Phase

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Phase

Japanese

フェイズ

Japanese (romanized)

Feizu

English

phase

Throughout the course of a Duel, each player's turn is comprised of six phases (Japanese: フェイズ Feizu). These six phases continually cycle, alternating between players until the Duel ends. Strictly speaking, you must declare when you are entering or leaving a phase, and a phase can only be left if both players agree.[1]

Draw Phase[edit]

See main article Draw Phase.

Standby Phase[edit]

See main article Standby Phase.

Main Phase 1[edit]

See main article Main Phase 1.

Battle Phase[edit]

See main article Battle Phase.

Start Step[edit]

See main article Start Step.

Battle Step[edit]

See main article Battle Step.

Damage Step[edit]

See main article Damage Step.

End Step[edit]

See main article End Step.

Main Phase 2[edit]

See main article Main Phase 2.

End Phase[edit]

See main article End Phase.

References[edit]

  1. Yu-Gi-Oh! Game Play: Fast Effect Timing