Difference between revisions of "Metal Reflect Slime"

From Yugipedia
Jump to: navigation, search
(PLEASE use this template instead of just Reconstructed lore if there exists any potentially visible lore that has not yet been transcribed)
m
Line 1: Line 1:
 
{{Unofficial name|Chinese|Croatian|Irish|Thai|Vietnamese}}
 
{{Unofficial name|Chinese|Croatian|Irish|Thai|Vietnamese}}
 
{{Unofficial lore|Portuguese}}
 
{{Unofficial lore|Portuguese}}
{{Lore in need of transcription|anime|MetalReflectSlime-JP-Anime-DM.png}}
 
  
 
{{CardTable2
 
{{CardTable2
Line 24: Line 23:
 
|effect = Effect, Condition, Continuous
 
|effect = Effect, Condition, Continuous
 
|lore = [[Special Summon]] this card in [[Defense Position]] as an [[Effect Monster]] ([[Aqua]]-[[Type]]/[[WATER]]/[[Level]] 10/[[ATK]] 0/[[DEF]] 3000). (This card is also still a [[Trap Card]].) This card cannot [[attack]].
 
|lore = [[Special Summon]] this card in [[Defense Position]] as an [[Effect Monster]] ([[Aqua]]-[[Type]]/[[WATER]]/[[Level]] 10/[[ATK]] 0/[[DEF]] 3000). (This card is also still a [[Trap Card]].) This card cannot [[attack]].
[frlore = Invoquez Spécialement cette carte en Position de Défense commme un Monstre à Effet (Type Aqua/EAU/Niveau 10/ATK 0/DEF 3000). (Cette carte est toujours aussi une Carte Piège.) Cette carte ne peut pas attaquer.
+
|frlore = Invoquez Spécialement cette carte en Position de Défense commme un Monstre à Effet (Type Aqua/EAU/Niveau 10/ATK 0/DEF 3000). (Cette carte est toujours aussi une Carte Piège.) Cette carte ne peut pas attaquer.
 
|delore = Beschwöre diese Karte als Spezialbeschwörung als Effektmonster (Typ Aqua/WASSER/Stufe 10/ATK 0/DEF 3000) in die Verteidigungsposition. (Diese Karte ist zusätzlich weiterhin eine Fallenkarte.) Diese Karte kann nicht angreifen.
 
|delore = Beschwöre diese Karte als Spezialbeschwörung als Effektmonster (Typ Aqua/WASSER/Stufe 10/ATK 0/DEF 3000) in die Verteidigungsposition. (Diese Karte ist zusätzlich weiterhin eine Fallenkarte.) Diese Karte kann nicht angreifen.
 
|itlore = Evoca Specialmente questa carta in Posizione di Difesa come Mostro con Effetto (Tipo Acqua/ACQUA/Livello 10/ATK 0/DEF 3000). (Questa carta è ancora anche una Carta Trappola.) Questa carta non può attaccare.
 
|itlore = Evoca Specialmente questa carta in Posizione di Difesa come Mostro con Effetto (Tipo Acqua/ACQUA/Livello 10/ATK 0/DEF 3000). (Questa carta è ancora anche una Carta Trappola.) Questa carta non può attaccare.
Line 30: Line 29:
 
|jplore = このカードは発動後モンスターカード(水族・水・星10・攻0/守3000)となり、自分のモンスターカードゾーンに守備表示で特殊召喚する。このカードは攻撃をする事ができない。(このカードは罠カードとしても扱う)
 
|jplore = このカードは発動後モンスターカード(水族・水・星10・攻0/守3000)となり、自分のモンスターカードゾーンに守備表示で特殊召喚する。このカードは攻撃をする事ができない。(このカードは罠カードとしても扱う)
 
|mangalore = [[Activate]]d when a player's [[Life Points]] are reduced by more than half by an opponent's [[Monster Card|monster]]. After activation, this card is treated as a [[Normal Monster]] Card with [[DEF]] equal to 3/4 of the opponent monster's [[ATK]], and is [[Special Summon]]ed to your [[Monster Card Zone]]. The "[[Slime Token]]" takes on the form of the enemy monster. It cannot [[attack]].
 
|mangalore = [[Activate]]d when a player's [[Life Points]] are reduced by more than half by an opponent's [[Monster Card|monster]]. After activation, this card is treated as a [[Normal Monster]] Card with [[DEF]] equal to 3/4 of the opponent monster's [[ATK]], and is [[Special Summon]]ed to your [[Monster Card Zone]]. The "[[Slime Token]]" takes on the form of the enemy monster. It cannot [[attack]].
|animelore = [[Activate]] only when an opponent's [[Monster Card|monster]] [[declare]]s an [[attack]] and you take [[Battle Damage]] equal to more than half of your [[Life Points]]. After activation, [[Special Summon]] this card in [[Defense Position]]; it is treated as an [[Effect Monster|Effect]] [[Monster Card]] ([[Aqua]]-[[Type]]/[[WATER]]/[[Level]] 10/[[ATK]] 0/[[DEF]] ?). The DEF of this card becomes 3/4 of the ATK of the monster that attacked. This card also takes on the appearance of that monster. This card cannot attack. (This card is also still treated as a [[Trap Card]].)
+
|animelore = [[Activate]] only when an opponent's [[Monster Card|monster]] [[declare]]s an [[attack]] and you take [[Battle Damage]] equal to more than half of your [[Life Points]]. After activation, [[Special Summon]] this card in [[Defense Position]]; it is treated as an [[Effect Monster|Effect]] [[Monster Card]] ([[Aqua]]-[[Type]]/[[WATER]]/[[Level]] ?/[[ATK]] ?/[[DEF]] ?). The DEF of this card becomes 3/4 of the ATK of the monster that attacked. This card also takes on the appearance of that monster. This card cannot attack. (This card is also still treated as a [[Trap Card]].)
 +
|jpanimelore = 戦闘ダメージを受け、ライフが半分以下になったときに発動。戦闘ダメージを与えたモンスターの3/4の守備力をもつ同じ姿の「メタル・スライム・トークン」(水族・水・星?・攻?/守?)を生み出す。このカードは攻撃する事ができない。(このカードは罠カードとしても扱う)
 
|en_sets =
 
|en_sets =
 
{{Card table set/header|en}}
 
{{Card table set/header|en}}

Revision as of 02:25, 12 October 2014

Metal Reflect Slime
Japanese
メタル・リフレクト・スライム
MetalReflectSlime-LCJW-EN-C-1E.png
Card type Monster
Attribute TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.
Status
Special Summon this card in Defense Position as an Effect Monster (Aqua-Type/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap Card.) This card cannot attack.

English sets

Worldwide

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
  • No set name provided at non-empty input line 5.
  • No set name provided at non-empty input line 6.
  • No set name provided at non-empty input line 7.
  • No set name provided at non-empty input line 8.
  • No set name provided at non-empty input line 9.
  • No set name provided at non-empty input line 10.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Search categories

Other languages

Language NameCard text
Japanese メタル・リフレクト・スライム

Sets in other languages

French

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetFrench nameRarity
[[Phantom Darkness (PTDN-FR094 - UR/UtR)|Phantom Darkness]]
[[Structure Deck: Marik (SDMA-FR034 - C)|Structure Deck: Marik]]
[[Battle Pack : L’Aube Épique (BP01-FR052 - R/SFR)|Battle Pack : L’Aube Épique]]
[[Battle Pack 2: La Guerre des Géants (BP02-FR193 - C/MSR)|Battle Pack 2: La Guerre des Géants]]

German

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetGerman nameRarity
[[Phantom Darkness (PTDN-DE094 - UR/UtR)|Phantom Darkness]]
[[Structure Deck: Marik (SDMA-DE034 - C)|Structure Deck: Marik]]
[[Battle Pack: Epic Dawn (BP01-DE052 - R/SFR)|Battle Pack: Epic Dawn]]
[[Battle Pack 2: War of the Giants (BP02-DE193 - C/MSR)|Battle Pack 2: War of the Giants]]

Italian

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetItalian nameRarity
[[Phantom Darkness (PTDN-IT094 - UR/UtR)|Phantom Darkness]]
[[Structure Deck: Marik (SDMA-IT034 - C)|Structure Deck: Marik]]
[[Battle Pack: Alba Epica (BP01-IT052 - R/SFR)|Battle Pack: Alba Epica]]
[[Battle Pack 2: Guerra dei Giganti (BP02-IT193 - C/MSR)|Battle Pack 2: Guerra dei Giganti]]

Spanish

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetSpanish nameRarity
[[Phantom Darkness (PTDN-SP094 - UR/UtR)|Phantom Darkness]]
[[Structure Deck: Marik (SDMA-SP034 - C)|Structure Deck: Marik]]
[[Battle Pack: Amanecer Épico (BP01-SP052 - R/SFR)|Battle Pack: Amanecer Épico]]
[[Battle Pack 2: Guerra de los Gigantes (BP02-SP193 - C/MSR)|Battle Pack 2: Guerra de los Gigantes]]

Japanese

  • No set name provided at non-empty input line 1.
ReleaseNumberSetJapanese nameRarity
[[The Valuable Book 5 (VB5-002 - UR)|The Valuable Book 5]]

In other media

Page Medium Debut date
Metal Reflect Slime (manga) Manga 2002-07-08
Metal Reflect Slime (anime) Anime 2003-01-14
Metal Reflect Slime (GX1) Yu-Gi-Oh! GX Duel Academy 2005-10-13
Metal Reflect Slime (World Championship 2006) Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006 2006-02-23
Metal Reflect Slime (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19

Video games

Video gameDate#NameCostStatus
Nightmare Troubadour2005-07-21Present

Lores and sets

Video gameLoreSets
Nightmare TroubadourTricky Toons (Rare)