Difference between revisions of "Crystal Beast Cobalt Eagle"
Line 88: | Line 88: | ||
| action = | | action = | ||
* Returns from field to Deck | * Returns from field to Deck | ||
− | * | + | * Places itself in Spell & Trap Zone |
+ | * Places destroyed cards in Spell & Trap Zone | ||
| m/s/t = Treated as Continuous Spell Card | | m/s/t = Treated as Continuous Spell Card | ||
| database_id = 7077 | | database_id = 7077 | ||
}} | }} |
Revision as of 13:47, 1 July 2017
Crystal Beast Cobalt Eagle
- Japanese
宝 玉 獣 コバルト・イーグル- Base
- 宝玉獣 コバルト・イーグル
- Kana
- ほうぎょくじゅう コバルト・イーグル
- Rōmaji
- Hōgyokujū Kobaruto Īguru
- Translated
- Gem Beast Cobalt Eagle
Card type | Monster |
---|---|
Attribute | WIND |
Level | 4 |
ATK / DEF | 1400 / 800 |
Effect types |
|
Status | |
Once per turn: You can target 1 face-up "Crystal Beast" card you control; return that target to the top of the Deck. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
|
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
- No set name provided at non-empty input line 6.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Search categories
- Monster/Spell/Trap categories
- Treated as Continuous Spell Card
Other languages
Language | Name | Card text |
---|---|---|
French | Bête Cristalline : Aigle de Cobalt | Une fois par tour : vous pouvez cibler 1 carte "Bête Cristalline" face recto que vous contrôlez ; renvoyez la cible au-dessus du Deck. Si cette carte face recto est détruite tant qu'elle était dans une Zone Carte Monstre, vous pouvez la placer face recto dans votre Zone Carte Magie & Piège comme Carte Magie Continue au lieu de l'envoyer au Cimetière. |
German | Kristallungeheuer Kobaltadler | Einmal pro Spielzug: Du kannst 1 offene „Kristallungeheuer“-Karte wählen, die du kontrollierst; lege das gewählte Ziel aufs Deck zurück. Falls diese offene Karte zerstört wird, solange sie in einer Monsterkartenzone liegt, kannst du sie offen als Permanente Zauberkarte in deine Zauber- & Fallenkartenzone legen, anstatt sie auf den Friedhof zu legen. |
Italian | Bestia Cristallo Aquila Cobalto | Una volta per turno: puoi scegliere come bersaglio 1 carta "Bestia Cristallo" scoperta che controlli; fai ritornare quel bersaglio in cima al Deck. Se questa carta scoperta viene distrutta mentre si trova in una Zona Carte Mostro, puoi metterla scoperta nella tua Zona Carte Magia & Trappola come una Carta Magia Continua, invece di mandarla al Cimitero. |
Portuguese | Fera Cristal Águia Cobalto | Uma vez por turno, você pode retornar 1 carta "Fera Cristal" virada para cima que você controla ao topo do Baralho de seu dono. Se esta carta é destruída enquanto está em uma Zona de Carta de Monstro, você pode colocá-la virada para cima na sua Zona de Carta Mágica & Armadilha como uma Carta Mágica Contínua, ao invés de enviá-la ao Cemitério. |
Spanish | Bestia de Cristal Águila Cobalto | Una vez por turno: puedes seleccionar 1 carta "Bestia de Cristal" boca arriba que controles; devuelve ese objetivo a la parte superior del Deck. Si esta carta boca arriba es destruida mientras está en la Zona de Cartas de Monstruo puedes, en vez de mandarla al Cementerio, ponerla boca arriba en tu Zona de Cartas Mágicas y de Trampa como si fuera una Carta Mágica Continua. |
Japanese | 1ターンに1度、自分のメインフェイズ時に発動できる。自分フィールド上の「宝玉獣」と名のついたカード1枚を選択して持ち主のデッキの一番上に戻す。このカードがモンスターカードゾーン上で破壊された場合、墓地へ送らずに永続魔法カード扱いとして自分の魔法&罠カードゾーンに表側表示で置く事ができる。 | |
Hōgyokujū Kobaruto Īguru | ||
Gem Beast Cobalt Eagle | ||
Korean | 보옥수코발트이글 | |
Chinese | 宝玉兽 蓝钴鹰 | 一回合一次: 你可以选择一只你控制的"宝玉兽"; 选择的怪兽回到你卡组的最上方。 当在怪兽区域表侧表示的这张卡被破坏时, 这张卡可以不送去墓地, 直接放置在魔法陷阱区域当做永续魔法卡。 |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
- No set name provided at non-empty input line 6.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
- No set name provided at non-empty input line 6.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
- No set name provided at non-empty input line 6.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Crystal Beast Cobalt Eagle (anime) | Anime | 2006-10-11 |
Crystal Beast Cobalt Eagle (Duel Links) | Yu-Gi-Oh! Duel Links | 2017-11-06 |
Crystal Beast Cobalt Eagle (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |
Crystal Beast Cobalt Eagle (BAM) | Yu-Gi-Oh! BAM |
Categories:
- ((Unofficial name)) or ((Unofficial lore)) transclusions with an unrecognized language
- Old-style ((Unofficial name)) or ((Unofficial lore)) usage
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing rarities
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- Cards with a Portuguese name but no listed Portuguese release
- Cards with a Portuguese lore but no listed Portuguese release
- ((CardTable2)) transclusions using unknown parameters