Hex-Sealed Fusion

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Hex-Sealed Fusion

Japanese

融合呪印生物 (ゆうごうじゅいんせいぶつ )

Japanese (ruby)

ゆうごうじゅいんせいぶつ

Japanese (base text)

融合呪印生物

Japanese (romanized)

Yūgō Juin Seibutsu

Japanese (translated)

Fusion Magic Seal Creature

English

Hex-Sealed Fusion

Appears in (sets)
Lists

The Hex-Sealed Fusion monsters are a group of 3 monsters ("The Earth - Hex-Sealed Fusion", "The Dark - Hex-Sealed Fusion" and "The Light - Hex-Sealed Fusion") that can be used as a Fusion Substitute Monsters but can also be used while on the field (without a "Polymerization") and may Tribute itself plus the required Fusion monsters from the field to Special Summon the chosen Fusion Monster, however each Hex-Sealed Fusion can only be used with the correct Attribute Fusion Monster (e.g. "The Light - Hex-Sealed Fusion" can be used to Special Summon "Blue-Eyes Ultimate Dragon", but not "Master of Oz".)

Below are the rulings for the Hex-Sealed Fusion monsters:

  • You can use the first effect of this monster without using its second effect. If you do this, the monster can be used to fusion summon monsters with different attributes. (the Light Hex-Sealed Fusion can be used to Fusion Summon "Master of Oz" etc)
  • If you use the first effect without using the second effect, you can use it while it is in your hand, and while it is in your Graveyard, in the case you use cards like "Dark Calling".