Difference between pages "Infernity" and "Star Cat Straynya"

From Yugipedia
(Difference between pages)
Jump to: navigation, search
(Recommended cards)
 
(Imported revision from yaml-yugipedia. (2023-01-21 18:18:00+00:00))
 
Line 1: Line 1:
{{Cleanup}}
+
{{Unofficial name|English}}
{{Infobox archseries
+
{{Unofficial lore|English}}
| cut_from_names = true
+
{{CardTable2
| image         = InfernityLauncher-TF05-JP-VG.png
+
| ja_name              = スターキャット・ストライニャー
| caption        = "[[Infernity Archfiend]]" and "[[Infernity Avenger]]" in the artwork of "[[Infernity Launcher]]".
+
| romaji_name          = Sutākyatto Sutorainyā
| ja_name        = インフェルニティ
+
| image                 = StarCatStraynya-RDKP12-JP-C.png
| romaji        = Inferuniti
+
| attribute            = DARK
| en_anime      = Infernalty
+
| types                = Beast-Warrior / Fusion / Effect
| fr_name        = Enfernité
+
| level                = 9
| de_name        = Ewig infernal
+
| atk                  = 2900
| it_name        = Demoneterno
+
| def                  = 200
| ko_name        = 인페르니티
+
| fusion_material      =  
| ko_romanized  = Inpereuniti
+
* Cat Claw Girl
| pt_name        = Inférnico/a
+
* Silver-Eyes Star Cat
| es_name        = Inférnico/a
+
| materials            = "[[Cat Claw Girl]]" + "[[Silver-Eyes Star Cat]]"
| other_names    =
+
| requirement           = [[Send]] 1 other card from your [[field]] to the [[Graveyard]].
; Croatian
+
| lore                  = 1 [[face-up]] [[monster]] on your opponent's field loses 2200 [[ATK]]/[[DEF]] until the end of this [[turn]]. Then, if you sent a [[Normal Monster]] with 200 [[original DEF]] to the Graveyard to meet the requirement, you can [[destroy]] 1 [[Spell]]/[[Trap Card]] on your opponent's field.
: Paklovječeni
+
| ja_materials         = 「キャットクロー・ガール」+「銀眼の星猫」
| sets           =
+
| ja_requirement        = このカード以外の自分フィールドのカード1枚を墓地へ送って発動できる。
* [[Yu-Gi-Oh! 5D's World Championship 2009: Stardust Accelerator promotional cards]]
+
| ja_lore              = 相手フィールドの表側表示モンスター1体を選び、その攻撃力・守備力をターン終了時まで2200ダウンする。この効果の条件で元々の守備力が200の通常モンスターを墓地へ送った場合、さらに相手フィールドの魔法・罠カード1枚を選んで破壊できる。
* [[Ancient Prophecy]]
+
| jp_sets              =
* [[Stardust Overdrive]]
+
RD/KP12-JP036; Deck Mod Pack: Double Star of the Assault!!; Common
* [[The Shining Darkness]]
+
| supports              = Normal Monster
| tcg            =
+
| archseries            = Cat (Rush Duel series)
* [[Gold Series 3]]
+
| action                = Sends from field to Graveyard
* [[Photon Shockwave]]
+
| stat_change          =
* [[Cosmo Blazer]]
+
* Your opponent's monsters lose ATK
* [[Duelist Saga]]
+
* Your opponent's monsters lose DEF
* [[Speed Duel: Attack from the Deep]]
+
| m/s/t                =  
| ocg            =
+
* Destroys your opponent's Spell Cards
* [[V Jump Fall 2015 subscription bonus]]
+
* Destroys your opponent's Trap Cards
* [[20th Anniversary Pack 2nd Wave]]
+
| summoning            =
| anime         = [[Yu-Gi-Oh! 5D's]]
+
* 2 Fusion Materials
| manga          = [[Yu-Gi-Oh! 5D's (manga)|Yu-Gi-Oh! 5D's]]
+
* Requires specific Normal Monsters as Fusion Materials
 +
* Requires specific Effect Monsters as Fusion Materials
 +
* Requires only specific monsters as Fusion Materials
 +
| database_id          = 18618
 
}}
 
}}
 
"'''Infernity'''" (インフェルニティ ''Inferuniti''), is an [[archetype]] of [[DARK]] [[Monster Card|monsters]] used by [[Kalin Kessler]] in ''[[Yu-Gi-Oh! 5D's]]''. They consist of monsters whose effects activate when a player has no cards in [[hand]]. In episodes 33 - 35 in the dub of ''Yu-Gi-Oh! 5D's'', the archetype was referred to as "'''Infernalty'''".
 
 
Both "[[Infernity Archfiend (character)|Infernity Archfiend]]" and "[[Infernity Doom Dragon (character)|Infernity Doom Dragon]]" appears as characters in ''[[Yu-Gi-Oh! 5D's World Championship 2011: Over the Nexus]]''.
 
 
== Design ==
 
 
=== Appearance ===
 
"Infernity" monsters' artwork owes much to stereotypical depictions of the "wild west," with cards such as "[[Infernity Archfiend]]", "[[Infernity Necromancer]]", and "[[Infernity Mirage]]" alluding to the Native Americans, while cards like "[[Infernity Avenger]]", "[[Infernity Randomizer]]", and "[[Infernity Launcher]]" (whose original Japanese name was "Infernity Gun") relate to cowboys. The "Infernity" monsters that debuted in the [[Yu-Gi-Oh! 5D's (manga)|manga]], including "[[Infernity Knight|Knight]]," "[[Infernity General|General]]," and "[[Infernity Archer|Archer]]", instead follow a medieval theme.
 
 
=== Etymology ===
 
"Infernity" is a portmanteau of the words "Infernal/Inferno" and "Infinity".
 
 
==Playing style==
 
The deck relies on an empty hand. Using [[discard]]ing effects like "[[Dark Grepher]]" and "[[Summoner Monk]]" is the fastest way to empty your hand while setting up your Graveyard for cards like "[[Infernity Launcher]]", "[[Infernity Necromancer]]" and "[[Infernity Avenger]]".
 
 
The "Infernity" Deck received some major boosts with the advent of Xyz monsters. The first is "[[Leviair the Sea Dragon]]", which can be made with two "Infernity Necromancer"s, two "[[Tour Guide From the Underworld]]"s, or a combination of the two. "[[Hundred Eyes Dragon]]" or "[[Infernity Break]]" can banish "Infernity Mirage" with its effect, and "Leviair the Sea Dragon" can then revive the "Infernity Mirage" for a Synchro Summon and an "Infernity Archfiend" search, as the restriction on its Special Summon only applies to the Graveyard.
 
 
"[[Void Ogre Dragon]]" and "[[Beelze of the Diabolic Dragons]]" are welcome additions to the "Infernity" arsenal of Level 8 Synchro monsters, having great synergy with the deck and able to fend off threats such as "[[Dark Hole]]" and most common defensive traps.
 
 
Lastly, "Infernity" Decks serve as a great engine to easily Summon all of the "[[Red Dragon Archfiend (archetype)|Red Dragon Archfiend]]", including "[[Red Nova Dragon]]", "[[Hot Red Dragon Archfiend Abyss]]" and "[[Hot Red Dragon Archfiend Bane]]", possibly even in one turn.
 
 
With the release of ''[[The Shining Darkness]]'', the "Infernity" archetype's strategy became Graveyard-centric. Because the most common way of emptying the hand is through discarding effects, the Graveyard should load up very quickly with "Infernities" to Special Summon with the effects of "[[Infernity Mirage]]", "[[Infernity Necromancer]]" and "[[Infernity Launcher]]". As a bonus, "[[Infernity Avenger]]" can Special Summon itself from the Graveyard in response to the destruction of an "Infernity," maintaining field advantage while also potentially returning as a level 3+ Tuner.
 
 
A well-built "Infernity" Deck can churn out several powerful [[Synchro Monsters]] and [[Xyz Monsters]] per turn. "[[Infernity Launcher]]" can allow for even more Synchro Summons and Xyz Summons via a combination of "[[Infernity Necromancer]]", "[[Infernity Archfiend]]", and/or "[[Infernity Avenger]]".
 
 
"[[Infernity Mirage]]" can Tribute itself to Special Summon two more "Infernity" monsters from the Graveyard, for yet another Synchro Monster or an Xyz, if need be. Namely "Leviair the Sea Dragon"
 
 
Another good [[Synchro Monster]] is "[[Hundred Eyes Dragon]]": its ability essentially makes it a fourth copy of any "Infernity" monster, provided it exists in the Graveyard. Normally, you will use its effect to copy either "[[Infernity Necromancer]]" or "[[Infernity Mirage]]", which will let you Summon back other Infernity monsters in your Graveyard to gain further advantage. If usng Mirage - make sure the latter was Properly Synchro Summoned so you waste not much time summoning it back.
 
 
===Strengths===
 
The most noticeable strength of an "Infernity" Deck is its easy Synchro Summoning and Xyz Summoning capabilities.  The archetype also boasts its own [[Counter Trap Card]] in the form of "[[Infernity Barrier]]"- a card that can [[Negate]] virtually anything- as well as its own [[Normal Trap Card]] in "[[Infernity Break]]" which takes care of any threats that Infernity Barrier cannot handle. "Infernity" decks create long chains of Synchro and/or Xyz Summons, which concludes with up to three primed "Infernity Barriers" and "Infernity Breaks" backing a field of powerful Synchro and/or Xyz Monsters. This set up is nearly invincible if achieved.
 
 
===Weaknesses===
 
"Infernities", despite their enormous Synchro Summoning and Xyz Summoning capability, have a number of crucial weaknesses.
 
* Cards that lock your Graveyard or [[Monster effect]], like "[[Macro Cosmos]]", "[[Dimensional Fissure]]", "[[Necrovalley]]", "[[Shadow-Imprisoning Mirror]]" and "[[Skill Drain]]" are major threats, with "[[Rivalry of Warlords]]"  or "[[Royal Decree]]" as minor threats.
 
 
* Card that lock your [[Extra Deck]], like "[[Domain of the True Monarchs]]", "[[Artifact Scythe]]" and "[[Dragon Buster Destruction Sword]]" are as troublesome as the above cards.
 
** Without a strong [[Extra Deck]], "Infernities" are a fairly weak archetype, with their most powerful non-Synchro card being "[[Infernity General]]," sporting 2700 ATK with no restriction of Summon.
 
 
* Nukes, such as "[[Judgment Dragon]]", "[[Black Rose Dragon]]" or "[[Evilswarm Exciton Knight]]" will almost completely shut you down, as you would have no cards in the hand for a comeback.
 
 
===Post-September 2010===
 
After the September 2010 Forbidden list's restriction on "[[Infernity Launcher]]", the "Infernity" Deck began to lean on its control aspect. "[[Infernity Avenger]]" replaced "[[Infernity Beetle]]" as the deck's primary [[Tuner]]. It allows "Infernities" to Summon level 8 Synchro monsters with relative ease, which, without the [[OTK]] potential offered by a full play-set of "[[Infernity Launcher]]", is necessary for the deck's continued viability.
 
 
Given that, "[[Hundred Eyes Dragon]]" is arguably the most important Synchro monster in the "Infernity" arsenal. As touched upon, it can banish "[[Infernity Mirage]]," copy its effect, and then Special Summon "[[Infernity Archfiend]]" and "[[Infernity Necromancer]]". This triggers a search out of "[[Infernity Archfiend]]", usually for "[[Infernity Barrier]]", "[[Infernity Launcher]]", or "[[Infernity Mirage]]". Then, "[[Infernity Necromancer]]" Special Summons "[[Infernity Avenger]]", which is used to [[Synchro Summon]] for another Level 8 Synchro monster. Note that this monster could be another "[[Hundred Eyes Dragon]]", which would restart this cycle with the addition of a set "[[Infernity Barrier]]." These loops are best finished with "[[Infernity Doom Dragon]]": not only a 3000 ATK beatstick equipped with a [[Burn]] and destruction effect, but more importantly, an "Infernity" monster with which to fulfill the activation requirement of "Barrier."
 
 
"[[Stygian Street Patrol]]" has some synergy with the deck, although it can be a bit slow if drawn as opposed to being sent straight from the Deck to the Graveyard. It acts as a Special Summon outlet for "[[Infernity Archfiend]]" if it's the last card in hand, and as a means of barraging an opponent with Synchro monsters by Special Summoning an "[[Infernity Mirage]]" searched by "[[Infernity Archfiend]]" after a Normal Summon.
 
 
===Recommended cards===
 
{{Decklist|Recommended cards
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 
 
|effect monsters =
 
* [[Infernity Archfiend]]
 
* [[Infernity General]]
 
* [[Infernity Mirage]]
 
* [[Infernity Necromancer]]
 
* [[Infernity Patriarch]]
 
* [[Armageddon Knight]]
 
* [[Dark Grepher]]
 
* [[Stygian Street Patrol]]
 
 
|tuner monsters =
 
* [[Infernity Avenger]]
 
* [[Infernity Beetle]]
 
* [[Destrudo the Lost Dragon's Frisson]]
 
* [[Stygian Security]]
 
 
|synchro monsters =
 
* [[Infernity Doom Dragon]]
 
* [[Void Ogre Dragon]]
 
* [[Hundred Eyes Dragon]]
 
* [[Scarlight Red Dragon Archfiend]]
 
* [[Stygian Sergeants]]
 
 
|xyz monsters =
 
* [[Leviair the Sea Dragon]]
 
 
|link monsters =
 
* [[Isolde, Two Tales of the Noble Knights]]
 
* [[Linkuriboh]]
 
* [[Wee Witch's Apprentice]]
 
 
|spells =
 
* [[Infernity Launcher]]
 
* [[Void Calamity]]
 
* [[Card of Demise]]
 
* [[Foolish Burial]]
 
* [[Into the Void]]
 
* [[One for One]]
 
* [[Polymerization]]
 
* [[Reinforcement of the Army]]
 
 
|traps =
 
* [[Infernity Barrier]]
 
* [[Infernity Break]]
 
* [[Back to the Front]]
 
* [[Trap Trick]]
 
}}
 
 
===Official Deck===
 
{{Decklist|Reasoning-Gate Infernity<ref>https://ygorganization.com/ocg-duelist-festival-2016-obelisk-force-deck-recipes/</ref>
 
|effect monsters =
 
* [[Archfiend Heiress]]
 
* [[Dark Grepher]]
 
* [[Infernity Archer]]
 
* [[Infernity Archfiend]] x3
 
* [[Infernity Patriarch]]
 
* [[Infernity General]]
 
* [[Infernity Mirage]] x3
 
* [[Infernity Necromancer]] x3
 
* [[Stygian Street Patrol]]
 
|tuner monsters =
 
* [[Infernity Avenger]] x2
 
|synchro monsters =
 
* [[Beelzeus of the Diabolic Dragons]]
 
* [[Clear Wing Synchro Dragon]]
 
* [[Hi-Speedroid Puzzle]]
 
* [[Hundred Eyes Dragon]] x2
 
* [[Infernity Doom Dragon]]
 
* [[Nirvana High Paladin]]
 
* [[Trishula, Dragon of the Ice Barrier]]
 
* [[Void Ogre Dragon]] x2
 
|xyz monsters =
 
* [[Dark Rebellion Xyz Dragon]]
 
* [[Leviair the Sea Dragon]]
 
* [[Number 39: Utopia]]
 
* [[Number 101: Silent Honor ARK]]
 
* [[Number S39: Utopia the Lightning]]
 
|spells =
 
* [[Dark Hole]]
 
* [[Foolish Burial]]
 
* [[Harpie's Feather Duster]]
 
* [[Infernity Launcher]]
 
* [[Monster Reborn]]
 
* [[Mystical Space Typhoon]] x3
 
* [[One for One]]
 
* [[Reasoning]]
 
|traps =
 
* [[Compulsory Evacuation Device]] x2
 
* [[Fiendish Chain]] x2
 
* [[Infernity Barrier]] x3
 
* [[Infernity Break]] x3
 
* [[Infernity Inferno]]
 
* [[Solemn Judgment]]
 
}}
 
 
== Trivia ==
 
* This deck has great symbolance with its user in the anime, [[Kalin Kessler]]'s mindset. Kalin believes he must pay for his wrongdoings, and "fate" determines whether or not he will win. He largely determines his win or loss off his topdecks, as he must have no cards in his hand when playing this deck. This can be well said about the playstyle of "[[Infernity]]" decks, as it is an almost guaranteed win if you draw a good hand, but you will likely lose very quickly if you draw a bad hand and are unable to empty it fast enough, unless you topdeck an extremely lucky card such as "[[Infernity Archfiend]]" while having an empty hand.
 
 
* In the manga, Kalin sometimes refers to his monsters as "Purgatory" monsters rather than "Infernity".
 
 
* The handless effect of the "Infernity" archetype is identical to the "Hellbent" effect of the "Rakdos" related cards from Magic: The Gathering.
 
** Additionally, the "Rakdos" cards use Red/Fire and Black/Darkness mana, while "Infernity" monsters are DARK-Attribute monsters and their artwork generally depicts them in some fiery location.
 
 
== References ==
 
<references />
 
 
{{Archseries navbox}}
 
{{Archseries navbox (anime)}}
 
{{Archseries navbox (manga)}}
 
{{Archseries navbox (Duel Links)}}
 
 
[[Category:TCG and OCG archetypes]]
 

Revision as of 09:56, 20 March 2023

Star Cat Straynya
Japanese
スターキャット・ストライニャー
Rōmaji
Sutākyatto Sutorainyā
StarCatStraynya-RDKP12-JP-C.png
Card type Monster
Attribute DARK
Types Beast-Warrior / Fusion / Effect
Level 9 CG Star.svgCG Star.svgCG Star.svgCG Star.svgCG Star.svgCG Star.svgCG Star.svgCG Star.svgCG Star.svg
ATK / DEF 2900 / 200
Status
"Cat Claw Girl" + "Silver-Eyes Star Cat"
[REQUIREMENT]
Send 1 other card from your field to the Graveyard.
[EFFECT]
1 face-up monster on your opponent's field loses 2200 ATK/DEF until the end of this turn. Then, if you sent a Normal Monster with 200 original DEF to the Graveyard to meet the requirement, you can destroy 1 Spell/Trap Card on your opponent's field.

Search categories

Other languages

Language NameCard text
Japanese スターキャット・ストライニャー「キャットクロー・ガール」+「銀眼の星猫」
じょうけん
このカード以外の自分フィールドのカード1枚を墓地へ送って発動できる。
こう
相手フィールドの表側表示モンスター1体を選び、その攻撃力・守備力をターン終了時まで2200ダウンする。この効果の条件で元々の守備力が200の通常モンスターを墓地へ送った場合、さらに相手フィールドの魔法・罠カード1枚を選んで破壊できる。
Sutākyatto Sutorainyā

Sets

Japanese

ReleaseNumberSetJapanese nameRarity
2023-01-21RD/KP12-JP036Deck Mod Pack: Double Star of the Assault!!デッキかいぞうパック きょうしゅうのダブルスター!!Common