Difference between revisions of "Monster effect"

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}}
 
}}
 
{{Infobox/Archetype/End}}
 
{{Infobox/Archetype/End}}
[[File:RevivalJam-LCJW-EN-C-1E.png|250px|right]]
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[[File:RevivalJam-LCJW-EN-C-1E.png|250px|right|"[[Revival Jam]]"'s effect is an example of a Trigger Effect.]]
 
A '''monster effect''' is a [[card effect]] produced by a [[Monster Card]]. Under normal circumstances, only [[Effect Monster]]s can produce monster effects.
 
A '''monster effect''' is a [[card effect]] produced by a [[Monster Card]]. Under normal circumstances, only [[Effect Monster]]s can produce monster effects.
  
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*[[Ignition Effect]]: [[Optional]] [[Spell Speed 1]] effect that can be activated in any open [[game state]] during the [[Main Phase]] (some cards have Ignition Effects that can be activated during other [[Phase]]s).
 
*[[Ignition Effect]]: [[Optional]] [[Spell Speed 1]] effect that can be activated in any open [[game state]] during the [[Main Phase]] (some cards have Ignition Effects that can be activated during other [[Phase]]s).
 
*[[Trigger Effect]]: [[Spell Speed 1]] effect that has a specific activation timing. Can be either [[optional]] or [[mandatory effect|mandatory]].
 
*[[Trigger Effect]]: [[Spell Speed 1]] effect that has a specific activation timing. Can be either [[optional]] or [[mandatory effect|mandatory]].
**[[Flip effect]]: Kind of Trigger Effect that activates when the monster is [[flip]]ped [[face-up]] (even in the [[Damage Step]]). Can be either optional or mandatory. It was previously an independent effect type.
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**[[Flip effect]]: Special type of Trigger Effect that activates when the monster is [[flip]]ped [[face-up]] (even in the [[Damage Step]]). Can be either optional or mandatory. Was formerly its own effect type.
*[[Quick Effect]]: [[Spell Speed 2]] effect.
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*[[Quick Effect]]: Special type of Trigger or Ignition Effect that is [[Spell Speed 2]] and can be activated on the opponent's turn. Formerly called "Multi-Trigger Effect."
 
*[[Continuous Effect]]: Effect that does not start a [[Chain]], and applies while the monster with this effect is [[face-up]] on the [[field]] (and under no other circumstances).
 
*[[Continuous Effect]]: Effect that does not start a [[Chain]], and applies while the monster with this effect is [[face-up]] on the [[field]] (and under no other circumstances).
 
*[[Unclassified Effect]]: Effect that does not start a [[Chain]], and is not a Continuous Effect.
 
*[[Unclassified Effect]]: Effect that does not start a [[Chain]], and is not a Continuous Effect.

Revision as of 17:35, 4 December 2017

Monster effect

Japanese

モンスターのこう

Japanese (ruby)

モンスターのこうか

Japanese (base text)

モンスターの効果

Japanese (romanized)

Monsutā no Kōka

English

monster effect

"Revival Jam"'s effect is an example of a Trigger Effect.

A monster effect is a card effect produced by a Monster Card. Under normal circumstances, only Effect Monsters can produce monster effects.

Types of monster effect

There are several distinct types of monster effect.