Difference between pages "Wandering King Wildwind" and "Earthbound Immortal"

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{{CardTable2
+
{{For|the arc known as "Earthbound Immortals" in the dub|Dark Signers (arc)}}
| fr_name              = Venviolent le Roi Errant
+
{{Infobox archseries
| de_name              = Wandernder König Wildwind
+
| image          = EarthboundImmortals.jpg
| it_name              = Re Errante Ventoselvaggio
+
| caption        = "[[Earthbound Immortal Ccapac Apu (anime)|Ccapac Apu]]", "[[Earthbound Immortal Ccarayhua (anime)|Ccarayhua]]", "[[Earthbound Immortal Uru (anime)|Uru]]", "[[Earthbound Immortal Cusillu (anime)|Cusillu]]", and "[[Earthbound Immortal Aslla Piscu (anime)|Aslla Piscu]]"
| pt_name              = Rei Vagante Vento Selvagem
+
| ja_name       = {{Ruby||}}{{Ruby||ばく}}{{Ruby||しん}}
| es_name              = Rey Andarín Wildwind
+
| romaji        = Jibakushin
| ja_name               = {{Ruby||ふう}}{{Ruby||らい}}{{Ruby||おう}} ワイルド・ワインド
+
| trans          = Earthbound God
| romaji_name          = Fūraiō Wairudo Waindo
+
| fr_name        = Esprit de la Terre Immortel
| ko_name              = 풍래왕 와일드 와인드
+
| fr_trans      = Immortal Spirit of the Earth
| sc_name              = 风来王 狂风
+
| de_name        = Erdgebundener Unsterblicher
| image                = WanderingKingWildwind-GFP2-EN-UR-1E.png
+
| it_trans      = Terrestrial Immortal
| attribute            = DARK
+
| it_name        = Immortale Terrestre
| types                = Fiend / Effect
+
| ko_name        = 지박신
| level                = 4
+
| ko_romanized  = Jibaksin
| atk                  = 1700
+
| ko_hanja      = 地縛神
| def                  = 1300
+
| ko_trans      = Earthbound God
| password              = 52589809
+
| pt_name        = Imortal Terrestre
| effect_types          = Unclassified, Ignition
+
| es_name        = Inmortal Terrestre
| lore                  = If you [[control]] a [[Fiend]] [[Tuner monster|Tuner]] with 1500 or less [[ATK]], you can [[Special Summon]] this card (from your [[hand]]). If Summoned this way, you cannot Special Summon [[Monster Card|monsters]] from the [[Extra Deck]] for the rest of this [[turn]], except [[Synchro Monster]]s. During your [[Main Phase]], except the turn this card was [[send|sent]] to the [[GY]]: You can [[banish]] this card from your GY; [[add a card|add]] 1 Fiend Tuner with 1500 or less ATK from your [[Main Deck|Deck]] to your hand.
+
| es_trans      = Immortal Terrestrial
| fr_lore              = Si vous contrôlez un Syntoniseur Démon avec max. 1500 ATK, vous pouvez Invoquer Spécialement cette carte (depuis votre main). Si elle est Invoquée de cette façon, vous ne pouvez pas Invoquer Spécialement de monstres (Monstres Synchro exclus) depuis l'Extra Deck le reste de ce tour. Durant votre Main Phase, sauf le tour où cette carte a été envoyée au Cimetière : vous pouvez bannir cette carte depuis votre Cimetière ; ajoutez 1 Syntoniseur Démon avec max. 1500 ATK depuis votre Deck à votre main.
+
| sets          =
| de_lore              = Falls du einen Unterweltler-Empfänger mit 1500 oder weniger ATK kontrollierst, kannst du diese Karte als Spezialbeschwörung (von deiner Hand) beschwören. Falls sie auf diese Art beschworen wird, kannst du für den Rest dieses Spielzugs keine Monster als Spezialbeschwörung vom Extra Deck beschwören, außer Synchromonstern. Während deiner Main Phase, außer in dem Spielzug, in dem diese Karte auf den Friedhof gelegt wurde: Du kannst diese Karte von deinem Friedhof verbannen; füge deiner Hand 1 Unterweltler-Empfänger mit 1500 oder weniger ATK von deinem Deck hinzu.
+
* [[Raging Battle]]
| it_lore              = Se controlli un Tuner Demone con ATK 1500 o inferiore, puoi Evocare Specialmente questa carta (dalla tua mano). Se viene Evocata in questo modo, non puoi Evocare Specialmente mostri dall'Extra Deck per il resto di questo turno, eccetto Mostri Synchro. Durante la tua Main Phase, eccetto nel turno in cui questa carta è stata mandata al Cimitero: puoi bandire questa carta dal tuo Cimitero; aggiungi 1 Tuner Demone con ATK 1500 o inferiore dal tuo Deck alla tua mano.
+
* [[Ancient Prophecy]]
| pt_lore              = Se você controlar um Regulador Demônio com 1500 ou menos de ATK, você pode Invocar este card por Invocação-Especial (da sua mão). Se Invocado desta forma, você não pode Invocar monstros por Invocação-Especial do Deck Adicional pelo resto deste turno, exceto Monstros Sincro. Durante sua Fase Principal, exceto no turno em que este card foi enviado para o Cemitério: você pode banir este card do seu Cemitério; adicione 1 Regulador Demônio com 1500 ou menos de ATK do seu Deck à sua mão.
+
* [[Stardust Overdrive]]
| es_lore              = Si controlas un Cantante Demonio con 1500 ATK o menos, puedes Invocar esta carta de Modo Especial (desde tu mano). Si es Invocada de esta forma, por el resto de este turno no puedes Invocar monstruos de Modo Especial desde el Deck Extra, excepto Monstruos de Sincronía. Durante tu Main Phase, excepto en el turno en el que esta carta fue mandada al Cementerio: puedes desterrar esta carta en tu Cementerio; añade a tu mano 1 Cantante Demonio con 1500 ATK o menos en tu Deck.
+
| tcg            =
| ja_lore              = ①:自分フィールドに攻撃力1500以下の悪魔族チューナーが存在する場合、このカードは手札から特殊召喚できる。この方法で特殊召喚したターン、自分はSモンスターしかエクストラデッキから特殊召喚できない。②:墓地のこのカードを除外して発動できる。デッキから攻撃力1500以下の悪魔族チューナー1体を手札に加える。この効果はこのカードが墓地へ送られたターンには発動できない。
+
* [[Phantom Darkness]]
| ko_lore              = ①: 자신 필드에 공격력 1500 이하의 악마족 튜너가 존재할 경우, 이 카드는 패에서 특수 소환할 수 있다. 이 방법으로 특수 소환한 턴에, 자신은 싱크로 몬스터밖에 엑스트라 덱에서 특수 소환할 수 없다. ②: 묘지의 이 카드를 제외하고 발동할 수 있다. 덱에서 공격력 1500 이하의 악마족 튜너 1장을 패에 넣는다. 이 효과는 이 카드가 묘지로 보내진 턴에는 발동할 수 없다.
+
* [[Collectible Tins Exclusive 2009]]
| sc_lore              = ①:自己场上有攻击力1500以下的恶魔族协调存在的情况下,此卡可从手牌中特殊召唤。以此方法特殊召唤过的余下回合,自己从额外牌组仅可特殊召唤同步怪兽。②:将墓地的此卡除外可以发动。从牌组将攻击力1500以下的1只恶魔族协调加入手牌。此效果在此卡被送至墓地的回合不可发动。
+
* [[Collectible Tins 2009 Wave 2]]
| en_sets              =
+
* [[Legendary Collection 5D's Mega Pack]]
DUSA-EN016; Duelist Saga; Ultra Rare
+
* [[Legendary Duelists: Immortal Destiny]]
GFP2-EN110; Ghosts From the Past: The 2nd Haunting; Ultra Rare
+
* [[Legendary Duelists: Season 3]]
| fr_sets              =
+
| ocg            =
DUSA-FR016; Duelist Saga; Ultra Rare
+
* [[Extra Pack Volume 3]]
GFP2-FR110; Ghosts From the Past: The 2nd Haunting; Ultra Rare
+
* [[Duelist Edition Volume 3]]
| de_sets              =
+
* [[Duelist Edition Volume 4]]
DUSA-DE016; Duelist Saga; Ultra Rare
+
* [[Duelist Pack: Legend Duelist 5]]
GFP2-DE110; Ghosts From the Past: The 2nd Haunting; Ultra Rare
+
* [[Animation Chronicle 2023]]
| it_sets              =
+
| anime          = [[Yu-Gi-Oh! 5D's]]
DUSA-IT016; Duelist Saga; Ultra Rare
 
GFP2-IT110; Ghosts From the Past: The 2nd Haunting; Ultra Rare
 
| pt_sets              =
 
DUSA-PT016; Duelist Saga; Ultra Rare
 
GFP2-PT110; Ghosts From the Past: The 2nd Haunting; Ultra Rare
 
| sp_sets              =
 
DUSA-SP016; Duelist Saga; Ultra Rare
 
GFP2-SP110; Ghosts From the Past: The 2nd Haunting; Ultra Rare
 
| jp_sets              =
 
PP19-JP013; Premium Pack 19; Common, Secret Rare
 
SD46-JP013; Structure Deck: Pulse of the King;
 
| kr_sets              =
 
PP12-KR013; Premium Pack Vol.12; Super Rare
 
| sc_sets              =
 
MGP4-SC164; Mega Pack 04; Common
 
| supports              =
 
* Fiend
 
* Tuner monster
 
* Synchro Monster
 
| summoning            =
 
* Special Summons itself from your hand
 
* Restricts the player's Special Summons from the Extra Deck
 
| action                =
 
* Activates from your Graveyard
 
* Adds from Deck to hand
 
| banished              = Banishes itself from Graveyard for cost
 
| database_id          = 12893
 
 
}}
 
}}
 +
"'''Earthbound Immortal'''", known as "'''Earthbound God'''" ({{Ruby|地|じ}}{{Ruby|縛|ばく}}{{Ruby|神|しん}} ''Jibakushin'') in Japan, is an [[archetype]] used by the [[Dark Signer]]s in the ''[[Yu-Gi-Oh! 5D's]]'' anime, composed of 7 [[Level]] 10 [[DARK]] [[Monster Card|monsters]] with various [[Type]]s. It is a sub-[[archetype]] of the "[[Earthbound]]" [[archetype]].
 +
They are among the largest monsters seen in the anime; dwarfing humans and being comparable to massive buildings in size.
 +
==Design==
 +
The "Earthbound Immortals" are based on the [[wikipedia:Nazca Lines|Nazca Lines]]. Each of them are pictured rising from their corresponding Line and their form matches the being they represent, as well as their Type. The "Earthbound Immortals" also each have a color of the rainbow.
 +
When they are Summoned in the anime (and some video games), a beating stone heart appears in the sky, absorbing souls in the vicinity if this is the first time the "Earthbound Immortal" has been Summoned, followed by a flash of light revealing their full form, which emerges from the ground. When the Dark Signer is defeated, the souls their "Earthbound Immortal" took for their Summon are returned.
 +
==History==
 +
In the anime, the "Earthbound Immortals" are evil incarnations that were sealed in the netherworld by the [[Crimson Dragon]] and the [[Signer]]s 5000 years before the events of ''[[Yu-Gi-Oh! 5D's]]''. They were released from their seals as a result of the [[Zero Reverse]] incident. They serve as the ace monsters of the [[Dark Signers]], possessing them to serve as gatekeepers of [[Old Ener-D]], which serves as the entrance to the netherworld.
 +
==Members==
 +
===Original===
 +
Seven "Earthbound Immortals" exist, each possessing a rainbow color. Each are based on one of the [[wikipedia:Nazca Lines|Nazca Lines]]. Their names are based on [[wikipedia:Quechuan languages|Quechua]] words, usually for the subject depicted in the corresponding Nazca Line.
 +
{| class="wikitable" style="text-align:center"
 +
! Color !! Earthbound Immortal !! [[wikipedia:Nazca Lines|Nazca Lines]] !! Name origin !! [[Dark Signer]]
 +
|-
 +
| [[wikipedia:Red|Red]] || [[Earthbound Immortal Uru|Uru]] || [[wikipedia:File:Líneas de Nazca, Nazca, Perú, 2015-07-29, DD 54.JPG|The Spider]] || ''[https://glosbe.com/qu/en/uru uru]'' (spider) || [[Roman Goodwin]]
 +
|-
 +
| [[wikipedia:Orange (colour)|Orange]] || [[Earthbound Immortal Aslla piscu|Aslla piscu]] || [[wikipedia:File:Líneas de Nazca, Nazca, Perú, 2015-07-29, DD 52.JPG|The Hummingbird]] || ''[[wiktionary:little#Translations|aslla]]'' (little)<br />''[[wiktionary:pisqu|pisqu]]'' (bird) || [[Carly Carmine]]
 +
|-
 +
| [[wikipedia:Yellow|Yellow]] || [[Earthbound Immortal Cusillu|Cusillu]] || [[wikipedia:File:Líneas de Nazca, Nazca, Perú, 2015-07-29, DD 49.JPG|The Monkey]] || ''[[wiktionary:k'usillu|k'usillu]]'' (monkey) || [[Devack]]
 +
|-
 +
| [[wikipedia:Green|Green]] || [[Earthbound Immortal Ccarayhua|Ccarayhua]] || [[wikipedia:File:04-Nazca Lines-nX-54.jpg|The Lizard]] || ''[[wiktionary:lizard#Translations|qaraywa]]'' (lizard) || [[Misty Tredwell]]
 +
|-
 +
| [[wikipedia:Blue|Blue]] || [[Earthbound Immortal Ccapac Apu|Ccapac Apu]] || [[wikipedia:File:Líneas de Nazca, Nazca, Perú, 2015-07-29, DD 46.JPG|The Giant]] || ''[[wiktionary:qhapaq|qhapaq]]'' (lord)<br />''[[wikipedia:Apu (god)|Apu]]'' (mountain spirit) || [[Kalin Kessler]]
 +
|-
 +
| [[wikipedia:Indigo|Indigo]] || [[Earthbound Immortal Chacu Challhua|Chacu Challhua]] || [[wikipedia:File:Líneas de Nazca, Nazca, Perú, 2015-07-29, DD 39.JPG|The Whale]] || ''[[wikipedia:qu:Chuqi challwa|chuqi challwa]]'' (anchovy) || [[Greiger]]
 +
|-
 +
| [[wikipedia:Violet (color)|Violet]] || [[Earthbound Immortal Wiraqocha Rasca|Wiraqocha Rasca]] || [[wikipedia:File:Líneas de Nazca, Nazca, Perú, 2015-07-29, DD 55.JPG|The Condor]] || [[wikipedia:Viracocha|Wiracocha]] (creator-god) || [[Rex Goodwin]]
 +
|}
 +
===Related monsters===
 +
[[Jack Atlas]] managed to seal the strongest "Earthbound Immortal", [[Red Nova]], into a card via [[Blazing Soul]]. By merging the Crimson Devil with his "[[Red Dragon Archfiend (anime)|Red Dragon Archfiend]]", Jack created "[[Red Nova Dragon (anime)|Red Nova Dragon]]". Subsequently, an ''[[OCG]]''-original evolved [[counterpart]] of "[[Red Nova Dragon]]" was later released: "[[Red Supernova Dragon]]".
 +
{| class="wikitable" style="text-align:center"
 +
! Color !! Earthbound Immortal !! Monster !! [[wikipedia:Nazca Lines|Nazca Lines]] !! Name origin !! [[Dark Signer]]
 +
|-
 +
| rowspan="2" | [[wikipedia:Red|Red]] || rowspan="2" | [[Red Nova]] || [[Red Nova Dragon]] || rowspan="2"  | The Serpent || [[wikipedia:Nova|Nova]] || rowspan="2" | [[Jack Atlas]]
 +
|-
 +
| [[Red Supernova Dragon]] || [[wikipedia:Supernova|Supernova]]
 +
|}
 +
==Effects==
 +
All "Earthbound Immortal" monsters share the following effect(s):
 +
''There can only be 1 "Earthbound Immortal" [[monster]] on the [[field]]. If there is no face-up [[Field Spell Card|Field Spell]] on the field, [[destroy]] this card. Your opponent's monsters cannot [[Attack target|target]] this card for [[attack]]s. This card can attack [[Direct attack|directly]].''
 +
In the anime, they instead all shared the following effect(s):
 +
''While this card is [[face-up]] on the [[field]], "Earthbound Immortal" [[Monster Card|monsters]] cannot be [[Summon]]ed. If there is no face-up [[Field Spell Card]] on the field, the following effects are [[negate]]d, and this card is [[destroy]]ed during the [[End Phase]]: ● This card can [[attack]] your opponent [[Direct attack|directly]]. ● This card cannot be attacked by your opponent's monsters. ● This card is [[unaffected]] by the effects of your opponent's [[Spell Card|Spell]]/[[Trap Card]]s.''
 +
In the anime, the "Earthbound Immortals'" immunity to attacks, ability to attack directly, and immunity to Spell and Trap Cards is presented as them being incorporeal; [[Yusei Fudo]] attempted to defend his [[LP]] with "[[Stardust Dragon (anime)|Stardust Dragon]]" from "[[Earthbound Immortal Ccapac Apu (anime)|Earthbound Immortal Ccapac Apu]]", but "Stardust" flew right through the monster's outstretched hand. This is also presented as a weakness—in the anime (in contrast to the ''TCG''/''OCG''), if a player only controls an "Earthbound Immortal", their opponent can attack them directly (such as when "Stardust Dragon" passed through the body of "[[Earthbound Immortal Uru (anime)|Earthbound Immortal Uru]]" to attack directly).
 +
==Playing style==
 +
The "Earthbound Immortal" monsters are very powerful and have effects that range from inflicting Effect Damage to your opponent while locking their Battle Phase ("[[Earthbound Immortal Chacu Challhua|Chacu Challhua]]"), to taking control of an opposing monster, as in the case of "[[Earthbound Immortal Uru|Uru]]". Also, all of them can attack their opponent directly and cannot be targeted for attacks.
 +
As powerful as they are, they have some drawbacks: there cannot be more than 1 "Earthbound Immortal" monster on the field at the same time, and they are all destroyed if there is no Field Spell Card active.
 +
If "[[Hardened Armed Dragon]]" is Tributed to Tribute Summon an "Earthbound Immortal" monster, it prevents it from being destroyed by card effects (including its own). Alternately, "[[Earthbound Linewalker]]" can be used to protect "Earthbound Immortal" monsters. "[[March of the Monarchs]]" will also stop them being destroyed by their own effects, as will the effect of "[[Number 66: Master Key Beetle]]". In an emergency situation, "[[Skill Drain]]" can also prevent them from destroying themselves.
 +
Their strategy basically relies on attacking directly and dealing huge damage every turn; if they are protected by cards like "[[Safe Zone]]" or "[[Mound of the Bound Creator]]", there are few ways of stopping them. "[[The Seal of Orichalcos]]" also works well in this Deck, as it can protect itself while boosting your monsters' ATK by 500. "[[Terraforming]]", and even "[[Ancient Fairy Dragon]]" if used carefully or alongside "[[Field Barrier]]"/"[[The Seal of Orichalcos]]", can assist in making sure you always have Field Spell(s). "[[Ancient Pixie Dragon]]" can also be included to increase draw power as this deck relies on Field Spells.
 +
The "Earthbound Immortal" monsters can all be Summoned easily, due to having no restrictions on Special Summoning them (except the field-unique condition).
 +
===Recommended cards===
 +
{{Decklist|Recommended cards
 +
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 +
|effect monsters =
 +
* [[Earthbound Immortal Aslla piscu]]
 +
* [[Earthbound Immortal Ccapac Apu]]
 +
* [[Earthbound Immortal Chacu Challhua]]
 +
* [[Earthbound Immortal Uru]]
 +
* [[Earthbound Greater Linewalker]]
 +
* [[Earthbound Linewalker]]
 +
* [[Ahrima, the Wicked Warden]]
 +
* [[Baobaboon]]
 +
* [[Hardened Armed Dragon]]
 +
* [[Malefic Stardust Dragon]]
 +
|tuner monsters =
 +
* [[Earthbound Prisoner Ground Keeper]]
 +
|synchro monsters =
 +
* [[Stardust Dragon]]
 +
|xyz monsters =
 +
* [[Number 81: Superdreadnought Rail Cannon Super Dora]]
 +
* [[Superdreadnought Rail Cannon Gustav Max]]
 +
|link monsters =
 +
* [[Wee Witch's Apprentice]]
 +
|spells =
 +
* [[Earthbound Geoglyph]]
 +
* [[Earthbound Immortal Revival]]
 +
* [[Earthbound Whirlwind]]
 +
* [[Allure of Darkness]]
 +
* [[Fires of Doomsday]]
 +
* [[Living Fossil]]
 +
* [[Pot of Extravagance]]
 +
* [[Terraforming]]
 +
** [[Lair of Darkness]]
 +
** [[Mausoleum of the Emperor]]
 +
** [[Mound of the Bound Creator]]
 +
* [[The Monarchs Stormforth]]
 +
|traps =
 +
* [[Ultimate Earthbound Immortal]]
 +
* [[Earthbound Wave]]
 +
* [[Back to the Front]] / [[Call of the Haunted]]
 +
* [[Escalation of the Monarchs]]
 +
* [[Metaverse]]
 +
* [[Safe Zone]]
 +
* [[The First Monarch]]
 +
}}
 +
 +
===Weaknesses===
 +
Because they depend on Field Spell Cards being on the field, cards like "[[Ancient Fairy Dragon]]", "[[Black Rose Dragon]]" and even "[[Mystical Space Typhoon]]", "[[Twin Twisters]]", etc. can cause "Earthbound Immortal" monsters to destroy themselves. Cards like "[[Field Barrier]]" or "[[Malefic Stardust Dragon]]" can be used to protect a Field Spell Card from being destroyed.
 +
Cards that cause the Field Spell Card to leave the field without destroying it (such as "[[Shaddoll Dragon]]" and "[[Castel, the Skyblaster Musketeer]]") are still a threat even with "Field Barrier". This can cause additional problems, as "Field Barrier" prevents a new Field Spell Card being played while it is active.
 +
==See also==
 +
*[[Card Rulings:Earthbound Immortal]]
 +
{{Earth}}
 +
{{Yu-Gi-Oh! 5D's}}
 +
[[Category:Yu-Gi-Oh! 5D's]]
 +
[[Category:TCG and OCG archetypes]]

Revision as of 14:02, 12 May 2023

Earthbound Immortal
"Ccapac Apu", "Ccarayhua", "Uru", "Cusillu", and "Aslla Piscu"
Japanese
  • ばくしん
  • 地縛神 (base)
  • じばくしん (ruby)
  • Jibakushin (romanized)
  • Earthbound God (translated)
French
  • Esprit de la Terre Immortel
  • Immortal Spirit of the Earth (translated)
German
  • Erdgebundener Unsterblicher
Italian
  • Immortale Terrestre
  • Terrestrial Immortal (translated)
Korean
  • 지박신
  • 地縛神 (Hanja)
  • Jibaksin (romanized)
  • Earthbound God (translated)
Portuguese
  • Imortal Terrestre
Spanish
  • Inmortal Terrestre
  • Immortal Terrestrial (translated)
Sets
TCG
OCG
Anime appearances
Lists

"Earthbound Immortal", known as "Earthbound God" (ばくしん Jibakushin) in Japan, is an archetype used by the Dark Signers in the Yu-Gi-Oh! 5D's anime, composed of 7 Level 10 DARK monsters with various Types. It is a sub-archetype of the "Earthbound" archetype. They are among the largest monsters seen in the anime; dwarfing humans and being comparable to massive buildings in size.

Design

The "Earthbound Immortals" are based on the Nazca Lines. Each of them are pictured rising from their corresponding Line and their form matches the being they represent, as well as their Type. The "Earthbound Immortals" also each have a color of the rainbow. When they are Summoned in the anime (and some video games), a beating stone heart appears in the sky, absorbing souls in the vicinity if this is the first time the "Earthbound Immortal" has been Summoned, followed by a flash of light revealing their full form, which emerges from the ground. When the Dark Signer is defeated, the souls their "Earthbound Immortal" took for their Summon are returned.

History

In the anime, the "Earthbound Immortals" are evil incarnations that were sealed in the netherworld by the Crimson Dragon and the Signers 5000 years before the events of Yu-Gi-Oh! 5D's. They were released from their seals as a result of the Zero Reverse incident. They serve as the ace monsters of the Dark Signers, possessing them to serve as gatekeepers of Old Ener-D, which serves as the entrance to the netherworld.

Members

Original

Seven "Earthbound Immortals" exist, each possessing a rainbow color. Each are based on one of the Nazca Lines. Their names are based on Quechua words, usually for the subject depicted in the corresponding Nazca Line.

Color Earthbound Immortal Nazca Lines Name origin Dark Signer
Red Uru The Spider uru (spider) Roman Goodwin
Orange Aslla piscu The Hummingbird aslla (little)
pisqu (bird)
Carly Carmine
Yellow Cusillu The Monkey k'usillu (monkey) Devack
Green Ccarayhua The Lizard qaraywa (lizard) Misty Tredwell
Blue Ccapac Apu The Giant qhapaq (lord)
Apu (mountain spirit)
Kalin Kessler
Indigo Chacu Challhua The Whale chuqi challwa (anchovy) Greiger
Violet Wiraqocha Rasca The Condor Wiracocha (creator-god) Rex Goodwin

Related monsters

Jack Atlas managed to seal the strongest "Earthbound Immortal", Red Nova, into a card via Blazing Soul. By merging the Crimson Devil with his "Red Dragon Archfiend", Jack created "Red Nova Dragon". Subsequently, an OCG-original evolved counterpart of "Red Nova Dragon" was later released: "Red Supernova Dragon".

Color Earthbound Immortal Monster Nazca Lines Name origin Dark Signer
Red Red Nova Red Nova Dragon The Serpent Nova Jack Atlas
Red Supernova Dragon Supernova

Effects

All "Earthbound Immortal" monsters share the following effect(s): There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack directly. In the anime, they instead all shared the following effect(s): While this card is face-up on the field, "Earthbound Immortal" monsters cannot be Summoned. If there is no face-up Field Spell Card on the field, the following effects are negated, and this card is destroyed during the End Phase: ● This card can attack your opponent directly. ● This card cannot be attacked by your opponent's monsters. ● This card is unaffected by the effects of your opponent's Spell/Trap Cards. In the anime, the "Earthbound Immortals'" immunity to attacks, ability to attack directly, and immunity to Spell and Trap Cards is presented as them being incorporeal; Yusei Fudo attempted to defend his LP with "Stardust Dragon" from "Earthbound Immortal Ccapac Apu", but "Stardust" flew right through the monster's outstretched hand. This is also presented as a weakness—in the anime (in contrast to the TCG/OCG), if a player only controls an "Earthbound Immortal", their opponent can attack them directly (such as when "Stardust Dragon" passed through the body of "Earthbound Immortal Uru" to attack directly).

Playing style

The "Earthbound Immortal" monsters are very powerful and have effects that range from inflicting Effect Damage to your opponent while locking their Battle Phase ("Chacu Challhua"), to taking control of an opposing monster, as in the case of "Uru". Also, all of them can attack their opponent directly and cannot be targeted for attacks. As powerful as they are, they have some drawbacks: there cannot be more than 1 "Earthbound Immortal" monster on the field at the same time, and they are all destroyed if there is no Field Spell Card active. If "Hardened Armed Dragon" is Tributed to Tribute Summon an "Earthbound Immortal" monster, it prevents it from being destroyed by card effects (including its own). Alternately, "Earthbound Linewalker" can be used to protect "Earthbound Immortal" monsters. "March of the Monarchs" will also stop them being destroyed by their own effects, as will the effect of "Number 66: Master Key Beetle". In an emergency situation, "Skill Drain" can also prevent them from destroying themselves. Their strategy basically relies on attacking directly and dealing huge damage every turn; if they are protected by cards like "Safe Zone" or "Mound of the Bound Creator", there are few ways of stopping them. "The Seal of Orichalcos" also works well in this Deck, as it can protect itself while boosting your monsters' ATK by 500. "Terraforming", and even "Ancient Fairy Dragon" if used carefully or alongside "Field Barrier"/"The Seal of Orichalcos", can assist in making sure you always have Field Spell(s). "Ancient Pixie Dragon" can also be included to increase draw power as this deck relies on Field Spells. The "Earthbound Immortal" monsters can all be Summoned easily, due to having no restrictions on Special Summoning them (except the field-unique condition).

Recommended cards

Weaknesses

Because they depend on Field Spell Cards being on the field, cards like "Ancient Fairy Dragon", "Black Rose Dragon" and even "Mystical Space Typhoon", "Twin Twisters", etc. can cause "Earthbound Immortal" monsters to destroy themselves. Cards like "Field Barrier" or "Malefic Stardust Dragon" can be used to protect a Field Spell Card from being destroyed. Cards that cause the Field Spell Card to leave the field without destroying it (such as "Shaddoll Dragon" and "Castel, the Skyblaster Musketeer") are still a threat even with "Field Barrier". This can cause additional problems, as "Field Barrier" prevents a new Field Spell Card being played while it is active.

See also