Module:Limitation status list

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Revision as of 15:27, 5 December 2023 by Deltaneos (talk | contribs) (allow for notes after the previous status)
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-- Shell object for the list itself
local List = {
	name = nil,
	medium = nil,
	locality = nil,
	startDate = nil,
	prev = nil,
	next = nil,
	items = {},

	-- If there is a column for non-English names
	-- The text to display in the column heading
	localColumnHeading = nil,
	-- The name of the SMW property to find the names in
	localColumnProperty = nil,

	errors = {}
}

-- Shell object for an item in the list
local ListItem = {
	-- Link to card page. `nil` if not a specific card
	card = nil,
	-- Name of the card page, if applicable
	cardName = nil,
	localCardName = nil,
	-- Final text to display in the cell
	displayText = nil,
	cardType = nil,
	status = nil,
	prevStatus = nil,
	prevStatusNote = nil
}

-- Main function that gets invoked
-- Create a new list from the user input, then render it
function List.list(frame)
	-- Get the template parameters
	local args = frame:getParent().args

	local l = List:new(args)
	return l:render()
end

-- Create a new instance of a list
-- @param args table
-- @return List
function List:new(args)
	local l = mw.clone(List)

	l:setData(args or {})

	return l
end

-- Main function for setting data for the list
-- @param args table - data from the user input
function List:setData(args)
	self.name = args.name or mw.title.getCurrentTitle().text
	self.medium = args.medium
	self.locality = args.locality
	self.startDate = args.start_date
	self.prev = args.prev
	self.next = args.next
	self:setLocalisationAttributes()

	self.items = {}
	self:addItems('Forbidden', args.forbidden)
	self:addItems('Limited', args.limited)
	self:addItems('Semi-Limited', args.semi_limited)
	self:addItems('Unlimited', args.no_longer_on_list)

	self:setSmwData()
end

function List:setLocalisationAttributes()
	if (
		self.locality == 'Simplified Chinese' or
		self.locality == 'Traditional Chinese' or
		self.locality == 'Japanese' or
		self.locality == 'Korean'
	) then
		self.localColumnHeading = self.locality
		self.localColumnProperty = self.locality .. ' name'

	elseif self.medium == 'OCG' or self.medium == 'Yu-Gi-Oh! Official Card Game' then
		self.localColumnHeading = 'Japanese'
		self.localColumnProperty = 'Japanese name'

	else
		self.localColumnHeading = nil
		self.localColumnProperty = nil
	end
end

-- Add items based on user input
-- @param status string
-- @param listInput string
function List:addItems(status, listInput)
	-- Exit early if there is no input
	if not isFilled(listInput) then return end

	-- Split the input by new line and loop through each line
	local listItems = mw.text.split(listInput, '\n')

	for _, line in pairs(listItems) do
		-- Split the line input by `//` and get data from each piece
		local lineData = mw.text.split(line, '%s*//%s*')

		-- Extract data from content after the `//`
		local itemText = lineData[1]
		local options = lineData[2]
		local prevStatus = options and options:match('prev::([^;]*)')
		local prevStatusNote = options and options:match('prev-note::([^;]*)')

		-- Create a new list item object
		local listItem = mw.clone(ListItem)

		listItem.status = status
		listItem.prevStatus = prevStatus
		listItem.prevStatusNote = prevStatusNote
		listItem.displayText = itemText

		-- Assume it's a card if there's no manual link syntax
		local isCard = not itemText:find('%[%[')

		-- If it's a card, look up the card's data and fill in more of the attributes
		if isCard then
			local cardData = self:lookupCardData(itemText)

			if (not cardData) then
				table.insert(self.errors, 'Failed to look up details for card: "' .. itemText .. '"')
			end

			listItem.card          = itemText
			listItem.cardName      = cardData and cardData.name      or itemText
			listItem.localCardName = cardData and cardData.localName or ''
			listItem.cardType      = cardData and cardData.cardType
			listItem.displayText   = '"[[' .. listItem.card .. '|' .. listItem.cardName .. ']]"'
		end

		-- Add the card to the list
		table.insert(self.items, listItem)
	end
end

function List:setSmwData()
	mw.smw.set({
		['Effective date'] = self.startDate,
		['Medium']         = self.medium,
		['Release']        = self.medium,
		['Locality']       = self.locality,
		['Page type']      = 'Status list'
	})

	-- Go through each list item to add a subobject
	for _, item in pairs(self.items) do
		-- If it's not a card, don't store any data
		if (not item.card) then return end

		mw.smw.subobject({
			'List contains = ' .. item.card,
			'Status        = ' .. item.status,
		})
	end
end

-- Find data on a card by suppyling its name
function List:lookupCardData(pageName)
	local queryParams = {
		'[[' .. pageName  .. ']]',
		'?English name = name',
		'?Card type#   = cardType',
	}

	if (self.localColumnProperty) then
		table.insert(queryParams, '?' .. self.localColumnProperty .. ' = localName')
	end

	local cardData = mw.smw.ask(queryParams)

	return cardData and cardData[1] or nil
end

-- Filter a list's `cards` attribute by a status
-- @return table
function List:getItemsByStatus(status)
	-- New array to contain list items with just the specified status
	local filteredItems = {}

	-- Loop through the list of all cards
	for _, item in pairs(self.items) do
		-- If the item has the specified status, add it to the new array
		if (item.status == status) then
			table.insert(filteredItems, item)
		end
	end

	return filteredItems
end

-- Render the overall output
-- @return string
function List:render()
	local output = ''
	output = output .. self:renderErrors()
	output = output .. self:renderNavigation()
	output = output .. self:renderStatusList('Forbidden')
	output = output .. self:renderStatusList('Limited')
	output = output .. self:renderStatusList('Semi-Limited')
	output = output .. self:renderStatusList('Unlimited', 'No longer on list')
	output = output .. self:renderCategories()

	return output
end

function List:renderErrors()
	-- Exit early with empty string if there are no errors.
	if (#self.errors == 0) then return '' end;

	local output = '<div style="color: #d33;">'
	output = output .. '\nThis list contains the following issues:\n'

	for _, error in pairs(self.errors) do
		output = output .. '\n* ' ..  error .. ''
	end

	output = output .. '\n</div>'

	return output
end

-- Render the navigation section
-- @return string
function List:renderNavigation()
	-- If prev and next are both empty, don't show a navigation menu
	if (not isFilled(self.prev) and not isFilled(self.next)) then
		return ''
	end

	local currText = self:pageNameToShortName(self.name)
	local prevText = self.prev and ('← [[' .. self.prev .. '|' .. self:pageNameToShortName(self.prev) .. ']]') or '&nbsp;'
	local nextText = self.next and ('[[' .. self.next .. '|' .. self:pageNameToShortName(self.next) .. ']] →') or '&nbsp;'

	local output = '<div class="toccolours" style="clear: both; display: flex; margin-bottom: .5em;">'
	output = output .. '<div style="flex: 1; text-align: left;">' .. prevText .. '</div>'
	output = output .. '<div style="flex: 1; text-align: center;">' .. currText .. '</div>'
	output = output .. '<div style="flex: 1; text-align: right;">' .. nextText .. '</div>'
	output = output .. '</div>'

	return output
end

-- Convert a page name to a short name
-- e.g. "March 2020 Lists (Duel Links)" -> "March 2020 Lists"
-- e.g. "OCG April 2014 Lists" -> "April 2014 Lists"
-- @param pageName string
-- @return string
function List:pageNameToShortName(pageName)
	-- Strip out disambiguation text
	local shortName = mw.text.split(pageName, ' %(')[1]

	-- Remove mention of the medium
	shortName = shortName:gsub(self.medium, '')

	-- Clear any leading/trailing spaces
	return mw.text.trim(shortName)
end

function List:renderCategories()
	-- Don't render any categories if this is outside of the main namespace
	if (isFilled(mw.title.getCurrentTitle().nsText)) then return '' end

	local output = '[[Category:' .. (self.region or '') .. ' ' .. (self.medium or '') .. ' Forbidden & Limited Lists]]'

	if (#self.errors > 0) then
		output = output .. '[[Category:Pages with validation errors]]'
	end

	return output
end

-- Render a section with a list fora given status
-- @param status string
-- @param heading status - The text to appear in the heading, if different than the status
-- @return string
function List:renderStatusList(status, heading)
	-- Get all list items for the given status
	local items = self:getItemsByStatus(status)

	-- If there are no cards, return empty string and end early
	if (#items == 0) then return '' end

	local heading = mw.html.create('h2'):wikitext(heading or status)
	local list = mw.html.create('table'):addClass('wikitable sortable')

	local headingRow = list:tag('tr')
	headingRow:tag('th'):wikitext('Card')
	if self.localColumnHeading then
		headingRow:tag('th'):wikitext(self.localColumnHeading)
	end
	headingRow:tag('th'):wikitext('Card type')
	headingRow:tag('th'):wikitext('Status')
	headingRow:tag('th'):wikitext('Changes')

	for _, item in pairs(items) do
		local cardTypeLink = item.cardType
			and ('[[' .. item.cardType .. '|' .. string.gsub(item.cardType, ' Card', '') .. ']]')
			or ''

		-- Form the CSS class that styles the cells in the status column
		local statusClass = 'status-' .. (item.status):lower()

		local row = list:tag('tr')
		row:tag('td'):wikitext(item.displayText)
		if self.localColumnHeading then
			row:tag('td'):wikitext(item.localCardName)
		end
		row:tag('td'):wikitext(cardTypeLink)
		row:tag('td'):addClass(statusClass):wikitext('[[' .. item.status .. ']]')
		row:tag('td'):wikitext(
			(item.prevStatus and 'was [[' .. item.prevStatus .. ']]' or '') ..
			(item.prevStatusNote or '')
		)
	end

	return tostring(heading) .. tostring(list)
end

-- Check if something has been filled out
-- i.e. check that it's neither `nil` nor empty string
-- @param value mixed
-- @return bool
function isFilled(value)
	return value ~= nil and value ~= ''
end

return List