Difference between revisions of "Hero's Guard"

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|attribute = Trap
 
|attribute = Trap
 
|typest = Normal
 
|typest = Normal
|lore = [[Activate]] only when an opponent's [[Monster Cards|monster]] [[declare]]s an [[attack]].  Any "[[Elemental Hero]]", "[[Destiny Hero]]", or "[[Evil Hero]]" [[Monster|monsters]] you [[control]] cannot be [[destroyed by battle]] by that [[attack]], and by [[Removed from Play|removing]] 1 "[[Elemental Hero]]", "[[Destiny Hero]]", or "[[Evil Hero]]" [[monster]] in your [[Graveyard]] [[Removed from Play|from play]], halve [[Damage#Battle Damage|Battle Damage]] you take from that [[attack]] and [[Draw a Card|draw]] 1 card.
+
|lore = [[Activate]] only when an opponent's [[Monster Cards|monster]] [[declare]]s an [[attack]].  Any "[[Elemental Hero]]", "[[Destiny Hero]]", or "[[Evil Hero]]" [[Monster|monsters]] you [[control]] cannot be [[destroyed by battle]] by that [[attack]], and by [[Removed from Play|removing]] 1 "[[Elemental Hero]]", "[[Destiny Hero]]", or "[[Evil Hero]]" [[monster]] in your [[Graveyard]] [[Removed from Play|from play]], halve the [[Damage#Battle Damage|Battle Damage]] you take from that [[attack]] and [[Draw a Card|draw]] 1 card.
 
|mst1 = Cannot be destroyed by battle
 
|mst1 = Cannot be destroyed by battle
 
|rfp1 = Removes from your Graveyard from play
 
|rfp1 = Removes from your Graveyard from play

Revision as of 00:57, 12 January 2010

Hero's Guard
Back-EN.png
Card type Monster
Attribute TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.

Activate only when an opponent's monster declares an attack. Any "Elemental Hero", "Destiny Hero", or "Evil Hero" monsters you control cannot be destroyed by battle by that attack, and by removing 1 "Elemental Hero", "Destiny Hero", or "Evil Hero" monster in your Graveyard from play, halve the Battle Damage you take from that attack and draw 1 card.