D.D. Castle: Siege

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D.D. Castle: Siege
D.D. Castle: Siege
Names
EnglishD.D. Castle: Siege
Event information
Type
  • D.D. Castle
History
Occurrences
  • August 13, 2020 – August 19, 2020
Card Trader EX
  • August 13, 2020 – August 26, 2020
Lottery
  • August 13, 2020 – August 26, 2020

D.D. Castle: Siege is an event that occurred in Yu-Gi-Oh! Duel Links.

Contents

Event details

  • The D.D. Castle: Emergence has 30 floors. Only the first 15 floors were available from the beginning of the event.
    • Floors 16F-22F were unlocked on August 15, 2020
    • Floors 23F-30F were unlocked on August 17, 2020.
  • Challenge Rooms can be unlocked by clearing Floors 7F, 15F, 22F, and 30F in 10 turns or less.

Castle Keys

Castle Keys are earned by Dueling in Duel World (except at the Gate or against The Vagrant) or Ranked Duels. Each day, the player is awarded 15 Castle Keys for entering the D.D. Castle area.

The player must use Castle Keys in order to challenge the enemies in each floor.

Wave Duels

Damage bonus

In Wave Duels, each opponent takes bonus damage from one specific Attribute. Any battle damage inflicted to that opponent by a monster of that Attribute is tripled.

The weaknesses of each Attribute are listed below.

Opponent's Attribute Damage bonus
LIGHT DARK
DARK LIGHT
WATER EARTH
FIRE WATER
WIND FIRE
EARTH WIND

Forbidden Skills and cards

There are several Skills and cards that cannot be used in Wave Duels.

Forbidden cards
Vennominaga the Deity of Poisonous Snakes
Ojama King
Ojama Knight
Ninjitsu Art of Shadow Sealing
Numbing Grub in the Ice Barrier
Forbidden Skills
Grandpa's Cards
Titan Showdown
Destiny Board
Fatal Five

Floors

At the start of each wave, one or more monsters appear on the opponent's field in Attack Position.

On standard floors, this is always one copy of the monster who is also appearing as the opponent.

Floor Opponent LP Entry cost
1F Vampire Familiar 2000 LP 10 Castle Keys
Tornado Bird 2000 LP
Sonic Shooter 2000 LP
2F Battle Footballer 2000 LP 10 Castle Keys
Tornado Bird 2000 LP
Sonic Shooter 2000 LP
3F Tornado Bird 2000 LP 10 Castle Keys
Sonic Shooter 2000 LP
Sonic Shooter 2000 LP
4F Vampire Retainer 2000 LP 10 Castle Keys
Battle Footballer 2000 LP
Sonic Shooter 2000 LP
5F Tornado Bird 2000 LP 10 Castle Keys
Tornado Bird 2000 LP
Sky Scout 4000 LP
6F Sonic Shooter 2000 LP 10 Castle Keys
Tornado Bird 4000 LP
Battle Footballer 4000 LP
7F Tornado Bird 4000 LP 10 Castle Keys
Sonic Shooter 4000 LP
Sky Scout 6000 LP
8F Vampire Retainer 2000 LP 10 Castle Keys
Guardian of the Labyrinth 2000 LP
Ancient Brain 2000 LP
9F Guardian of the Labyrinth 2000 LP 10 Castle Keys
Skilled Dark Magician 2000 LP
Skilled White Magician 2000 LP
10F Skilled Dark Magician 2000 LP 15 Castle Keys
Skilled White Magician 2000 LP
Ancient Brain 2000 LP
11F Guardian of the Labyrinth 2000 LP 15 Castle Keys
Ancient Brain 2000 LP
Chaos Sorcerer 2000 LP
12F Vampire Familiar 2000 LP 15 Castle Keys
Skilled White Magician 2000 LP
Skull Knight 2000 LP
13F Guardian of the Labyrinth 2000 LP 15 Castle Keys
Skilled Dark Magician 2000 LP
Skilled White Magician 2000 LP
14F Guardian of the Labyrinth 4000 LP 15 Castle Keys
Ancient Brain 4000 LP
Skull Knight 4000 LP
15F Ancient Brain 4000 LP 15 Castle Keys
Skull Knight 4000 LP
Guardian Baou 4000 LP
16F Vampire Familiar 2000 LP 15 Castle Keys
Scarr, Scout of Dark World 4000 LP
Beige, Vanguard of Dark World 4000 LP
17F Beige, Vanguard of Dark World 4000 LP 15 Castle Keys
Beige, Vanguard of Dark World 4000 LP
Zure, Knight of Dark World 4000 LP
18F Scarr, Scout of Dark World 4000 LP 15 Castle Keys
Beige, Vanguard of Dark World 4000 LP
Zure, Knight of Dark World 4000 LP
19F Beige, Vanguard of Dark World 4000 LP 20 Castle Keys
Zure, Knight of Dark World 4000 LP
Brron, Mad King of Dark World 4000 LP
20F Vampire Retainer 2000 LP 20 Castle Keys
Beige, Vanguard of Dark World 4000 LP
Beige, Vanguard of Dark World 4000 LP
21F Scarr, Scout of Dark World 4000 LP 20 Castle Keys
Scarr, Scout of Dark World 4000 LP
Brron, Mad King of Dark World 4000 LP
22F Zure, Knight of Dark World 4000 LP 20 Castle Keys
Scarr, Scout of Dark World 4000 LP
Reign-Beaux, Overlord of Dark World 4000 LP
23F Vampire Familiar 4000 LP 20 Castle Keys
Vampire Familiar 4000 LP
Vampire Retainer 4000 LP
24F Vampire Familiar 4000 LP 20 Castle Keys
Vampire Retainer 4000 LP
Vampire Vamp 4000 LP
25F Vampire Retainer 4000 LP 20 Castle Keys
Vampire Retainer 4000 LP
Vampire Grace 4000 LP
26F Vampire Familiar 4000 LP 25 Castle Keys
Vampire Retainer 4000 LP
Vampire Scarlet Scourge 4000 LP
27F Vampire Dragon 4000 LP 25 Castle Keys
Vampire Dragon 4000 LP
Vampire Grimson 4000 LP
28F Vampire Vamp 4000 LP 25 Castle Keys
Vampire Grace 4000 LP
Vampire Scarlet Scourge 4000 LP
29F Vampire Retainer 4000 LP 25 Castle Keys
Vampire Dragon 4000 LP
Vampire Grimson 4000 LP
30F Vampire Scarlet Scourge 6000 LP 30 Castle Keys
Vampire Grimson 6000 LP
Vampire Lord 6000 LP

Challenge floors

At the start of each wave, one or more monsters appear on the opponent's field in Attack Position.

Floor Opponent LP Starting monster Entry cost
7F Skull Servant 2000 LP Skull Servant x1 15 Castle Keys
Skull Servant 4000 LP Skull Servant x3
King of the Skull Servants 6000 LP King of the Skull Servants x1
15F Mokey Mokey 2000 LP Mokey Mokey x1 15 Castle Keys
Mokey Mokey King 4000 LP Mokey Mokey King x1
Archlord Kristya 6000 LP Archlord Kristya x1
22F Brron, Mad King of Dark World 4000 LP Brron, Mad King of Dark World x1 20 Castle Keys
Reign-Beaux, Overlord of Dark World 4000 LP Reign-Beaux, Overlord of Dark World x1
Grapha, Dragon Lord of Dark World 6000 LP Grapha, Dragon Lord of Dark World x1
30F Vampire Retainer 4000 LP Vampire Retainer x1 30 Castle Keys
Vampire Lord 6000 LP Vampire Lord x1
Vampire Genesis 8000 LP Vampire Genesis x1

Castle Guards

At the start of each wave, one or more monsters appear on the opponent's field in Attack Position.

There is no Castle Key cost to Duel Castle Guards.

Group Opponent LP Starting monster Completion reward
Group 1 The Six Samurai - Nisashi 2000 LP The Six Samurai - Nisashi x1 60 Lottery Coins
The Six Samurai - Yariza 4000 LP The Six Samurai - Yariza x1
Karate Man 6000 LP Karate Man x1
Group 2 Turu-Purun 2000 LP Turu-Purun x1 60 Lottery Coins
Imairuka 4000 LP Imairuka x1
Star Boy 6000 LP Star Boy x3
Group 3 Thunder Kid 2000 LP Thunder Kid x1 120 Lottery Coins
Thunder Kid 4000 LP Thunder Kid x3
Doom Dozer 6000 LP Doom Dozer x1
Group 4 Vampire Familiar 2000 LP Vampire Familiar x1 180 Lottery Coins
Vampire Retainer 4000 LP Vampire Retainer x1
Vampire Dragon 6000 LP Vampire Dragon x1

Rewards

Floor first completion rewards

Rewards can be earned by completing floors of the tower for the first time.

Floor Reward
1F 1 EX Draw & Summon
2F 10 Gems
3F 10000 Gold
4F 10 Gems
5F 50 R Jewels
6F 10 Gems
7F 10 Skill Chips
8F 20 Gems
9F 3 Extra Cards
10F Card Sleeves: Vampire Hunter
Floor Reward
11F 20 Gems
12F 10000 Gold
13F 3 Extra Life
14F 20 Gems
15F 1 "Cocoon Veil"
16F 50 R Jewels
17F 10 Skill Chips
18F 30 Gems
19F 1 EX Draw & Summon
20F 3 EXP Boosters
Floor Reward
21F 50 R Jewels
22F Game Mat: Vampire's Domain
23F 40 Gems
24F 20000 Gold
25F 1 "Darkness Destroyer"
26F 40 Gems
27F 10 Skill Chips
28F 1 UR Jewel
29F 50 Gems
30F Title: D.D. Castle: Siege Completed

Lottery Coins are also rewarded for completing a floor for the first time.

Floors Reward
1F-5F 100 Lottery Coins
6F-10F 150 Lottery Coins
11F-15F 200 Lottery Coins
16F-20F 250 Lottery Coins
21F-25F 300 Lottery Coins
26F-29F 350 Lottery Coins
30F 400 Lottery Coins
Challenge 300 Lottery Coins

Challenge Floors

Challenge Reward
7F 50 Gems
15F 60 Gems
22F 70 Gems
30F Icon

Floor completion rewards

Separately to the first completion rewards, the player receives Lottery Coins whenever they clear a floor (even of repeated attempts). On the first clear, these are awarded in addition to the first completion rewards.

If the player loses the Duel, they instead receive half this amount (rounded down).

Floors Reward
1F 20 Lottery Coins
2F-3F 21 Lottery Coins
4F-5F 22 Lottery Coins
6F-7F 24 Lottery Coins
8F-9F 25 Lottery Coins
10F 40 Lottery Coins
11F-12F 41 Lottery Coins
13F-14F 42 Lottery Coins
15F-16F 43 Lottery Coins
17F-18F 44 Lottery Coins
19F 60 Lottery Coins
20F 62 Lottery Coins
21F 64 Lottery Coins
22F 66 Lottery Coins
23F 68 Lottery Coins
24F 70 Lottery Coins
25F 72 Lottery Coins
26F 100 Lottery Coins
27F 105 Lottery Coins
28F 110 Lottery Coins
29F 115 Lottery Coins
30F 180 Lottery Coins

Challenge floors

Floors Reward
7F 45 Lottery Coins
15F 45 Lottery Coins
22F 65 Lottery Coins
30F 180 Lottery Coins

Card Trader EX

The Card Trader EX appears during this event and remained open until one week after its conclusion. The player can trade their EX Jewels for cards, Booster Items, Gold, and Skill Chips. Each card and Booster Item can only be obtained once from the Card Trader EX during this event, but the Gold can be obtained any number of times. When purchasing one of the latter, the player can chose how many copies they wish to exchange.

EX Jewels Item
100 10000 Gold
10 1000 Gold
1 100 Gold
50 5 Results Booster
50 5 EXP Booster
50 5 Extra Life
50 5 Extra Card
100 10 Skill Chips
100 1 "Darkness Destroyer" (Glossy)[Notes 1]
400 1 "Darkness Destroyer" (Prismatic)[Notes 2]
300 1 "Goldd, Wu-Lord of Dark World"
100 1 "Cocoon Veil"
100 1 "Chaos Betrayer"
100 1 "Skyscraper"
100 1 "Dark City"
30 1 "Cyber Angel Idaten"
30 1 "The Grave of Enkindling"
30 1 "Crystal Blessing"
30 1 "Legendary Fiend"
30 1 "Elemental HERO Clayman"
10 1 "Parrot Dragon"
10 1 "Slot Machine"
10 1 "Root Water"
10 1 "Mega Thunderball"
10 1 "Yormungarde"

Lottery

The player can spend a multiple of 30 Lottery Coins (max. 300 at a time) to obtain one random reward for each 30 Lottery Coins spent. The Lottery remained available until after the event's conclusion, and could be accessed from the "Information" menu.

Lottery Rewards
Rainbow "Darkness Destroyer" (UR), "Goldd, Wu-Lord of Dark World" (UR), "Cocoon Veil" (SR), "Chaos Betrayer" (SR), "Skyscraper" (SR), "Dark City" (SR)
1 UR Jewel
10 Gems
Gold "Cyber Angel Idaten" (R), "The Grave of Enkindling" (R), "Crystal Blessing" (R), "Legendary Fiend" (R), "Elemental HERO Clayman" (R)
1 SR Jewel
30 EX Jewels (D.D. Castle)
5 Gems
3000, or 2000 Gold
10 Gate Keys (White, Black, Blue, Red, Yellow or Green)
Normal "Parrot Dragon" (N), "Slot Machine" (N), "Root Water" (N), "Mega Thunderball" (N), "Yormungarde" (N)
5 R Jewels
16, 7, or 1 EX Jewel(s) (D.D. Castle)
1 Gems
1000, 600, or 300 Gold
5 Gate Keys (White, Black, Blue, Red, Yellow or Green)

Event Missions

Daily Missions

Event Mission Reward
Play 1 Duel(s) in Ranked Duels (surrenders are not counted). 20 Castle Keys
Play 2 Duel(s) in Ranked Duels (surrenders are not counted). 20 Castle Keys
Play 3 Duel(s) in Ranked Duels (surrenders are not counted). 20 Castle Keys

Decks

Standard floors

Vampire Familiar

Tornado Bird

Sonic Shooter

Battle Footballer

Vampire Retainer

Sky Scout

Guardian of the Labyrinth

Ancient Brain

Skilled Dark Magician

Skilled White Magician

Chaos Sorcerer

Skull Knight

Guardian Baou

Scarr, Scout of the Dark World

Beiige, Vanguard of Dark World

Zure, Knight of Dark World

Brron, Mad King of Dark World

Reign-Beaux, Overlord of Dark World

Vampire Vamp

Vampire Grace

Vampire Scarlet Scourge

Vampire Dragon

Vampire Grimson

Vampire Lord

Challenge floors

Skull Servant

King of the Skull Servants

Mokey Mokey

Mokey Mokey King

Archlord Kristya

Brron, Mad King of Dark World

Reign-Beaux, Overlord of Dark World

Grapha, Dragon Lord of Dark World

Vampire Retainer

Vampire Lord

Vampire Genesis

Castle Guards

The Six Samurai - Nisashi

The Six Samurai - Yariza

Karate Man

Turu-Purun

Imairuka

Star Boy

Thunder Kid

Doom Dozer

Vampire Familiar

Vampire Retainer

Vampire Dragon

Notes

  1. Also requires 1 non-foil copy of the card
  2. Also requires 1 Glossy copy of the card