Difference between revisions of "Main Phase 1"

From Yugipedia
Jump to: navigation, search
Line 1: Line 1:
 
{{Turn Structure}}
 
{{Turn Structure}}
  
In '''Main Phase 1''' (メインフェイズ1, Meinfeizu Wan), the [[Turn Player]] may:
+
In '''Main Phase 1''' (メインフェイズ1, Meinfeizu Ichi), the [[Turn Player]] may:
  
 
* [[Normal Summon]], [[Tribute Summon]], or [[Set]] a monster.
 
* [[Normal Summon]], [[Tribute Summon]], or [[Set]] a monster.

Revision as of 13:23, 19 January 2013

Draw PhaseStandby PhaseMain Phase 1Battle PhaseMain Phase 2End PhaseStart StepBattle StepDamage StepEnd StepTurn Structure Chart
Order of a turn.

In Main Phase 1 (メインフェイズ1, Meinfeizu Ichi), the Turn Player may:

If a particular monster wasn't Summoned this turn, the Turn Player can flip it face-down using its effect (such as with "Guardian Sphinx" or "Swarm of Scarabs"), and then perform a manual Flip Summon on it, since the rules state that only one manual Battle Position change may be performed per turn; Battle Position changes by effects do not count towards this.

After Main Phase 1 has ended, the Turn Player may choose to enter the Battle Phase. If he/she chooses not to, the player automatically proceeds to the End Phase (he/she may NOT enter Main Phase 2).