Field Spell Card

From Yugipedia
Revision as of 10:23, 30 March 2016 by Becasita (talk | contribs) (Undo revision 3336828 by Sphereacles (talk) As far as I know, it doesn't need to be destroyed. Just manually sent to the Graveyard.)
Jump to: navigation, search
Field Spell Card

Field Icon
Field Icon

Japanese

フィールドほうカード

Japanese (ruby)

フィールドまほうカード

Japanese (base text)

フィールド魔法カード

Japanese (romanized)

Fīrudo Mahō Kādo

Japanese (translated)

Field Magic Card

English

Field Spell Card
Formerly: Field Magic Card

Lists

Field Spell Cards, formerly Field Magic Cards (Japanese: フィールドほうカード Fīrudo Mahō Kādo), have the advantage of being able to change the entire state of play for both you and your opponent's side of the field. They are Spell Speed 1.

Most Fields center around boosting ATK and/or DEF for cards with Specific Attributes or Types. However, many Field Spells have other effects, such as recycling cards ("Madolche Chateau", "The Grand Spellbook Tower"), weakening your opponent's monsters ("Shien's Castle of Mist"), searching monsters and/or swarming the field ("Naturia Forest", "Shrine of Mist Valley", "Scrap Factory") or even preventing the Field from being swarmed ("Summon Breaker"). Most Field Spells affect all players, but some apply their effects only to your cards/side of the Field ("The Seal of Orichalcos", "Mount Sylvania").

Field Spell Cards must be placed in the Field Zone. Since March 21st 2014 for the OCG and July 10th 2014 for the TCG, both players are able to control a single Field Spell Card. Before, it was only possible to have a single Field Spell Card active on either side of the field, and when another one was activated, the previous Field Spell Card would have been destroyed via Game Mechanics.

You may activate a Field Spell Card at any time during your Main Phase; any card that currently occupies that Field Zone must first be sent to the Graveyard in order to activate a new one. You can also choose to Set a Field Spell Card(This doesn't start a chain). Activating a Field Spell Card (from your hand or by flipping it face-up) does start a Chain.

A Field Spell needs to remain on the field to resolve, so their effect(s) are not applied if they are destroyed before they can resolve (for example, if "Mystical Space Typhoon" is chained to that Field Spell Card's activation).

In the Yu-Gi-Oh! Tag Force video games, Field Spell Cards can produce an animation on the Playing Field, such as a soaring bird for "Rising Air Current".

Example

ChickenGame-CORE-EN-SP-1E.png

Trivia