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Evol

"Evol" (エヴォル Evoru) is a series of three FIRE sub-archetypes: the Reptile "Evoltile", the Dinosaur "Evolsaur", and the Dragon "Evolzar". "Evoltile" monsters Special Summon "Evolsaur" monsters, which gain a variety of effects when Special Summoned in this way, and "Evolzar" monsters, which are Xyz Summoned by using Dinosaur monsters as Xyz Materials. They are also supported by the "Evo-" series of cards.

Evol
"Evoltile Odonto" and "Evolsaur Vulcano" in the artwork of "Evolutionary Bridge"
Japanese
  • エヴォル
  • Evoru (romanized)
French
  • Évol
German
  • Evol
Italian
  • Evol
Korean
  • 에볼
  • Ebol (romanized)
  • Evol (translated)
Portuguese
  • Evol
Spanish
  • Evol
Sets
TCG
OCG
Anime appearances
Lists

"Evol" is a toolbox series, similar to "Gladiator Beast", in that "Evol" monsters gain their effects when they are Special Summoned by other "Evol" monsters.

Contents

Playing styleEdit

Because an "Evol" Deck consists of three main archetypes and is a toolbox-type, it is good to use specific searchers in the Deck such as "Evo-Diversity" with the main "Evoltiles": "Najasho", "Megachirella", and "Pholis" and "Fossil Dig" with "Evolsaur Lios", since it doesn't need to be Special Summoned by the effect of an "Evoltile" monster. Despite having its Normal Summon issues, it is advisable to use an Engine for more extended plays. The most common Engines to play with the "Evol" series are, "Spright", "Ogdoadic" and Generic Dinosaur Support.

The "Spright" Engine focus in taking advantage of Level 2 "Evoltiles". To an extent, "Evolsaur Lios" can send a Level 2 "Evoltile" Monster from the Deck to the GY to modify the Level and Type of two Monsters in order to have more Level/Rank/Link 2 plays.

The "Ogdoadic" Engine focus in sending multiple Reptiles to the Graveyard in order to revive Monsters like, "Evoltile Pholis" and/or "Evoltile Najasho" to tribute these said Monsters, especially "Najasho" since when Tributed it can Special Summon an "Evolsaur" from the Deck.

The Dinosaur Engine focus in their common plays of using "Miscellaneousaurus" to banish itself and Special Summon "Animadorned Archosaur" in order to search an "Evolution Pill" Spell Card or even "Evoltile" monsters.

Recommended cardsEdit

WeaknessesEdit

Despite the motley benefits the "Evol" archetype can contribute for a Duelist, they have their snags that can be taken advantage of. For instance, due to their "Gladiator Beast"-esque toolbox assets, cards like "G.B. Hunter" and "Corridor of Agony" can punish "Evol" monsters Summoned from the Deck and/or interdict this stratagem. In addition, cards like "Narrow Pass", "Summon Limit", and any anti-Special Summoning support can deadlock "Evol" strategies and effects yielded via Summons and prevent many "Evol" monsters (especially the "Evolzar" Xyz Monsters) from taking roost onto the field.

It's not just the Toolbox assets of this archetype that can be addressed. Most of the "Evoltile" monsters and some of the "Evolsaurs" have less than 1500 ATK, which can be fodder for "Deck Devastation Virus" and "King Tiger Wanghu". Cards like "Chain Destruction", "Chain Disappearance", "Nobleman of Crossout", and "Karma Cut", as well as Defense Position-destroying card effects, can also spoil "Evol" gameplay, as well as much needed re-use of their abilities. "Evo Singularity" is a useful way around this.

TriviaEdit

  • The archetype name, "Evol", is derived from "Evol"ution, and appropriately enough, this archetype is supported by "Evo-" cards, a series of Spell and Trap Cards.
  • They are based on evolution from Reptiles to Dinosaurs to Dragons. This is referenced in some cards, such as "Ultra Evolution Pill".
  • All members have a tail with a visible DNA strand inside it.
  • In the background of "Evo-Branch", you can see an alien, supporting the idea of the aliens were the ones who started the evolution in the planet.
  • All members have many things in the background of their pictures referencing evolution:
    • There is a molecule in the background of all "Evoltiles" and "Evolsaurs". If it's in the background of the "Evolzar" monsters, it is most likely being obstructed by the monsters themselves.
    • "Evolzars" are surrounded by a binary code aura, the "Evolsaur" seem to have more faint aura and the "Evoltile" have no aura. This depicts their "Evolutionary" process, they develop an this said aura.
    • On all "Evols", there is a depiction of the evolution of man in the bottom right corner of their picture.