Difference between revisions of "Morphtronic"

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(Playing style)
(Did a major rewrite of the page. It was previously very outdated.)
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{{Infobox archetype
 
{{Infobox archetype
 
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==Playing style==
 
==Playing style==
"Morphtronics" are low in [[Level]] and have low [[ATK]] and [[DEF]], but many have effects that can rapidly boost their collective power. Amassing enough collective power, "Morphtronics" can produce powerful OTKs and strong defensive locks.
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"Morphtronics" are low in [[Level]] and have low [[ATK]] and [[DEF]], but many have effects that rapidly boost their stats and also [[Special Summon]] additional monsters. The deck also has the ability to perform multiple [[Synchro Summon|Synchro Summons]] in one turn.
  
A common strategy for using "Morphtronics" is the "Morphtronic" Direct Attack OTK. This strategy focuses on using "[[Morphtronic Celfon|Celfon]]" to swarm the field. The play style finishes the game after swarming by switching "[[Morphtronic Boarden|Boarden]]", from Defense Position to Attack Position (allowing "Morphtronic" monsters to attack directly), for a one turn kill. Together, "[[Morphtronic Radion|Radion]]", "[[Morphtronic Boomboxen|Boomboxen]]", "Boarden" and "Celfon" deal exactly 8000 direct damage. With the help of the swarming effect from "Celfon" and the attack negation effect of "Boomboxen", these four "Morphtonics" should be fairly easy to get out given the right probabilities due to the effect of "Celfon".
+
There are multiple difference strategies that the deck can use, but some of these may clash with each other due to necessary changes in monster lineup or limited deck space. It is, however, worth noting that a single decklist could have multiple strategies coexist.
  
Another way to OTK which is often faster than the above mentioned one if you draw the right hand, is the "Morphtronic" Synchro OTK. Using "[[Power Tool Dragon]]" equipped with "[[Double Tool C&D]]", attack directly for 3300 damage. Then attack directly again this time with "[[Ancient Sacred Wyvern]]" for 5400 damage to win. This may sound like a challenge to pull off, but with the right resources it is easily possible. By recycling your Tuners with "[[Morphtronic Repair Unit]]" and "[[Junk Box]]" you can Summon the necessary Synchro Monsters to win. In order for this OTK to work, your opponent must, of course, have no monsters and defensive Spell and Trap Cards. All of these locks, even the worst, shut down nearly all of your opponent's attack options. With these locks it is very easy for "Morphtronics" to perform an OTK as their attack position effects can all be used at once by switching them to Attack Position, such as "Boarden" being able to protect other "Morphtronic" monsters while it is in Defense Position, and switching to Attack Position, allowing all the "Morphtronic" monsters to attack directly.
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=== Direct Attack OTK ===
 +
A common strategy is the "Morphtronic" Direct Attack OTK. This strategy focuses on getting "[[Morphtronic Radion|Radion]]", "[[Morphtronic Boomboxen|Boomboxen]]", "[[Morphtronic Boarden|Boarden]]" and "[[Morphtronic Celfon|Celfon]]" together on the field in Attack Position. The ATK boost from "Radion" and the additional attack from "Boomboxen", in addition to the ability to attack directly from "Boarden" will result in exactly 8000 damage.
  
With these Spells and Traps, all the counters put on "Morphtronic Map" can aid an OTK if you are unable to have all four essential "Morphtronic" monsters for the direct attack OTK.
+
"Celfon" can be used in addition to the variety of effects that revive "Morphtronic" monsters from the graveyard, such as "[[Morphtronic Repair Unit|Repair Unit]]" and "[[Junk Box]]", to easily get the required monsters onto the field. If "Celfon" is unavailable for whatever reason, "[[Morphtronic Smartfon|Smartfon]]" can easily take its place, but any fourth "Morphtronic" will do.
 +
 
 +
These monsters can be protected with "[[Morphtronic Forcefield|Forcefield]]". If the opponent stops the OTK, but the monsters remain on the field, they can be used as materials for Synchro, [[Xyz Summon|Xyz]] or [[Link Summon|Link summons]]. This is especially helpful if one of the monsters would be destroyed on the End Phase by "Junk Box".
 +
 
 +
An alternative OTK strategy is to clear the opponent's field, use the effect of "[[Morphtronic Scopen|Scopen]]" to easily summon "[[Ancient Sacred Wyvern]]", then deal 2950 or more damage with other monsters before attacking directly with "Ancient Sacred Wyvern" to win. This damage can be easily reached by using additional Synchro or Link monsters, which the deck can summon easily.
  
 
{{Decklist|Recommended Cards
 
{{Decklist|Recommended Cards
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
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<!-- This is not an exact Decklist. Do not add multiples or staples.-->|effect monsters =
 
 
|effect monsters =
 
 
* [[Morphtronic Celfon]]
 
* [[Morphtronic Celfon]]
 
* [[Morphtronic Scopen]]
 
* [[Morphtronic Scopen]]
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* [[Morphtronic Radion]]
 
* [[Morphtronic Radion]]
 
* [[Morphtronic Boarden]]
 
* [[Morphtronic Boarden]]
* [[Morphtronic Slingen]]
 
* [[Morphtronic Staplen]]
 
* [[Morphtronic Videon]]
 
* [[Morphtronic Remoten]]
 
 
* [[Morphtronic Smartfon]]
 
* [[Morphtronic Smartfon]]
* [[Gadget Driver]]
 
  
 
|synchro monsters =
 
|synchro monsters =
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* [[Life Stream Dragon]]
 
* [[Life Stream Dragon]]
 
* [[Ancient Sacred Wyvern]]
 
* [[Ancient Sacred Wyvern]]
* [[Ancient Fairy Dragon]]
 
 
* [[Black Rose Dragon]]
 
* [[Black Rose Dragon]]
* [[Stardust Dragon]]
 
* [[Red Dragon Archfiend]]
 
* [[Seven Swords Warrior]]
 
 
* [[Formula Synchron]]
 
* [[Formula Synchron]]
 
* [[Old Entity Chthugha]]
 
* [[Old Entity Chthugha]]
* [[Crystal Wing Synchro Dragon]]
 
* [[Trishula, Dragon of the Ice Barrier]]
 
 
* [[Hi-Speedroid Chanbara]]
 
* [[Hi-Speedroid Chanbara]]
 
* [[Black Rose Moonlight Dragon]]
 
* [[Black Rose Moonlight Dragon]]
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|spells =
 
|spells =
 
* [[Morphtronic Accelerator]]
 
* [[Morphtronic Accelerator]]
* [[Morphtronic Engine]]
 
 
* [[Limiter Removal]]
 
* [[Limiter Removal]]
 
* [[Junk Box]]
 
* [[Junk Box]]
 
* [[Morphtronic Map]]
 
* [[Morphtronic Map]]
 
* [[Morphtronic Repair Unit]]
 
* [[Morphtronic Repair Unit]]
* [[Morphtronic Rusty Engine]]
 
 
* [[Double Tool C&D]]
 
* [[Double Tool C&D]]
* [[United We Stand]]
 
* [[Mage Power]]
 
* [[Messenger of Peace]]
 
 
* [[One for One]]
 
* [[One for One]]
 +
* [[Twin Twisters]]
 +
* [[Morphtronic Accelerator]]
  
 
|traps =
 
|traps =
* [[No Entry!!]]
 
* [[Morphtronic Bind]]
 
 
* [[Morphtronic Forcefield]]
 
* [[Morphtronic Forcefield]]
* [[Morphtronic Monitron]]
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* [[Royal Decree]]
* [[Morphtransition]]
 
* [[Morphtronic Mix-up]]
 
* [[Rare Metalmorph]]
 
* [[Power-Up Adapter]]
 
* [[Morphtronics, Scramble!]]
 
* [[Labyrinth of Nightmare (card)|Labyrinth of Nightmare]]
 
* [[Light of Intervention]]
 
 
}}
 
}}
  
===Morphtronic Equip===
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=== Synchro Spam ===
The classical idea of "Morphtronics" is the way that Leo from the ''5D's'' anime uses them. This way is by fully utilizing Equip Spell Cards. The main monsters for this type of Deck are "[[Power Tool Dragon]]" and the "[[Morphtronic Vacuumen]]". Once again, like the burn Deck, "Forcefield" and "Cameran" are quite useful for defense. For attack, your main power will be "[[Morphtronic Videon]]" who gains a extra 800 attack for card equipped to it.
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The fastest and most consistent variant is the Synchro Spam variant. The idea is to make use of "Celfon" along with "[[Machine Duplication]]" to summon various [[Tuner|Tuners]], of which the deck has several. "Scopen" makes summoning Level 7 Synchros very easy, while "Smartfon" can be easily summoned to extend plays and add consistency to the deck. "[[Crystal Wing Synchro Dragon]]" can be summoned easily by using both "Scopen" and "Smartfon".
  
The effect of "Power Tool" lets you search for Equip Spell Cards from your Deck. "Vacuumen" has two uses of equipping. While in Defense Position you can steal one of your opponents monsters and equip it to "Vacuumen" and in Attack Position you can get rid of a card equipped to "Vacuumen" to deal 500 points of damage to your opponent.
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Due to the rule changes made when introducing Link monsters to the game, a Link monster must be summoned first. "[[Missus Radiant]]" is a particularly easy one for the deck to summon, which can be combined with "[[Gaiasaber, the Virtual Knight]]" or "[[Proxy Dragon]]" when trying to summon monsters that require multiple Synchros and material, such as "[[Shooting Quasar Dragon]]", "[[Stardust Sifr Divine Dragon]]", or "[[Cosmic Blazar Dragon]]".
  
Another good card to use with "Power Tool Dragon" is "[[Power Break]]". It is a Trap card that returns up to 3 Equip Spell Cards from your field or Graveyard to your Deck, allowing you to utilize the effect of "Power Tool Dragon" again. In addition to that, your opponent takes 500 points of damage for each Equip Spell Card returned.
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Alternatively, the [[Red Dragon Archfiend (archetype)|"Hot Red Dragon Archfiend" series]] of Synchro monsters can be used, as the effects of "[[Hot Red Dragon Archfiend King Calamity]]" and "[[Hot Red Dragon Archfiend Bane]]" summon from the graveyard, circumventing the rules. If this is done, one must either use "Scopen" to summon a Level 7 Synchro (or use "[[Machina Fortress]]") then use "[[Morphtronic Lantron|Lantron]]" or "Smartfon" to summon "[[Scarlight Red Dragon Archfiend]]", or use "Scopen" to summon "[[Ancient Pixie Dragon]]", as it is the only Level 7 Synchro the deck can summon to satisfy the non-Tuner requirement.
  
Another good combo is to use "Jinzo" and "Power Tool Dragon". If You manage to get "Jinzo" out on the field them you can use "Power Tool Dragon" to help get "[[Amplifier]]" equipped to "Jinzo", and then you have 2 powerful monsters on the field and it stops your opponent from using Traps.
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Use of cards like "Junk Box", "Repair Unit" and "[[D.D.R. - Different Dimension Reincarnation]]" allow the deck to make a large amount of additional summons, and therefore more Synchro Summons. "[[Power Tool Dragon]]" can be used to search for the latter two.
  
===Morphtronic OTK===
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The combination of revival spells and the effect of "Celfon", along with extra draws from "[[T.G. Hyper Librarian]]" can result in a full field of Synchro monsters.
The "Morphtronic" OTK Deck is by far one the most popular of the "Morphtronic" Decks because it is one of the fastest and most consistent. The main monsters used in this type of Deck are "[[Morphtronic Boarden]]", "[[Morphtronic Radion]]", and "[[Morphtronic Boomboxen]]". "Morphtronic" OTK relies on having all of the above monsters on the field in Attack Position and attacking your opponent directly using the Attack Position effect of "Boarden".
 
  
"[[Morphtronic Forcefield]]" will come in handy as well as "[[Morphtronic Bind]]". One of the most versatile parts of this Deck is "Boarden". The Defense Position effect of "Boarden" means that no "Morphtronic" monsters can be destroyed by battle.  
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Prior to the introduction of Link monsters, it was possible to summon "Shooting Quasar Dragon" using only "Celfon" and "Machine Duplication" in hand by using the 3 "Celfon" to summon 2 "Scopen" and "Lantron" or "Smartfon". A combination of revival spells in hand or summoning "[[Morphtronic Remoten|Remoten]]" to [[banish]] a "Celfon" to search for "Smartfon" can be used in the event of unlucky rolls.{{Decklist|Recommended Cards
 
 
{{Decklist|Recommended Cards
 
 
<!--This is not an exact Decklist. Do not add multiples or staples-->
 
<!--This is not an exact Decklist. Do not add multiples or staples-->
  
 
|effect monsters =
 
|effect monsters =
*[[Morphtronic Celfon]]
+
* [[Morphtronic Celfon]]
*[[Morphtronic Boarden]]
+
* [[Morphtronic Staplen]]
*[[Morphtronic Radion]]
+
* [[Morphtronic Slingen]]
*[[Morphtronic Boomboxen]]
+
* [[Morphtronic Staplen]]
*[[Morphtronic Scopen]]
+
* [[Machina Fortress]]
*[[Morphtronic Smartfon]]
 
  
 
|spells =
 
|spells =
*[[Morphtronic Map]]
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* [[D.D.R. - Different Dimension Reincarnation]]
*[[Book of Moon]]
+
* [[Gem-Knight Fusion]]
*[[Enemy Controller]]
+
* [[Foolish Burial]]
*[[Junk Box]]
+
* [[Junk Box]]
*[[Morphtronic Accelerator]]
+
* [[Machine Duplication]]
*[[Morphtronic Repair Unit]]
+
* [[Morphtronic Accelerator]]
*[[Machine Duplication]]
+
* [[Morphtronic Repair Unit]]
*[[One For One]]
+
* [[One For One]]
 +
* [[Soul Charge]]
 +
* [[Twin Twisters]]
 +
* [[Morphtronic Accelerator]]
  
|traps =
+
|traps =* [[Jar of Avarice]]
*[[Morphtronic Forcefield]]
+
* [[King's Consonance]]
*[[Morphtronic Bind]]
+
* [[King's Synchro]]
*[[No Entry!!]]
 
}}
 
  
===Morphtronic Synchro===
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|synchro monsters = * [[Cosmic Blazar Dragon]]
The "Morphtronic" Synchro Deck is the fastest of the "Morphtronic" Decks. "Morphtronics" currently have three Tuner monsters: "[[Morphtronic Scopen]]", "[[Morphtronic Remoten]]" and "[[Morphtronic Lantron]]". "Scopen" and "Remoten" are Level 3 and are completely different from each other. While in Attack Position, "Scopen" can Special Summon any Level 4 "Morphtronic" monster from your hand and while in Defense Position it is treated as a Level 4 monster. "Remoten", on the other hand, can (while in Attack Position) banish a "Morphtronic" monster in your Graveyard to add another "Morphtronic" monster of the same Level from your Deck to your hand. While in Defense Position, you can send a "Morphtronic" from your hand to the Graveyard to get a "Morphtronic" of the same Level from the Graveyard into your hand. Both of these effects have their own uses, while neither is particularly better than the other. "Lantron" can protect you from the damage you take from opponent's card effects while in Attack Position and from battle damage while in Defense Position. It's Level 1 Tuner monster so if you have "[[Power Tool Dragon]]" on your side of the field you can Synchro Summon "[[Life Stream Dragon]]".
+
* [[Shooting Quasar Dragon]]
+
* [[Stardust Sifr Divine Dragon]]
"Scopen" provides faster Deck speed, but both should be used in a Synchro Deck. "Scopen" allows for easy Level 7 Synchro Summoning with his Attack Position effect and if you have a "[[Gadget Driver]]" you can then use its Defense Position ability for a Level 8 Synchro Summon. "Remoten", while not as fast, is equally as powerful, especially later in the game. "Scopen" is best for early game and "Remoten" tends to be more useful mid to late game.
+
* [[Formula Synchron]]
 +
* [[Naturia Beast]]
 +
* [[Superheavy Samurai Swordmaster Musashi]]
 +
* [[Power Tool Dragon]]
 +
* [[T.G. Hyper Librarian]]
 +
* [[Crystal Wing Synchro Dragon]]
 +
* [[Ancient Pixie Dragon]]
 +
* [[Scarlight Red Dragon Archfiend]]
 +
* [[Hot Red Dragon Archfiend Abyss]]
 +
* [[Hot Red Dragon Archfiend Bane]]
 +
* [[Hot Red Dragon Archfiend King Calamity]]
 +
* [[Trishula, Dragon of the Ice Barrier]]
 +
* Level 7 Synchro Monsters in general|other monsters = |other extra deck monsters = |fusion monsters = * [[Gem-Knight Seraphinite]]|tuner monsters = * [[Morphtronic Remoten]]
 +
* [[Morphtronic Scopen]]
 +
* [[Morphtronic Smartfon]]
 +
* [[Morphtronic Lantron]]|link monsters = * [[Missus Radiant]]
 +
* [[Gaiasaber, the Virtual Knight]]
 +
* [[Proxy Dragon]]
 +
* [[Varrel Lord Dragon]]}}
  
"Remoten" is especially useful when your hand is out of usable Level 4 "Morphtronic" monsters, which tend to be the backbone of the "Morphtronic" Synchro Deck.  
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=== Equip ===
 +
The final major variant focuses on [[Equip Spell Cards]].
  
Once again, like every other "Morphtronic" Deck, "Celfon" is invaluable. "Boarden" also might come in handy as a good back up plan and for Level 6 Synchro Monsters. Don't worry about many "Morphtronic" Defense cards ("[[Morphtransition]]", etc.) even though "[[Morphtronic Barrier]]" may prove useful. "[[Morphtronic Accelerator]]" is always useful and is very important. "[[Junk Box]]" will also prove useful.  
+
This build is relatively simple. It focuses on summoning monsters like "Power Tool Dragon", "[[Morphtronic Vacuumen]]", "[[Morphtronic Videon|Videon]]" or "Boomboxen", all of which have effects that make good use of cards like "[[United We Stand]]", "[[Mage Power]]", "[[Double Tool C&D]]" to reach ridiculous ATK values. "Boarden" may then allow the boosted monster to attack directly, if it isn't "Power Tool Dragon".
  
=== Morphtronic Quasar / Sifr / Blazar ===
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"[[Moon Mirror Shield]]" is an option to defeat powerful monsters without using too many equips.
Years before it's initial release in 2008 and until 2011, the archetype have been played using the standard build of heavily relying on synchro swarm and using equip spells to create its win condition. With the release of [[Shooting Quasar Dragon]] in 2011, the deck have seen change in play from OTK to heavy synchro control.
 
  
Among all the Morphtronic builds, the Quasar Variant is the fastest and the most consistent. This variant focuses on hitting the field fast-turn-one with synchro monsters that can dominate the game with negation and control while netting multiple pluses on the way.
+
These equips can be recycled by using "[[Power Break]]" or "[[Jar of Avarice]]", or one can summon "Life Stream Dragon" to use them for protection.
  
The Quasar variant also usually go first to avoid back row cards and to also put pressure to the opponent with an already heavy established build.
+
Cards like "[[Morphtronic Accelerator|Accelerator]]", "Royal Decree" and "Twin Twisters" are recommended in order to stop your opponent from countering the strategy.
 
 
With the release of [[Stardust Sifr Divine Dragon]] in 2015 and [[Cosmic Blazar Dragon]] in 2017, with the same summoning requirements as of [[Shooting Quasar Dragon]], the player can choose between the three on which one to include in the extra deck. Often times, the Quasar variant can run 2 to 3 [[Shooting Quasar Dragon]] which allows the player to include at least one copy of the recently released dragons in the extra deck.
 
  
 
{{Decklist|Recommended Cards
 
{{Decklist|Recommended Cards
<!--This is not an exact Decklist. Do not add multiples or staples-->
+
<!-- This is not an exact Decklist. Do not add multiples or staples.-->|effect monsters = * [[Morphtronic Boomboxen]]
 
+
* [[Morphtronic Videon]]
|effect monsters =
+
* [[Morphtronic Vacuumen]]
*[[Morphtronic Boomboxen]]
+
* [[Morphtronic Staplen]]
*[[Morphtronic Celfon]]
+
* [[Morphtronic Boarden]]|tuner monsters = * [[Morphtronic Scopen]]
*[[Morphtronic Remoten]]
+
* [[Morphtronic Smartfon]]|synchro monsters = * [[Power Tool Dragon]]
*[[Morphtronic Scopen]]
+
* [[Life Stream Dragon]]
*[[Morphtronic Slingen]]
+
* [[Ancient Sacred Wyvern]]|spells = * [[United We Stand]]
*[[Morphtronic Smartfon]]
+
* [[Mage Power]]
*[[Morphtronic Staplen]]
+
* [[Double Tool C&D]]
 +
* [[Moon Mirror Shield]]
 +
* [[Twin Twisters]]
 +
* [[Morphtronic Accelerator]]|traps = * [[Royal Decree]]}}
  
|spells =
+
=== Weaknesses ===
*[[D.D.R. - Different Dimension Reincarnation]]
+
Due to the deck's reliance on special summoning via revival spells and monster effects, cards like "[[Lose 1 Turn]]", "[[Summon Breaker]]", "[[Skill Drain]]", "[[Power Filter]]", "[[Macro Cosmos]]", "[[Anti-Spell Fragrance]]" and "[[Imperial Order]]" cause issues for the deck, among others. Effectively, most popular and unpopular [[floodgate|floodgates]]. Cards like "Twin Twisters" and "Accelerator" must be used to clear these cards from the field first.
*[[Iron Call]]
 
*[[Instant Fusion]]
 
*[[Foolish Burial]]
 
*[[Junk Box]]
 
*[[Machine Duplication]]
 
*[[Monster Reborn]]
 
*[[Morphtronic Accelerator]]
 
*[[Morphtronic Repair Unit]]
 
*[[One For One]]
 
*[[Soul Charge]]
 
 
 
|traps =
 
  
|synchro monsters = *[[Cosmic Blazar Dragon]]
+
Additionally, the archetype lacks any first-turn plays aside from having "Scopen" and a Level 4 monster, or "Celfon" with "Machine Duplication" in its starting hand, due to revival spells, "Remoten" and "Smartfon" only working if there are monsters in the [[Graveyard]]. One can mitigate this by using cards like "[[Foolish Burial]]", "Machina Fortress", or "[[Brilliant Fusion]]" with "[[Gem-Knight Seraphinite]]".
*[[Formula Synchron]]
 
*[[Naturia Beast]]
 
*[[Power Tool Dragon]]
 
*[[Shooting Quasar Dragon]]
 
*[[Stardust Sifr Divine Dragon]]
 
*[[T.G. Hyper Librarian]]|other monsters = *[[Synkron Resonator]]
 
*[[Glow-Up Bulb]]
 
*[[Level Eater]]|other extra deck monsters = *[[Ancient Fairy Dragon]]
 
*[[Shooting Star Dragon]]
 
*[[Stardust Dragon]]|fusion monsters = *[[Elder Entity Norden]]}}
 
  
==Weaknesses==
+
Cards like "[[Maxx "C"]]" and "[[Ash Blossom & Joyous Spring]]" can force an early end to the player's turn. However, notably, "[[Ghost Ogre & Snow Rabbit]]" does not. This is a common misconception due to "Ghost Ogre" stopping the effect of "[[Gagaga Cowboy]]", who has an effect similar to a "Morphtronic" monster. However, "Morphtronic" monsters check their battle position upon effect [[activation]], not [[resolution]], so the effect will still apply as normal.
Due to these monster's effects depending on what Battle Position they are in, cards like "[[Final Attack Orders]]" and "[[Level Limit - Area A]]" will destroy their play style. Also, since almost every "Morphtronic" monster is Level of 3 or lower, cards like "[[Infinite Dismissal]]", "[[Nanobreaker]]" and "[[Possessed Dark Soul]]" would help prevent the opponent from swarming you with them. "[[Deck Devastation Virus]]", "[[Power Filter]]" and "[[King Tiger Wanghu]]" will completely cripple you due to the fact that all "Morphtronic" monsters have less than 1500 ATK. "[[Skill Drain]]" and "[[Mind Drain]]" also threatens heavily against their monster effect reliance, as does "[[Effect Veiler]]".
 
  
Since nearly all "Morphtronic" monsters are [[Machine]]-[[Type]] monsters, "[[System Down]]" is an extremely dangerous card for this Deck. Furthermore it would also render cards like "[[Junk Box]]" and "[[Machine Assembly Line]]" useless. As most commonly used "Morphtronic" monsters are Machine-Type monsters, "[[Chimeratech Fortress Dragon]]" can severely cripple a good field of "Morphtronic" monsters. "[[Power Tool Dragon]]" and "[[Morphtronic Forcefield]]" cannot prevent this because they are all being used as [[Fusion Material Monsters]].
+
As most good "Morphtronic" monsters are [[Machine]]-[[Type]] monsters, "[[System Down]]" is an extremely powerful counter to the deck, especially due to its reliance on revival effects. "[[Chimeratech Fortress Dragon]]" can by used to strong effect against all but the Synchro Spam variant. "[[Power Tool Dragon]]" and "[[Morphtronic Forcefield]]" cannot prevent this because they are all being used as [[Fusion Material Monsters]].
  
There are also a lot of [[Equip Spell Card]]s in this series and the "Morphtronics" will often rely on them for big plays. This can be hampered with cards like "[[Dark Highlander]]", "[[Eternal Rest]]", "[[Really Eternal Rest]]", "[[The Emperor's Holiday]]", "[[Armored Glass]]", "[[Armor Break]]", "[[Disarmament]]" and "[[Collected Power]]".
+
The Equip variant can be hampered with cards like "[[Dark Highlander]]", "[[Eternal Rest]]", "[[Really Eternal Rest]]", "[[The Emperor's Holiday]]", "[[Armored Glass]]", "[[Armor Break]]", "[[Disarmament]]" and "[[Collected Power]]".
  
 
{{Archseries navbox}}
 
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Revision as of 04:29, 19 May 2017

Morphtronic
"Morphtronic Boarden", "Morphtronic Celfon" and "Morphtronic Remoten" in the artwork of "Morphtronics, Scramble!"
Japanese
  • ディフォーマー
  • (base)
  • ディフォーマー (ruby)
  • Difōmā (romanized)
  • Deformer (translated)
French
  • Morphtronique
German
  • Morphtronische
Italian
  • Morfotronico
Korean
  • D디포머
  • D (base)
  • 디포머 (ruby)
  • Dipomeo (romanized)
  • Deformer (translated)
Portuguese
  • Morfotrônico(a)
Spanish
  • Morfotrónico
Other names
Croatian
Morftronski
Thai
ดีฟรอม์เมอร์
Sets
Anime appearances
Manga appearances
Lists

"Morphtronic", known as "Deformer" (ディフォーマー Difōmā) in the Japanese version, is an archetype of monsters debuting in Yu-Gi-Oh! 5D's that are used by Leo and was introduced in Crossroads of Chaos.

They are depicted in how they "morph" when they change their Battle Position, which changes their effect(s) and appearance (humanoid form in Attack Position; item form in Defense Position). They transform into small "electronic" household items, like magnets and mobile phones. Despite their appearances, "Morphtronics" are not all Machine-Type monsters and they also represent a wide array of Attributes.

Members

Morphtronic Device basis
Boarden Skateboard
Boomboxen Boombox
Cameran Camera
Celfon Cellphone
Clocken Alarm clock
Datatron Lighter/2GB Flash Drive
Lantron Flashlight
Magnen Magnet
Magnen Bar Bar magnet
Radion Radio
Remoten Remote control/MP3 Player
Scopen Microscope
Slingen Slingshot
Smartfon Smartphone
Staplen Stapler
Vacuumen Vacuum cleaner
Videon Video camera

Playing style

"Morphtronics" are low in Level and have low ATK and DEF, but many have effects that rapidly boost their stats and also Special Summon additional monsters. The deck also has the ability to perform multiple Synchro Summons in one turn.

There are multiple difference strategies that the deck can use, but some of these may clash with each other due to necessary changes in monster lineup or limited deck space. It is, however, worth noting that a single decklist could have multiple strategies coexist.

Direct Attack OTK

A common strategy is the "Morphtronic" Direct Attack OTK. This strategy focuses on getting "Radion", "Boomboxen", "Boarden" and "Celfon" together on the field in Attack Position. The ATK boost from "Radion" and the additional attack from "Boomboxen", in addition to the ability to attack directly from "Boarden" will result in exactly 8000 damage.

"Celfon" can be used in addition to the variety of effects that revive "Morphtronic" monsters from the graveyard, such as "Repair Unit" and "Junk Box", to easily get the required monsters onto the field. If "Celfon" is unavailable for whatever reason, "Smartfon" can easily take its place, but any fourth "Morphtronic" will do.

These monsters can be protected with "Forcefield". If the opponent stops the OTK, but the monsters remain on the field, they can be used as materials for Synchro, Xyz or Link summons. This is especially helpful if one of the monsters would be destroyed on the End Phase by "Junk Box".

An alternative OTK strategy is to clear the opponent's field, use the effect of "Scopen" to easily summon "Ancient Sacred Wyvern", then deal 2950 or more damage with other monsters before attacking directly with "Ancient Sacred Wyvern" to win. This damage can be easily reached by using additional Synchro or Link monsters, which the deck can summon easily.

Synchro Spam

The fastest and most consistent variant is the Synchro Spam variant. The idea is to make use of "Celfon" along with "Machine Duplication" to summon various Tuners, of which the deck has several. "Scopen" makes summoning Level 7 Synchros very easy, while "Smartfon" can be easily summoned to extend plays and add consistency to the deck. "Crystal Wing Synchro Dragon" can be summoned easily by using both "Scopen" and "Smartfon".

Due to the rule changes made when introducing Link monsters to the game, a Link monster must be summoned first. "Missus Radiant" is a particularly easy one for the deck to summon, which can be combined with "Gaiasaber, the Virtual Knight" or "Proxy Dragon" when trying to summon monsters that require multiple Synchros and material, such as "Shooting Quasar Dragon", "Stardust Sifr Divine Dragon", or "Cosmic Blazar Dragon".

Alternatively, the "Hot Red Dragon Archfiend" series of Synchro monsters can be used, as the effects of "Hot Red Dragon Archfiend King Calamity" and "Hot Red Dragon Archfiend Bane" summon from the graveyard, circumventing the rules. If this is done, one must either use "Scopen" to summon a Level 7 Synchro (or use "Machina Fortress") then use "Lantron" or "Smartfon" to summon "Scarlight Red Dragon Archfiend", or use "Scopen" to summon "Ancient Pixie Dragon", as it is the only Level 7 Synchro the deck can summon to satisfy the non-Tuner requirement.

Use of cards like "Junk Box", "Repair Unit" and "D.D.R. - Different Dimension Reincarnation" allow the deck to make a large amount of additional summons, and therefore more Synchro Summons. "Power Tool Dragon" can be used to search for the latter two.

The combination of revival spells and the effect of "Celfon", along with extra draws from "T.G. Hyper Librarian" can result in a full field of Synchro monsters.

Prior to the introduction of Link monsters, it was possible to summon "Shooting Quasar Dragon" using only "Celfon" and "Machine Duplication" in hand by using the 3 "Celfon" to summon 2 "Scopen" and "Lantron" or "Smartfon". A combination of revival spells in hand or summoning "Remoten" to banish a "Celfon" to search for "Smartfon" can be used in the event of unlucky rolls.

Equip

The final major variant focuses on Equip Spell Cards.

This build is relatively simple. It focuses on summoning monsters like "Power Tool Dragon", "Morphtronic Vacuumen", "Videon" or "Boomboxen", all of which have effects that make good use of cards like "United We Stand", "Mage Power", "Double Tool C&D" to reach ridiculous ATK values. "Boarden" may then allow the boosted monster to attack directly, if it isn't "Power Tool Dragon".

"Moon Mirror Shield" is an option to defeat powerful monsters without using too many equips.

These equips can be recycled by using "Power Break" or "Jar of Avarice", or one can summon "Life Stream Dragon" to use them for protection.

Cards like "Accelerator", "Royal Decree" and "Twin Twisters" are recommended in order to stop your opponent from countering the strategy.

Weaknesses

Due to the deck's reliance on special summoning via revival spells and monster effects, cards like "Lose 1 Turn", "Summon Breaker", "Skill Drain", "Power Filter", "Macro Cosmos", "Anti-Spell Fragrance" and "Imperial Order" cause issues for the deck, among others. Effectively, most popular and unpopular floodgates. Cards like "Twin Twisters" and "Accelerator" must be used to clear these cards from the field first.

Additionally, the archetype lacks any first-turn plays aside from having "Scopen" and a Level 4 monster, or "Celfon" with "Machine Duplication" in its starting hand, due to revival spells, "Remoten" and "Smartfon" only working if there are monsters in the Graveyard. One can mitigate this by using cards like "Foolish Burial", "Machina Fortress", or "Brilliant Fusion" with "Gem-Knight Seraphinite".

Cards like "Maxx "C"" and "Ash Blossom & Joyous Spring" can force an early end to the player's turn. However, notably, "Ghost Ogre & Snow Rabbit" does not. This is a common misconception due to "Ghost Ogre" stopping the effect of "Gagaga Cowboy", who has an effect similar to a "Morphtronic" monster. However, "Morphtronic" monsters check their battle position upon effect activation, not resolution, so the effect will still apply as normal.

As most good "Morphtronic" monsters are Machine-Type monsters, "System Down" is an extremely powerful counter to the deck, especially due to its reliance on revival effects. "Chimeratech Fortress Dragon" can by used to strong effect against all but the Synchro Spam variant. "Power Tool Dragon" and "Morphtronic Forcefield" cannot prevent this because they are all being used as Fusion Material Monsters.

The Equip variant can be hampered with cards like "Dark Highlander", "Eternal Rest", "Really Eternal Rest", "The Emperor's Holiday", "Armored Glass", "Armor Break", "Disarmament" and "Collected Power".