Difference between revisions of "Curse Reflection Doll (anime)"

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(adapted after new Konami wording)
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|attribute = Spell
 
|attribute = Spell
 
|typest = Quick-Play
 
|typest = Quick-Play
|lore = [[Activate]] only when an [[Card effect|effect]] that [[Damage|inflicts]] [[Effect damage|damage]] to you is [[activate]]d. Switch the [[Effect damage|damage]] to your opponent, instead.
+
|lore = When an [[Card effect|effect]] that [[Damage|inflicts]] [[Effect damage|damage]] to you is [[activate]]d: Switch the [[Effect damage|damage]] to your opponent, instead.
 
|jpanimelore = 効果によって[[Effect Damage|ダメージ]]が発生した時に[[Activate|発動]]する事ができる。発生したダメージを0にして、その数値分のダメージを相手プレイヤーに与える。
 
|jpanimelore = 効果によって[[Effect Damage|ダメージ]]が発生した時に[[Activate|発動]]する事ができる。発生したダメージを0にして、その数値分のダメージを相手プレイヤーに与える。
 
|archrelated1 = Ancient Treasures
 
|archrelated1 = Ancient Treasures

Revision as of 01:14, 13 June 2011

Curse Reflection Doll
CurseReflectionDoll-JP-Anime-5D.png
Card type Monster
Attribute SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.
When an effect that inflicts damage to you is activated: Switch the damage to your opponent, instead.