Difference between revisions of "Decode Destruction"

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{{Unofficial lore|English}}
 
 
{{CardTable2
 
{{CardTable2
 
| fr_name              =  
 
| fr_name              =  
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| ko_name              = 디코드 엔드
 
| ko_name              = 디코드 엔드
 
| ko_rr_name            = Dikodeu Endeu
 
| ko_rr_name            = Dikodeu Endeu
| image                = DecodeDestruction-20TH-JP-UR.png
+
| image                = DecodeDestruction-DUPO-EN-UR-1E.png
 
| card_type            = Spell
 
| card_type            = Spell
 
| property              = Normal
 
| property              = Normal
 
| passcode              = 33062423
 
| passcode              = 33062423
 
| effect_types          = Effect, Condition
 
| effect_types          = Effect, Condition
| lore                  = [[Target]] 1 "[[Decode Talker]]" you [[control]]; apply the following [[effect]]s this [[turn]], depending on the number of [[Monster Card|monsters]] it currently [[points to]].<br />● 1+: That monster gains 500 [[ATK]] for each monster it currently points to.<br />● 2+: Monsters [[destroyed by battle]] with that monster are [[banish]]ed after [[damage calculation]].<br />● 3: After damage calculation, if that monster destroyed your opponent's monster by battle: [[Destroy]] all cards your opponent controls.<br />You can only [[activate]] 1 "Decode Destruction" per [[turn]].
+
| lore                  = [[Target]] 1 "[[Decode Talker]]" you [[control]]; apply the following [[effect]]s this [[turn]], depending on the number of [[Monster Card|monsters]] it currently [[points to]].<br />● 1+: That monster gains 500 [[ATK]] for each monster it currently points to.<br />● 2+: Monsters [[destroyed by battle]] with that monster are [[banish]]ed after [[damage calculation]].<br />● 3: After damage calculation, if that monster destroys your opponent's monster by battle: [[Destroy]] all cards your opponent controls.<br />You can only [[activate]] 1 "Decode Destruction" per [[turn]].
 
| fr_lore              =  
 
| fr_lore              =  
 
| de_lore              =  
 
| de_lore              =  

Revision as of 11:51, 30 March 2019

Decode Destruction
Japanese
デコード・エンド
Rōmaji
Dekōdo Endo
Translated
Decode End
DecodeDestruction-DUPO-EN-UR-1E.png
Card type Spell
Property Normal
Effect types

Status
Target 1 "Decode Talker" you control; apply the following effects this turn, depending on the number of monsters it currently points to.
● 1+: That monster gains 500 ATK for each monster it currently points to.
● 2+: Monsters destroyed by battle with that monster are banished after damage calculation.
● 3: After damage calculation, if that monster destroys your opponent's monster by battle: Destroy all cards your opponent controls.
You can only activate 1 "Decode Destruction" per turn.

English sets

Worldwide

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Search categories

Related to archetypes and series
Code Talker
Stat changes
Your monsters gain ATK

Other languages

Language NameCard text
Japanese デコード・エンドこのカード名のカードは1ターンに1枚しか発動できない。①:自分フィールドの「デコード・トーカー」1体を対象として発動できる。そのモンスターのリンク先のモンスターの数によって、このターン以下の効果を適用する。●1体以上:そのモンスターの攻撃力は、そのリンク先のモンスターの数×500アップする。●2体以上:そのモンスターが戦闘で破壊したモンスターはダメージ計算後に除外される。●3体:そのモンスターが戦闘で相手モンスターを破壊したダメージ計算後に発動する。相手フィールドのカードを全て破壊する。
Dekōdo Endo
Decode End
Korean 디코드 엔드이 카드명의 카드는 1턴에 1장밖에 발동할 수 없다. ① : 자신 필드의 "디코드 토커" 1장을 대상으로 하고 발동할 수 있다. 그 몬스터의 링크 앞의 몬스터의 수에 따라, 이 턴에 이하의 효과를 적용한다. ● 1장 이상 : 그 몬스터의 공격력은, 그 링크 앞의 몬스터의 수 x 500 올린다. ● 2장 이상 : 그 몬스터가 전투로 파괴한 몬스터는 데미지 계산 후에 제외된다. ● 3장 : 그 몬스터가 전투로 상대 몬스터를 파괴한 데미지 계산 후에 발동한다. 상대 필드의 카드를 전부 파괴한다.
Dikodeu Endeu

Sets in other languages

French

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetFrench nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

German

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetGerman nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Italian

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetItalian nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Portuguese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetPortuguese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Spanish

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetSpanish nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Japanese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetJapanese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Korean

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetKorean nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

In other media

Page Medium Debut date
Decode Destruction (anime) Anime 2019-03-13
Decode Destruction (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19