Gizmek

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Gizmek
"Gizmek Orochi, the Serpentron Sky Slasher"
Japanese
  • こう
  • 機巧 (base)
  • きこう (ruby)
  • Kikō (romanized)
French
  • Gizmek
German
  • Gizmek
Italian
  • Gizmehk
Korean
  • 기교
  • 機巧 (Hanja)
  • Gigyo (romanized)
Portuguese
  • Bugiganga
Spanish
  • Cacharrek
Sets
Lists

Gizmek (「こう」) is a series of Machine monsters debuted in Rising Rampage. They are based on deities & creatures from Japanese mythology.

Each member of this series has an identical ATK and DEF stat ending with 50, as well as an effect that Special Summons themselves from the player's hand. They also have different Attributes from each other.

Members

Level English name Japanese name Origin Attribute ATK/DEF
1 Gizmek Inaba, the Hopping Hare of Hakuto Kikōto - Inaba no Okinoshiro Inaba-no-Shirousagi & Okinoshima WIND.svg
WIND
50
2 Gizmek Naganaki, the Sunrise Signaler Kikōchō - Tokoyo Uzume no Naganaki Tokoyo-no-Naganakidori & Ame-no-Uzume LIGHT.svg
LIGHT
950
3 Gizmek Taniguku, the Immobile Intellect Kikōwa - Iwatate no Taniguku Ame-no-Iwatate & Taniguku EARTH.svg
EARTH
1450
4 Gizmek Arakami, the Hailbringer Hog Kikōi - Ibuki no Hyouaragami Ibuki-yama-no-kami & Aragami WATER.svg
WATER
1850
5 Gizmek Yata, the Gleaming Vanguard Kikōshi - Yata no Misaki Yatagarasu & Misaki LIGHT.svg
LIGHT
2050
6 Gizmek Makami, the Ferocious Fanged Fortress Kikōga - Onkamikoto no Makami Ōkami, Tsukuyomi-no-Mikoto & Makami WIND.svg
WIND
2150
7 Gizmek Inari, the Grain Storage Fox Kikōko - Ukanomitama no Inari Ukanomitama & Inari Ōkami EARTH.svg
EARTH
2250
8 Gizmek Orochi, the Serpentron Sky Slasher Kikōja - Murakumo no Orochi Ame-no-Murakumo-no-Tsurugi & Yamata no Orochi DARK.svg
DARK
2450
9 Gizmek Kaku, the Supreme Shining Sky Stag Kikōtei - Ama no Kagu no Mikazuchi Ame-no-Kaku-no-Kami, Kagu-tsuchi & Takemikazuchi FIRE.svg
FIRE
2750
10 Gizmek Okami, the Dreaded Deluge Dragon Kikōshin - Takakuramitsuha no Okami Kurayamatsumi, Kuramitsuha & Kuraokami WATER.svg
WATER
2950

Playing Style

The "Gizmek" monsters usually cannot do well on their own and instead depend on other archetypes that they support, functioning as an engine in other decks such as Rescue-ACE or Deskbot due to their stats. This makes it easy to use their most powerful card, the Field Spell "Sacred Scrolls of the Gizmek Legend".

The Level 4 or lower "Gizmek" monsters (along with "Makami") support Machines with equal ATK/DEF, and have an on-field effect and also an effect with banished from the GY.

"Makami" is unique in that it can Normal Summon itself without Tributing if you have 6 or more banished cards, which can easily be fulfilled by using cards like "Pot of Desires" and "Gizmek Orochi, the Serpentron Sky Slasher".

Gizmek Attribute Level ATK/DEF Requirement/Cost Effect Summary Banished from GY Effect
Inaba WIND WIND.svg 1 50 Must be Normal Summoned Special Summons 1 Machine with an identical ATK/DEF from the hand. Target 1 Machine you control with identical ATK/DEF, its ATK becomes the combined ATK of all Machines you currently control with identical ATK/DEF, also you can only attack with that monster.
Naganaki LIGHT LIGHT.svg 2 950 Tribute 1 Machine monster with identical ATK/DEF Special Summon 1 Machine from your Deck with an identical ATK/DEF and lower Level than the Tributed monster. Add 1 face-down banished Machine with identical ATK/DEF to your hand.
Taniguku EARTH EARTH.svg 3 1450 Must be Normal Summoned Places a Machine with identical ATK/DEF from the Deck on top of the Deck. Special Summons 1 Machine with identical ATK/DEF from the GY in Defense Position.
Arakami WATER WATER.svg 4 1850 If you control a Machine monster with equal ATK/DEF Special Summons itself from hand. Targets 1 Machine you control with equal ATK/DEF, sends 1 Machine with identical ATK/DEF from the Deck to the GY, then increases the ATK of the targeted monster by the sent monster's Level x100.
Makami WIND WIND.svg 6 2150 Must be Normal or Special Summoned, and then, on Summon, discard 1 monster. Add 1 monster from your Deck to your hand with equal ATK/DEF. N/A

The other "Gizmek" monsters have a higher Level and are mostly more generic compared to the other "Gizmek" monsters, being able to Special Summon themselves from the hand by meeting certain conditions.

Gizmek Attribute Level ATK/DEF Summoning Requirement Effect(s)
Yata LIGHT LIGHT.svg 5 2050 Tribute 1 Normal Summoned/Set monster During the Main Phase the turn it was Summoned, Normal Summon 1 monster from the hand. If it is Tributed after being Special Summoned from the hand: Gain 2050 LP.
Uka EARTH EARTH.svg 7 2250 If a monster is Special Summoned from the Main Deck When Summoned, target 1 monster your opponent controls, then Special Summon 1 monster from your hand or Deck with equal ATK/DEF and the same Attribute as the targeted monster. Each time your opponent Normal or Special Summons a monster, inflict 300 damage to them.
Orochi DARK DARK.svg 8 2450 Banish the top 8 cards of your Deck face-down Banish 3 cards from your Extra Deck face-down, then target 1 face-up monster and destroy it.
Kaku FIRE FIRE.svg 9 2750 If a monster is in the Extra Monster Zone Target 1 monster in the EMZ, equip it to this card. When it destroys a monster by battle, you can unequip the equipped monster and Special Summon it.
Okami WATER WATER.svg 10 2950 If there are 2 monsters Special Summoned from the Extra Deck on the field Pay 1500 LP; Destroy all monsters Special Summoned from the Extra Deck, also you can only attack with one monster this turn. If it is sent to the GY by the opponent: You can banish 1 monster from your opponent's GY, and then gain LP equal to its ATK.

The deck's main combo starter is Inaba + any Machine with equal ATK/DEF which can function as an extender to either prepare for Link or Xyz Summons.

Weaknesses

The deck is not very good on its own and often suffers to plenty of disruption, often relying on other decks in order to become more powerful.