Difference between revisions of "Crystal Beast Cobalt Eagle"

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(update parameter names, standard spacing on parameters)
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{{CardTable2
 
{{CardTable2
|arname = الوحش الجوهريّ: عقاب الكوبالت
+
| ar_name              = الوحش الجوهريّ: عقاب الكوبالت
|zh_name = 宝玉兽 蓝钴鹰
+
| zh_name               = 宝玉兽 蓝钴鹰
|crname = Kristalna Zvijer Kobaltni Orao
+
| hr_name              = Kristalna Zvijer Kobaltni Orao
|fr_name = Bête Cristalline : Aigle de Cobalt
+
| fr_name               = Bête Cristalline : Aigle de Cobalt
|de_name = Kristallungeheuer Kobaltadler
+
| de_name               = Kristallungeheuer Kobaltadler
|el_name = Κρυστάλλινο Θηρίο Αετός Κοβάλτιο
+
| el_name               = Κρυστάλλινο Θηρίο Αετός Κοβάλτιο
|it_name = Bestia Cristallo Aquila Cobalto
+
| it_name               = Bestia Cristallo Aquila Cobalto
|ko_name = 보옥수코발트이글
+
| ko_name               = 보옥수코발트이글
|pt_name = Fera Cristal Águia Cobalto
+
| pt_name               = Fera Cristal Águia Cobalto
|es_name = Bestia de Cristal Águila Cobalto
+
| es_name               = Bestia de Cristal Águila Cobalto
|thname = สัตว์อัญมณี โคบอลท์อีเกิ้ล
+
| th_name              = สัตว์อัญมณี โคบอลท์อีเกิ้ล
|ja_name = {{Ruby|宝|ほう}}{{Ruby|玉|ぎょく}}{{Ruby|獣|じゅう}} コバルト・イーグル
+
| ja_name               = {{Ruby|宝|ほう}}{{Ruby|玉|ぎょく}}{{Ruby|獣|じゅう}} コバルト・イーグル
|ja_romaji = Hōgyokujū Kobaruto Īguru
+
| romaji_name          = Hōgyokujū Kobaruto Īguru
|ja_trans = Gem Beast Cobalt Eagle
+
| trans_name            = Gem Beast Cobalt Eagle
|image = CrystalBeastCobaltEagle-RYMP-EN-SR-1E.png
+
| image                 = CrystalBeastCobaltEagle-RYMP-EN-SR-1E.png
|attribute = Wind
+
| attribute             = Wind
|type = Winged Beast
+
| type                 = Winged Beast
|type2 = Effect
+
| type2                 = Effect
|atk = 1400
+
| atk                   = 1400
|def = 800
+
| def                   = 800
|level = 4
+
| level                 = 4
|number = 21698716
+
| number               = 21698716
|effect = Ignition, Unclassified
+
| effect               = Ignition, Unclassified
|lore = Once per [[turn]]: You can [[target]] 1 [[face-up]] "[[Crystal Beast]]" card you [[control]]; [[return]] that target to the top of the [[Main Deck|Deck]]. If this face-up card is [[destroy]]ed while it is in a [[Monster Card Zone]], you can place it face-up in your [[Spell & Trap Card Zone]] as a [[Continuous Spell Card]], instead of [[send]]ing it to the [[Graveyard]].
+
| lore                 = Once per [[turn]]: You can [[target]] 1 [[face-up]] "[[Crystal Beast]]" card you [[control]]; [[return]] that target to the top of the [[Main Deck|Deck]]. If this face-up card is [[destroy]]ed while it is in a [[Monster Card Zone]], you can place it face-up in your [[Spell & Trap Card Zone]] as a [[Continuous Spell Card]], instead of [[send]]ing it to the [[Graveyard]].
|fr_lore = Une fois par tour: vous pouvez cibler 1 face recto "Bête Cristalline" carte que vous contrôlez; retournez cette cible en haut du Deck. Si cette carte face recto est détruite lorsqu'elle est dans une Carte Monstre Zone, vous pouvez la placer face recto dans votre Zone Carte Magie & Piège comme une Carte Magie Continuée au lieu de l'envoyer au Cimetière.
+
| fr_lore               = Une fois par tour: vous pouvez cibler 1 face recto "Bête Cristalline" carte que vous contrôlez; retournez cette cible en haut du Deck. Si cette carte face recto est détruite lorsqu'elle est dans une Carte Monstre Zone, vous pouvez la placer face recto dans votre Zone Carte Magie & Piège comme une Carte Magie Continuée au lieu de l'envoyer au Cimetière.
|de_lore = Einmal pro Spielzug: Du kannst 1 offene "Kristallungeheuer"-Karte wählen, die du kontrollierst; lege das gewählte Ziel aufs Deck zurück. Falls diese offene Karte zerstört wird, solange sie in einer Monsterkartenzone liegt, kannst du sie offen als Permanente Zauberkarte in deine Zauber- & Fallenkartenzone legen, anstatt sie auf den Friedhof zu legen.
+
| de_lore               = Einmal pro Spielzug: Du kannst 1 offene "Kristallungeheuer"-Karte wählen, die du kontrollierst; lege das gewählte Ziel aufs Deck zurück. Falls diese offene Karte zerstört wird, solange sie in einer Monsterkartenzone liegt, kannst du sie offen als Permanente Zauberkarte in deine Zauber- & Fallenkartenzone legen, anstatt sie auf den Friedhof zu legen.
|it_lore = Una volta per turno puoi rimettere 1 Bestia Cristallo scoperta in cima al Deck del suo proprietario.Se questa carta è distrutta mentre si trova in una Zona Carte Mostro,puoi metterla scoperta come se fosse una Carta Magia Continua,invece di mandarla al Cimitero.
+
| it_lore               = Una volta per turno puoi rimettere 1 Bestia Cristallo scoperta in cima al Deck del suo proprietario.Se questa carta è distrutta mentre si trova in una Zona Carte Mostro,puoi metterla scoperta come se fosse una Carta Magia Continua,invece di mandarla al Cimitero.
|pt_lore = Uma vez por turno, você pode retornar 1 carta "Fera Cristal" virada para cima que você controla ao topo do Baralho de seu dono. Se esta carta é destruída enquanto está em uma Zona de Carta de Monstro, você pode colocá-la virada para cima na sua Zona de Carta Mágica & Armadilha como uma Carta Mágica Contínua, ao invés de enviá-la ao Cemitério.
+
| pt_lore               = Uma vez por turno, você pode retornar 1 carta "Fera Cristal" virada para cima que você controla ao topo do Baralho de seu dono. Se esta carta é destruída enquanto está em uma Zona de Carta de Monstro, você pode colocá-la virada para cima na sua Zona de Carta Mágica & Armadilha como uma Carta Mágica Contínua, ao invés de enviá-la ao Cemitério.
|zh_lore = 一回合一次: 你可以选择一只你控制的"宝玉兽"; 选择的怪兽回到你卡组的最上方。 当在怪兽区域表侧表示的这张卡被破坏时, 这张卡可以不送去墓地, 直接放置在魔法陷阱区域当做永续魔法卡。
+
| zh_lore               = 一回合一次: 你可以选择一只你控制的"宝玉兽"; 选择的怪兽回到你卡组的最上方。 当在怪兽区域表侧表示的这张卡被破坏时, 这张卡可以不送去墓地, 直接放置在魔法陷阱区域当做永续魔法卡。
|en_sets =  
+
| en_sets               =  
 
{{Card table set/header|en}}
 
{{Card table set/header|en}}
 
{{Card table set|FOTB-EN006|Force of the Breaker|Common}}
 
{{Card table set|FOTB-EN006|Force of the Breaker|Common}}
Line 38: Line 38:
 
{{Card table set|RYMP-EN045|Ra Yellow Mega-Pack|Super Rare}}
 
{{Card table set|RYMP-EN045|Ra Yellow Mega-Pack|Super Rare}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|fr_sets =  
+
| fr_sets               =  
 
{{Card table set/header|fr}}
 
{{Card table set/header|fr}}
 
{{Card table set|FOTB-FR006|Force of the Breaker|Common}}
 
{{Card table set|FOTB-FR006|Force of the Breaker|Common}}
Line 44: Line 44:
 
{{Card table set|RYMP-FR045|Ra Yellow Mega-Pack|Super Rare}}
 
{{Card table set|RYMP-FR045|Ra Yellow Mega-Pack|Super Rare}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|de_sets =  
+
| de_sets               =  
 
{{Card table set/header|de}}
 
{{Card table set/header|de}}
 
{{Card table set|FOTB-DE006|Force of the Breaker|Common}}
 
{{Card table set|FOTB-DE006|Force of the Breaker|Common}}
Line 51: Line 51:
 
{{Card table set|RYMP-DE045|Ra Yellow Mega-Pack|Super Rare}}
 
{{Card table set|RYMP-DE045|Ra Yellow Mega-Pack|Super Rare}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|it_sets =  
+
| it_sets               =  
 
{{Card table set/header|it}}
 
{{Card table set/header|it}}
 
{{Card table set|FOTB-IT006|Force of the Breaker|Common}}
 
{{Card table set|FOTB-IT006|Force of the Breaker|Common}}
Line 58: Line 58:
 
{{Card table set|RYMP-IT045|Ra Yellow Mega-Pack|Super Rare}}
 
{{Card table set|RYMP-IT045|Ra Yellow Mega-Pack|Super Rare}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|sp_sets =  
+
| sp_sets               =  
 
{{Card table set/header|es}}
 
{{Card table set/header|es}}
 
{{Card table set|FOTB-SP006|Force of the Breaker|Common}}
 
{{Card table set|FOTB-SP006|Force of the Breaker|Common}}
Line 64: Line 64:
 
{{Card table set|RYMP-SP045|Ra Yellow Mega-Pack|Super Rare}}
 
{{Card table set|RYMP-SP045|Ra Yellow Mega-Pack|Super Rare}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|jp_sets =  
+
| jp_sets               =  
 
{{Card table set/header|jp}}
 
{{Card table set/header|jp}}
 
{{Card table set|FOTB-JP006|Force of the Breaker|Common}}
 
{{Card table set|FOTB-JP006|Force of the Breaker|Common}}
Line 70: Line 70:
 
{{Card table set|DE01-JP116|Duelist Edition Volume 1|Common}}
 
{{Card table set|DE01-JP116|Duelist Edition Volume 1|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|kr_sets =  
+
| kr_sets               =  
 
{{Card table set/header|ko}}
 
{{Card table set/header|ko}}
 
{{Card table set|FOTB-KR006|Force of the Breaker|Common}}
 
{{Card table set|FOTB-KR006|Force of the Breaker|Common}}
Line 76: Line 76:
 
{{Card table set|PC02-KR041|Precious Pack Vol.2|Common}}
 
{{Card table set|PC02-KR041|Precious Pack Vol.2|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|ygo_sets =  
+
| ygo_sets             =  
 
'''[[Pack 44 (YGOO-BP)|Pack 44]]'''
 
'''[[Pack 44 (YGOO-BP)|Pack 44]]'''
|anime_gx = 106, 107, 108, 115, 116, 121, 129, 130, 172, 175, 176
+
| anime_gx             = 106, 107, 108, 115, 116, 121, 129, 130, 172, 175, 176
|mst1 = Treated as Continuous Spell Card
+
| mst1                 = Treated as Continuous Spell Card
|action1 = Returns from field to Deck
+
| action1               = Returns from field to Deck
|action1 = Goes to S/T Zone
+
| action1               = Goes to S/T Zone
|archetype1 = Crystal Beast
+
| archetype1           = Crystal Beast
|archetype2 = Crystal
+
| archetype2           = Crystal
|archsupport1 = Crystal Beast
+
| archsupport1         = Crystal Beast
|database_id = 7077
+
| database_id           = 7077
 
}}
 
}}

Revision as of 09:56, 21 March 2015

Crystal Beast Cobalt Eagle
Japanese
ほうぎょくじゅう コバルト・イーグル
Base
宝玉獣 コバルト・イーグル
Kana
ほうぎょくじゅう コバルト・イーグル
Rōmaji
Hōgyokujū Kobaruto Īguru
Translated
Gem Beast Cobalt Eagle
CrystalBeastCobaltEagle-RYMP-EN-SR-1E.png
Card type Monster
Attribute WIND
Level 4 CG Star.svgCG Star.svgCG Star.svgCG Star.svg
ATK / DEF 1400 / 800
Status
Once per turn: You can target 1 face-up "Crystal Beast" card you control; return that target to the top of the Deck. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.

English sets

Worldwide

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
  • No set name provided at non-empty input line 5.
  • No set name provided at non-empty input line 6.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Other languages

Language NameCard text
French Bête Cristalline : Aigle de CobaltUne fois par tour: vous pouvez cibler 1 face recto "Bête Cristalline" carte que vous contrôlez; retournez cette cible en haut du Deck. Si cette carte face recto est détruite lorsqu'elle est dans une Carte Monstre Zone, vous pouvez la placer face recto dans votre Zone Carte Magie & Piège comme une Carte Magie Continuée au lieu de l'envoyer au Cimetière.
German Kristallungeheuer KobaltadlerEinmal pro Spielzug: Du kannst 1 offene "Kristallungeheuer"-Karte wählen, die du kontrollierst; lege das gewählte Ziel aufs Deck zurück. Falls diese offene Karte zerstört wird, solange sie in einer Monsterkartenzone liegt, kannst du sie offen als Permanente Zauberkarte in deine Zauber- & Fallenkartenzone legen, anstatt sie auf den Friedhof zu legen.
Italian Bestia Cristallo Aquila CobaltoUna volta per turno puoi rimettere 1 Bestia Cristallo scoperta in cima al Deck del suo proprietario.Se questa carta è distrutta mentre si trova in una Zona Carte Mostro,puoi metterla scoperta come se fosse una Carta Magia Continua,invece di mandarla al Cimitero.
Portuguese Fera Cristal Águia CobaltoUma vez por turno, você pode retornar 1 carta "Fera Cristal" virada para cima que você controla ao topo do Baralho de seu dono. Se esta carta é destruída enquanto está em uma Zona de Carta de Monstro, você pode colocá-la virada para cima na sua Zona de Carta Mágica & Armadilha como uma Carta Mágica Contínua, ao invés de enviá-la ao Cemitério.
Spanish Bestia de Cristal Águila Cobalto
Japanese ほうぎょくじゅう コバルト・イーグル
Hōgyokujū Kobaruto Īguru
Gem Beast Cobalt Eagle
Korean 보옥수코발트이글
Chinese 宝玉兽 蓝钴鹰一回合一次: 你可以选择一只你控制的"宝玉兽"; 选择的怪兽回到你卡组的最上方。 当在怪兽区域表侧表示的这张卡被破坏时, 这张卡可以不送去墓地, 直接放置在魔法陷阱区域当做永续魔法卡。

Sets in other languages

French

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
  • No set name provided at non-empty input line 5.
ReleaseNumberSetFrench nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

German

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
  • No set name provided at non-empty input line 5.
  • No set name provided at non-empty input line 6.
ReleaseNumberSetGerman nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Italian

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
  • No set name provided at non-empty input line 5.
  • No set name provided at non-empty input line 6.
ReleaseNumberSetItalian nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Spanish

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
  • No set name provided at non-empty input line 5.
ReleaseNumberSetSpanish nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Japanese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
  • No set name provided at non-empty input line 5.
ReleaseNumberSetJapanese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Korean

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
  • No set name provided at non-empty input line 5.
ReleaseNumberSetKorean nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

In other media

Page Medium Debut date
Crystal Beast Cobalt Eagle (anime) Anime 2006-10-11
Crystal Beast Cobalt Eagle (Duel Links) Yu-Gi-Oh! Duel Links 2017-11-06
Crystal Beast Cobalt Eagle (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19
Crystal Beast Cobalt Eagle (BAM) Yu-Gi-Oh! BAM

Video games

Video gameDate#NameCostStatus
Online2005-11-04Present

Lores and sets

Video gameLoreSets
OnlinePack 44