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Fire Formation - Tensen

519 bytes removed, 3 months ago
added Simplified Chinese name/lore
{{Unofficial name|Arabic|Chinese|Croatian}}
{{Unofficial lore|Chinese}}
 
{{CardTable2
| ar_name = رقصة الشعله - تينسين
| zh_name = 炎舞-「天璇」
| hr_name = Plameni Val - Tensen
| fr_name = Formation Feu - Tensen
| de_name = Feuerformation - Tensen
| es_name = Formación de Fuego - Tensen
| ja_name = {{Ruby|炎|えん}}{{Ruby|舞|ぶ}}-「{{Ruby|天|テン}}{{Ruby|璇|セン}}」
| romaji_name = Enbu - "Tensen"
| trans_name = Flame Dance - "Tensen"
| tc_name = 炎舞-「天璇」
| sc_name = 炎舞-天璇-
| image = FireFormationTensen-DL18-EN-R-UE-Purple.png
| card_type = Trap
| property = Continuous
| passcode password = 44920699
| effect_types = Effect, Continuous-like
| lore = When this card is [[activate]]d: [[Target]] 1 [[Beast-Warrior]]-[[Type]] [[Monster Card|monster]] you [[control]]; it gains 700 [[ATK]] until the end of this [[turn]]. (This ATK gain remains even if this card [[leaves the field]].) All Beast-Warrior-Type monsters you control gain 300 ATK.
| it_lore = Quando questa carta viene attivata: scegli come bersaglio 1 mostro di Tipo Guerriero-Bestia che controlli; esso guadagna 700 ATK fino alla End Phase. (Questo guadagno di ATK rimane anche se questa carta lascia il Terreno.) Tutti i mostri di Tipo Guerriero-Bestia che controlli guadagnano 300 ATK.
| es_lore = Cuando esta carta es activada: selecciona 1 monstruo de Tipo Guerrero-Bestia que controles; hasta el final de este turno, éste gana 700 ATK. (Esta ganancia de ATK permanece aún si esta carta deja el Campo). Todos los monstruos de Tipo Guerrero-Bestia que controles ganan 300 ATK.
| pt_lore = Quando este card for ativado: escolha 1 monstro do Tipo Besta-Guerreira que você controla; ele ganha 700 de ATK até a Fase Final. (Este ganho de ATK permanece mesmo que este card deixe o campo.) Todos os monstros do Tipo Besta-Guerreira que você controla ganham 300 de ATK.
| ja_lore = このカードの発動時に、自分フィールド上の獣戦士族モンスター1体を選択する。選択したモンスターの攻撃力はエンドフェイズ時まで700ポイントアップする。また、このカードがフィールド上に存在する限り、自分フィールド上の獣戦士族モンスターの攻撃力は300ポイントアップする。
| ko_lore = 이 카드의 발동시에, 자신 필드 위의 야수전사족 몬스터 1장을 선택한다. 선택한 몬스터의 공격력은 엔드 페이즈시까지 700 포인트 올린다. 또한, 이 카드가 필드 위에 존재하는 한, 자신 필드 위의 야수전사족 몬스터의 공격력은 300 포인트 올린다.
| zh_lore tc_lore = 此卡发动时,选择自己场上一只兽战士族怪兽,直到结束阶段为止,选择的怪兽的攻击力上升700点。只要此卡在场上正面表示,自己场上的兽战士族怪兽的攻击力上升300点。此卡发动时,选择1张我方场上的兽战士族怪兽。被选择怪兽的攻击力直至回合结束时上升700点。此外,只要此卡存在于场上,我方场上的兽战士族怪兽的攻击力上升300点。| sc_lore = ①:以自己场上的1只兽战士族怪兽为对象可以发动此卡。该怪兽的攻击力直至回合结束时为止上升700。<br />②:只要此卡存在于魔法与陷阱区域,自己场上的兽战士族怪兽的攻击力上升300。
| en_sets =
{{Card table set/header|en}}{{Card table set|CBLZ-EN071|; Cosmo Blazer|; Common}}{{Card table set|DL18-EN020|; Duelist League 18 participation cards|; Rare}}{{Card table set/footer}}
| fr_sets =
{{Card table set/header|fr}}{{Card table set|CBLZ-FR071|; Cosmo Blazer|; Common}}{{Card table set|DL18-FR020|; Duelist League 18 participation cards|; Rare}}{{Card table set/footer}}
| de_sets =
{{Card table set/header|de}}{{Card table set|CBLZ-DE071|; Cosmo Blazer|; Common}}{{Card table set|DL18-DE020|; Duelist League 18 participation cards|; Rare}}{{Card table set/footer}}
| it_sets =
{{Card table set/header|it}}{{Card table set|CBLZ-IT071|; Cosmo Blazer|; Common}}{{Card table set|DL18-IT020|; Duelist League 18 participation cards|; Rare}}{{Card table set/footer}}
| pt_sets =
{{Card table set/header|pt}}{{Card table set|CBLZ-PT071|; Cosmo Blazer|; Common}}{{Card table set|DL18-PT020|; Duelist League 18 participation cards|; Rare}}{{Card table set/footer}}
| sp_sets =
{{Card table set/header|sp}}{{Card table set|CBLZ-SP071|; Cosmo Blazer|; Common}}{{Card table set|DL18-SP020|; Duelist League 18 participation cards|; Rare}}{{Card table set/footer}}
| jp_sets =
{{Card table set/header|jp}}{{Card table set|CBLZ-JP071|; Cosmo Blazer|; Common}}{{Card table set/footer}}
| tc_sets =
{{Card table set/header|tc}}{{Card table set|CBLZ-TC071|; Cosmo Blazer|; Common}}{{Card table set/footer}}
| kr_sets =
{{Card table set/header|kr}}{{Card table set|CBLZ-KR071|; Cosmo Blazer; Common|sc_sets = NE01-SC154; Nature Pack: Blazing Heroes; Common}}{{Card table set/footer}}
| supports = Beast-Warrior
| archseries = Fire Formation
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