Difference between revisions of "Lumenize"
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| effect_types = Activation requirement, Effect | | effect_types = Activation requirement, Effect | ||
| lore = When an opponent's [[Monster Card|monster]] [[declare]]s an [[attack]]: [[Target]] the attacking monster; [[negate]] the attack, and 1 [[face-up]] [[LIGHT]] monster you [[control]] gains [[ATK]] equal to that target's ATK, until your next [[End Phase]]. | | lore = When an opponent's [[Monster Card|monster]] [[declare]]s an [[attack]]: [[Target]] the attacking monster; [[negate]] the attack, and 1 [[face-up]] [[LIGHT]] monster you [[control]] gains [[ATK]] equal to that target's ATK, until your next [[End Phase]]. | ||
− | | fr_lore | + | | fr_lore = Lorsqu'un monstre de votre adversaire déclare une attaque : ciblez le monstre attaquant ; annulez l'attaque, et jusqu'à votre prochaine End Phase, 1 monstre LUMIÈRE face recto que vous contrôlez gagne une ATK égale à l'ATK de la cible. |
| de_lore = Wenn ein Monster deines Gegners einen Angriff deklariert: Wähle das angreifende Monster; annuliere den Angriff und 1 offenes LICHT Monster, das du kontrollierst, erhält bis zu deiner nächsten End Phase ATK in Höhe der ATK des gewählten Ziels. | | de_lore = Wenn ein Monster deines Gegners einen Angriff deklariert: Wähle das angreifende Monster; annuliere den Angriff und 1 offenes LICHT Monster, das du kontrollierst, erhält bis zu deiner nächsten End Phase ATK in Höhe der ATK des gewählten Ziels. | ||
| it_lore = Quando un mostro dell'avversario dichiara un attacco: [[Target|scegli come bersaglio]] il mostro attaccante; annulla l'attacco, e 1 mostro [[LIGHT|LUCE]] scoperto che [[control]]li guadagna ATK pari all'ATK di quel bersaglio, fino alla tua prossima [[End Phase]]. | | it_lore = Quando un mostro dell'avversario dichiara un attacco: [[Target|scegli come bersaglio]] il mostro attaccante; annulla l'attacco, e 1 mostro [[LIGHT|LUCE]] scoperto che [[control]]li guadagna ATK pari all'ATK di quel bersaglio, fino alla tua prossima [[End Phase]]. | ||
| pt_lore = Quando um monstro de seu oponente declarar um ataque: escolha o monstro atacante; negue o ataque, e 1 monstro de LUZ de face para cima que você controla ganha ATK igual ao ATK do alvo, até a sua próxima Fase Final. | | pt_lore = Quando um monstro de seu oponente declarar um ataque: escolha o monstro atacante; negue o ataque, e 1 monstro de LUZ de face para cima que você controla ganha ATK igual ao ATK do alvo, até a sua próxima Fase Final. | ||
− | | es_lore | + | | es_lore = Cuando un monstruo de tu adversario declara un ataque: selecciona al monstruo atacante; niega el ataque, y 1 monstruo de LUZ boca arriba que controles gana ATK igual al ATK de ese objetivo, hasta tu próxima End Phase. |
| ja_lore = 相手モンスターの攻撃宣言時に発動する事ができる。相手モンスター1体の攻撃を無効にし、その相手モンスターの攻撃力分だけ、自分フィールド上に表側表示で存在する光属性モンスター1体の攻撃力を、次の自分のエンドフェイズ時までアップする。 | | ja_lore = 相手モンスターの攻撃宣言時に発動する事ができる。相手モンスター1体の攻撃を無効にし、その相手モンスターの攻撃力分だけ、自分フィールド上に表側表示で存在する光属性モンスター1体の攻撃力を、次の自分のエンドフェイズ時までアップする。 | ||
| ko_lore = 상대 몬스터의 공격 선언시에 발동할 수 있다. 상대 몬스터 1장의 공격을 무효로 하고, 그 상대 몬스터의 공격력만큼, 자신 필드 위에 앞면 표시로 존재하는 빛 속성 몬스터 1장의 공격력을, 다음 자신의 엔드 페이즈시까지 올린다. | | ko_lore = 상대 몬스터의 공격 선언시에 발동할 수 있다. 상대 몬스터 1장의 공격을 무효로 하고, 그 상대 몬스터의 공격력만큼, 자신 필드 위에 앞면 표시로 존재하는 빛 속성 몬스터 1장의 공격력을, 다음 자신의 엔드 페이즈시까지 올린다. |
Revision as of 04:07, 10 May 2019
Lumenize
- Japanese
光子化 - Base
- 光子化
- Kana
- フォトナイズ
- Rōmaji
- Fotonaizu
- Translated
- Photonize
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Search categories
- Stat changes
- Your monsters gain ATK
- Attack categories
- Negates attacks
- Miscellaneous
- Female
Other languages
Language | Name | Card text |
---|---|---|
French | Lumièrisation | Lorsqu'un monstre de votre adversaire déclare une attaque : ciblez le monstre attaquant ; annulez l'attaque, et jusqu'à votre prochaine End Phase, 1 monstre LUMIÈRE face recto que vous contrôlez gagne une ATK égale à l'ATK de la cible. |
German | Erleuchten | Wenn ein Monster deines Gegners einen Angriff deklariert: Wähle das angreifende Monster; annuliere den Angriff und 1 offenes LICHT Monster, das du kontrollierst, erhält bis zu deiner nächsten End Phase ATK in Höhe der ATK des gewählten Ziels. |
Italian | Lumenizzare | Quando un mostro dell'avversario dichiara un attacco: scegli come bersaglio il mostro attaccante; annulla l'attacco, e 1 mostro LUCE scoperto che controlli guadagna ATK pari all'ATK di quel bersaglio, fino alla tua prossima End Phase. |
Portuguese | Lumenizar | Quando um monstro de seu oponente declarar um ataque: escolha o monstro atacante; negue o ataque, e 1 monstro de LUZ de face para cima que você controla ganha ATK igual ao ATK do alvo, até a sua próxima Fase Final. |
Spanish | Luminizar | Cuando un monstruo de tu adversario declara un ataque: selecciona al monstruo atacante; niega el ataque, y 1 monstruo de LUZ boca arriba que controles gana ATK igual al ATK de ese objetivo, hasta tu próxima End Phase. |
Japanese | 相手モンスターの攻撃宣言時に発動する事ができる。相手モンスター1体の攻撃を無効にし、その相手モンスターの攻撃力分だけ、自分フィールド上に表側表示で存在する光属性モンスター1体の攻撃力を、次の自分のエンドフェイズ時までアップする。 | |
Fotonaizu | ||
Photonize | ||
Korean | 광자화 | 상대 몬스터의 공격 선언시에 발동할 수 있다. 상대 몬스터 1장의 공격을 무효로 하고, 그 상대 몬스터의 공격력만큼, 자신 필드 위에 앞면 표시로 존재하는 빛 속성 몬스터 1장의 공격력을, 다음 자신의 엔드 페이즈시까지 올린다. |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Lumenize (anime) | Anime | 2011-07-11 |
Lumenize (Duel Links) | Yu-Gi-Oh! Duel Links | 2021-01-31 |
Lumenize (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |
Lumenize (Cross Duel) | Yu-Gi-Oh! Cross Duel | 2022-12-27 |
Categories:
- ((Unofficial name)) or ((Unofficial lore)) transclusions with an unrecognized language
- Old-style ((Unofficial name)) or ((Unofficial lore)) usage
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing rarities
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- Cards with a Portuguese name but no listed Portuguese release
- Cards with a Portuguese lore but no listed Portuguese release
- ((CardTable2)) transclusions using unknown parameters