 永続効果
 
        | japanese            =  
 
| furigana            =  
 
| romaji              = Eizoku Kōka
 
| japanese translated  =  
 
| english              = Continuous Effect
 
| french              = Effet Continu
 
| german              = Permanenter Effekt
 
| italian              = Effetto Continuo
 
| korean              = 지속 효과 (持續效果) ''Jisok Hyogwa''
 
|chinese=永續效果 ''Yǒngxù Xiàoguǒ / Wing5 zuk6 Haau6 gwo2''
 
| spanish              = Efecto Continuo
 
|portuguese=Efeito Contínuo
 
}}
 
{{Infobox/Archetype/End}}
 
'''Continuous Monster Effects''' (Japanese: 永続効果 ''Eizoku Kōka'') are a type of monster effect that is active as long as the monster is [[face-up]] on the [[Playing field|field]] (although some don't have any effect until certain requirements are met), and don't disappear until the monster is no longer face-up on the field. These effects do not start a [[Chain]].
 
 
 
"[[Jinzo]]" and "[[Starduston]]" are two such cards with Continuous Effects. Since Continuous Monster Effects do not start a Chain, they cannot be negated by cards that can only respond to the [[Activate|activation]] of effects, such as "[[Divine Wrath]]" and "[[Doomcaliber Knight]]". However, they can be negated by other effects that negate monster effects without needing to respond to an activation (such as "[[Skill Drain]]" and "[[Effect Veiler]]").
 
 
 
Some Continuous Monster Effects only have an effect when specific requirements are met, rather than being applied as long as the monster is face-up on the field. "[[Bountiful Artemis]]", "[[Ancient Gear Golem]]", and "[[Steamroid]]" are cards with this kind of Continuous Effect.
 
 
 
Continuous effects are now much easier to recognize upon the release of problem solving text in [[Generation Force]]. A continuous effect will now not have a colon or semicolon in the effect, whereas [[Trigger Effect]]s and [[Ignition Effect]]s will.
 
 
 
==Example==
 
[[File:Jinzo-BP01-EN-SFR-1E.png|width=400|link=Jinzo|center]]
 
 
 
==List of TCG and OCG Monsters with Continuous Monster Effects==
 
{{#ask: [[Class 1::Official]] [[Effect type::{{PAGENAME}}]] |?Japanese name |?Rank |?Level |?Attribute |?Type |?Card type |?ATK |?DEF |??ATK |??DEF |limit=10}}
 
 
 
{{Gameplay}}
 
 
 
[[Category:Gameplay]]
 

Latest revision as of 11:43, 29 March 2023

Summary[edit]

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