Difference between revisions of "FIRE"

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'''FIRE''' ({{Ruby|炎|ほのお}} ''Honō'' "Flame") is an [[Attribute]] commonly associated with [[Pyro]], [[Dragon]], [[Dinosaur]] and [[Machine]]-[[Type]] monsters, though it is not uncommon in other Types such as [[Warrior]] or even [[Beast]]. FIRE is diametrically opposed to [[WATER]], but there is no direct advantage outside some of the video games (however this idea also appears in the effects of some cards like "[[Frost and Flame Dragon]]", "[[Elemental HERO Inferno]], "[[Star Boy]]" or "[[Little Chimera]]").
 
'''FIRE''' ({{Ruby|炎|ほのお}} ''Honō'' "Flame") is an [[Attribute]] commonly associated with [[Pyro]], [[Dragon]], [[Dinosaur]] and [[Machine]]-[[Type]] monsters, though it is not uncommon in other Types such as [[Warrior]] or even [[Beast]]. FIRE is diametrically opposed to [[WATER]], but there is no direct advantage outside some of the video games (however this idea also appears in the effects of some cards like "[[Frost and Flame Dragon]]", "[[Elemental HERO Inferno]], "[[Star Boy]]" or "[[Little Chimera]]").
  
FIRE monsters tend to focus on inflicting [[effect damage]] on the opponent's [[Life Points]] and stacking up in [[ATK]] points when on the field together, along with the appropriate lockdown cards like "[[Gravity Bind]]" and "[[Level Limit - Area B]]" to protect the monsters. This makes most FIRE Monsters associated with [[Burn Deck]]s.  In recent years, a trend among FIRE monsters is that many of them have 200 [[DEF]].
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FIRE monsters tend to focus on inflicting [[Effect damage]] to the opponent, a mechanic traditionally known as "''[[Burn]]ing''" In recent years, a trend among FIRE monsters is that many of them have 200 [[DEF]].
  
Recent FIRE [[archetype]]s are also fast and combo-oriented, and while they are slow at the start, they tend to build-up for huge plays that often result in [[One Turn Kill]]s. They also tend to use some [[Anti-Meta]] strategies, like [[Graveyard]] manipulation, [[banish]]ing and negating effects.
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Recent FIRE [[Archetype]]s are also fast and combo-oriented, and while they are slow at the start, they tend to build-up for huge plays that often result in [[One Turn Kill]]s. They also tend to use some [[Anti-Meta]] strategies, like [[Graveyard]] manipulation, [[banish]]ing and negating effects.
  
Archetypes include:"[[Volcanic]]", "[[Flamvell]]", "[[Laval]]", "[[Jurrac]]", "[[Evol]]", "[[Horus the Black Flame Dragon]]", "[[Fire Fist]]", "[[Hazy]]", "[[Fire King]]", "[[Guts Master]]", "[[Battlin' Boxer]]", "[[Infernoid]]" and "[[Igknight]]" monsters.
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Archetypes include:"[[Volcanic]]", "[[Flamvell]]", "[[Laval]]", "[[Jurrac]]", "[[Evol]]", "[[Horus the Black Flame Dragon]]", "[[Fire Fist]]", "[[Hazy]]", "[[Fire King]]", "[[Shiranui]]", "[[Battlin' Boxer]]", "[[Infernoid]]" and "[[Igknight]]".
  
 
==Supporting Cards==
 
==Supporting Cards==
* '''"[[UFO Turtle]]"''' - Automatically [[Special Summon]]s a Fire Monster with 1500 ATK points or less when [[destroy]]ed in battle and sent to the [[Graveyard]].
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Notable support cards for this Attribute include "[[UFO Turtle]]", "[[Spiritual Fire Art - Kurenai]]", "[[Rekindling]]", "[[Brotherhood of the Fire Fist - Lion Emperor]]", "[[Blaster, Dragon Ruler of Infernos]]" and "[[Sealing Ceremony of Katon]]".
* '''"[[Little Chimera]]"''' - Boosts all Fire Monsters' ATK by 500 while simultaneously weakening [[WATER]] Monster's ATK by 400.
 
* '''"[[Molten Destruction]]"''' - Increases the ATK of all Fire monsters by 500 points, at the cost of weakening their DEF by 400 points.
 
* '''"[[Ultimate Baseball Kid]]"''' - A seemingly very weak [[Warrior]]-[[Type]] with 500 ATK, but gets an additional 1000 ATK points for each Fire Monster on the field besides himself.
 
* '''"[[Backfire]]"''' - A [[Trap Card]] that deals 500 points of damage to an opponent every time one of the controlling player's FIRE Monsters is [[destroy]]ed.
 
* '''"[[Spiritual Fire Art - Kurenai]]"''' - Another powerful [[Direct Damage]]-dealing [[Trap Card]] that deals damage to an opponent equal to the original ATK of a [[Tribute]]d Fire monster.
 
* '''"[[Rekindling]]"''' - A potent [[Spell Card]] that can Special Summon as many FIRE monsters with 200 DEF as possible from the user's Graveyard.
 
* '''"[[Blaster, Dragon Ruler of Infernos]]"''' - Can be used in a "Fire King" deck to destroy your own monsters and trigger their effects. In a "Laval" deck, banishing monsters for its Special Summon can give you conditions to use cards like "[[Laval Lancelord]]" or "[[Laval Cannon|Cannon]]".
 
  
 
==Weaknesses==
 
==Weaknesses==
Though FIRE Monsters can be extremely powerful, they tend to lack support for one another. Instead of focusing on combining and drawing on their strengths as a whole, coupled with the fact that there are few good [[Spell Card|Spell]] and [[Trap Card]]s to suit them than some of the other Attributes (most notably [[WATER]]), FIRE Monsters can be seen as having a negative impact on the opponent. They either take out [[Life Points]] slowly, and dealing some mighty damage with their high [[ATK]] or buff themselves with effects (e.g. "[[Raging Flame Sprite]]" , "[[Magna Drago]]" etc.), rather than helping the player directly via [[Draw a card|draw]]ing, increasing [[Life Points]], etc.
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Though FIRE Monsters can be extremely powerful, they tend to lack support for one another. Instead of focusing on combining and drawing on their strengths as a whole, coupled with the fact that there are few good Spell and Trap Cards to suit them than some of the other Attributes, FIRE Monsters can be seen as having a negative impact on the opponent.
 
 
The ''[[Structure Deck 3: Blaze of Destruction|Blaze of Destruction]]'' [[Structure Deck]] emphasizes combos, and if a monster itself is on the field, it will be [[destroy]]ed easily because of no other monsters to support it. "[[Ultimate Baseball Kid]]" needs other FIRE monsters to survive but "[[DNA Transplant]]" can be used to boost him.
 
 
 
Additionally, "[[Water Dragon]]" is a massive threat to any FIRE decks reliant on battle to inflict damage, since its effect decreases the [[ATK]] of all [[Pyro]]-type and FIRE-Attribute monsters to 0.
 
  
 
==Example==
 
==Example==
  
[[File:HazyFlameBasiltrice-CBLZ-EN-R-1E.png|360px|center]]
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[[File:HazyFlameBasiltrice-CBLZ-EN-R-1E.png|300px|center]]
  
 
: ''Also See: Lists of [[List of FIRE monsters|FIRE monsters]], [[List of FIRE support cards|FIRE support cards]], and [[List of anti-FIRE support cards|anti-FIRE support cards]].''
 
: ''Also See: Lists of [[List of FIRE monsters|FIRE monsters]], [[List of FIRE support cards|FIRE support cards]], and [[List of anti-FIRE support cards|anti-FIRE support cards]].''
  
 
{{Gameplay}}
 
{{Gameplay}}

Revision as of 17:06, 2 November 2015

FIRE

Fire Icon
Fire Icon

Japanese

ほのお

Japanese (ruby)

ほのお

Japanese (base text)

Japanese (romanized)

Honō

Japanese (translated)

Flame

English

FIRE

Lists

FIRE (ほのお Honō "Flame") is an Attribute commonly associated with Pyro, Dragon, Dinosaur and Machine-Type monsters, though it is not uncommon in other Types such as Warrior or even Beast. FIRE is diametrically opposed to WATER, but there is no direct advantage outside some of the video games (however this idea also appears in the effects of some cards like "Frost and Flame Dragon", "Elemental HERO Inferno, "Star Boy" or "Little Chimera").

FIRE monsters tend to focus on inflicting Effect damage to the opponent, a mechanic traditionally known as "Burning" In recent years, a trend among FIRE monsters is that many of them have 200 DEF.

Recent FIRE Archetypes are also fast and combo-oriented, and while they are slow at the start, they tend to build-up for huge plays that often result in One Turn Kills. They also tend to use some Anti-Meta strategies, like Graveyard manipulation, banishing and negating effects.

Archetypes include:"Volcanic", "Flamvell", "Laval", "Jurrac", "Evol", "Horus the Black Flame Dragon", "Fire Fist", "Hazy", "Fire King", "Shiranui", "Battlin' Boxer", "Infernoid" and "Igknight".

Supporting Cards

Notable support cards for this Attribute include "UFO Turtle", "Spiritual Fire Art - Kurenai", "Rekindling", "Brotherhood of the Fire Fist - Lion Emperor", "Blaster, Dragon Ruler of Infernos" and "Sealing Ceremony of Katon".

Weaknesses

Though FIRE Monsters can be extremely powerful, they tend to lack support for one another. Instead of focusing on combining and drawing on their strengths as a whole, coupled with the fact that there are few good Spell and Trap Cards to suit them than some of the other Attributes, FIRE Monsters can be seen as having a negative impact on the opponent.

Example

HazyFlameBasiltrice-CBLZ-EN-R-1E.png
Also See: Lists of FIRE monsters, FIRE support cards, and anti-FIRE support cards.