Difference between pages "Psychic" and "Scarechair Gear"

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(Imported revision from yaml-yugipedia. (2022-10-15 21:56:49+00:00))
 
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{{Infobox/Archetype/Start
+
{{CardTable2
| image name          = OverdriveTeleporter-TF05-JP-VG.png
+
| rush_duel  = true
| image size          =  
+
| fr_name    = Épouvanchaise Mécanique
| image caption       =  
+
| de_name    = Schreckensstuhl Zahnrad
 +
| it_name    = Spaventasedia Ingranaggio
 +
| es_name    = Terrorsilla Engranaje
 +
| ja_name    = ドウェルチェア・ギア
 +
| romaji_name = Doweruchea Gia
 +
| trans_name  = Dwellchair Gear
 +
| ko_name    = 드웰체어 기어
 +
| image       = ScarechairGear-RDMAX1-JP-C.png
 +
| attribute  = DARK
 +
| types      = Machine / Normal
 +
| level      = 3
 +
| atk        = 0
 +
| def        = 1200
 +
| lore       = ''A mechanical chair that is easy to mass produce. It is not as comfortable to sit in as the organic chairs from before.''
 +
| fr_lore    = ''Une chaise mécanique facile à produire à la chaîne. Elle n'est pas aussi confortable que les chaises organiques de jadis.''
 +
| de_lore    = ''Ein mechanischer Stuhl, der für die Massenproduktion gedacht ist. Anders als die handgearbeiteten Stühle von früher ist er nicht besonders komfortabel.''
 +
| it_lore    = ''Una sedia meccanica facile da produrre in serie. Non è comoda per sedersi come le sedie organiche del passato.''
 +
| es_lore    = ''Una silla mecánica fácil de producir en masa. No es tan cómoda como las sillas orgánicas de antes.''
 +
| ja_lore    = 大量生産が容易な機械イス。かつての生体イスが持っていた座り心地は失われてしまった。
 +
| ko_lore    = 대량 생산하기 용이한 기계 의자. 예전 생체 의자였을 때 갖고 있던 폭신함은 잃어버리고 말았다.
 +
| jp_sets    =
 +
RD/MAX1-JP038; Maximum Ultra Enhancement Pack; Common
 +
| kr_sets    =
 +
RD/MAX1-KR038; Maximum Ultra Enhancement Pack; Common
 +
| archseries  = Chair
 +
| database_id = 15932
 
}}
 
}}
{{Infobox/Archetype/ExtendedName
 
| kanji                = サイキック
 
| romaji              = Saikikku
 
| english              = Psychic
 
| french              = Psychique
 
| german              = Psi
 
| italian              = Psichico
 
| korean              = 사이킥 ''Saikik''
 
|portuguese=Psíquico
 
| spanish              = Psíquico
 
|chinese=超能 ''Chāonéng / Ciu1 nang4''
 
}}
 
{{Infobox/Archetype/Yu-Gi-Oh!
 
| list                = List of Psychic-Type monsters
 
| support list        = List of Psychic-Type support cards
 
| anti-support list    = List of Psychic-Type anti-support cards
 
}}
 
{{Infobox/Archetype/End}}
 
 
'''Psychic''' (Japanese: サイキック ''Sakikku'') monsters had their debut in ''[[The Duelist Genesis]]'', and they are used by [[Sayer]] in ''[[Yu-Gi-Oh! 5D's]]''. Psychic-[[Type]]s often resemble cyberpunk androids, cybernetically-enhanced humans, or strange mutants, and often feature elements of cyberspace, circuit board patterns, green coloring, and yellow electricity in their art.  It is worth noting that many Psychic-Type monsters resemble what in the past were [[Machine]]-Type, [[Fiend]]-Type, or [[Spellcaster]]-Type monsters (such as "[[Mutant Mindmaster]]", "[[Kinetic Soldier]]", "[[Mind on Air]]" and especially "[[Jinzo]]").
 
 
Up until ''[[Extreme Victory]]'', the majority of their effects and [[Spell Card]]s involved paying [[Life Points]] to activate powerful effects, while the [[Synchro Monster]]s and [[Trap Card]]s focused heavily upon restoring Life Points. The tendency of a Psychic-user's Life Points to change rapidly during a Duel allow a cunning player to make the most of cards such as "[[Megamorph]]" and optional cards that require Life Point payment, like "[[Solemn Judgment]]".
 
 
From ''Extreme Victory'' onwards, Psychic-Type monsters and their support cards switched focus to manipulating [[banish]]ment, through banishing Psychic-Type monsters to activate effects, Special Summoning banished Psychic-Type monsters, and returning banished Psychic-Type monsters to the hand or Graveyard.
 
 
Psychic-Type monsters also support a heavy Synchro element with cards like "[[Emergency Teleport]]", "[[Mind Master]]" and "[[Overdrive Teleporter]]". They contain many notable Synchro Monsters, including "[[Thought Ruler Archfiend]]", "[[Magical Android]]", "[[Hyper Psychic Blaster]]", and "[[Overmind Archfiend]]". Currently there is no pure Psychic [[archetype]], though half of the "[[Gusto]]" archetype are composed of Psychic-type monsters.
 
 
Prominent Psychic-Type monsters include "[[Mind Master]]", "[[Psychic Commander]]", "[[Silent Psychic Wizard]]", "[[Thought Ruler Archfiend]]", "[[Magical Android]]", "[[Serene Psychic Witch]]", "[[Overdrive Teleporter]]", "[[Esper Girl]]", "[[Hushed Psychic Cleric]]", "[[Psychic Jumper]]","[[Overmind Archfiend]]", and "[[Number 74: Master of Blades]]".
 
 
==Playing Styles==
 
 
===Life Point Manipulation===
 
Older Psychic Decks focus on a combination of the manipulation of [[Life Points]] and swarming. When played properly, they can be one of the most versatile and unpredictable types in the game, considering their ability to summon powerful monsters in short amounts of time. While most of the Life Point payment costs (or damage in some card's case) are somewhat hefty, they're often wield powerful effects that is totally worth the payoff. For example, "[[Overdrive Teleporter]]" can Summon 2 monsters from the Deck at once, "[[Destructotron]]" can obliterate all backrow cards, "[[Telekinetic Power Well]]" can Summon multiple monsters at once from the Graveyard, and "[[Mind Master]]" (now Forbidden) enable most OTK moves and loops.
 
 
Because some of the Psychic support cards make you take [[Damage]], ("[[Brain Research Lab]]", "[[Telekinetic Power Well]]", "[[Psychokinesis]]", etc.) "[[Prime Material Dragon]]", "[[Life Absorbing Machine]]", and "[[Rainbow Life]]" are three highly recommended cards. It can turn "[[Psychokinesis]]" into a +1, get you at least 3000 [[Life Points]] from "[[Brain Research Lab]]", and other random effects that would do damage. "Prime Material Dragon's" anti-destruction effect will prove very useful, too.
 
 
===Synchro-based Psychic===
 
 
There are many cards that facilitate the Synchro Summoning of Psychic-Type Synchro Monsters by Special Summoning other Psychic-Type monsters. Some good cards for a Psychic Synchro Deck include "[[Serene Psychic Witch]]", "[[Pandaborg]]", "[[Telekinetic Power Well]]" and "[[Emergency Teleport]]".
 
 
"[[Armored Axon Kicker]]" can enormously help the [[Synchro]] style of Psychic-Type monsters. It can Special Summon most Psychic-Type Tuner monsters from your Graveyard at the cost of a few Life Points.
 
 
{{Decklist
 
|monsters =
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Psychic Commander]]
 
* [[Psychic Snail]]
 
* [[Krebons]]
 
* [[Overdrive Teleporter]] (One of the key cards of the [[OTK]] Psychic Decks, can be used to quickly Synchro Summon "[[Hyper Psychic Blaster]]")
 
* [[Destructotron]]
 
* [[Reinforced Human Psychic Borg]]
 
* [[Pandaborg]]
 
* [[Doctor Cranium]] (Great searching power)
 
* [[Armored Axon Kicker]] (Special Summon Psychic Tuner monsters from the Graveyard)
 
 
|synchro monsters=
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Hyper Psychic Blaster]]
 
* [[Magical Android]] (Keeps your Life Points high when you're sweeping the field)
 
* [[Thought Ruler Archfiend]]
 
* [[Psychic Lifetrancer]] (Isn't completely necessary but can be a great way to recover late game)
 
* [[Psychic Nightmare]]
 
* [[Ultimate Axon Kicker]]
 
|spells =
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Emergency Teleport]]
 
* [[Psychokinesis]]
 
* [[Miracle Synchro Fusion]] (for summoning "[[Ultimate Axon Kicker]]")
 
* [[Telekinetic Power Well]]
 
|traps =
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Psychic Overload]]
 
}}
 
 
===Psychic Synchro Fusion===
 
 
Now possible due to the release of [[Duelist Revolution]], a Psychic deck that focuses on [[Fusion Summon|Fusion Summoning]] is built to bring out the only Psychic-Type [[Fusion Monster]], "[[Ultimate Axon Kicker]]". However, in order to do this, Psychic-Type [[Synchro Monsters]] are needed because "[[Ultimate Axon Kicker]]" requires at least one of the [[Fusion Material Monsters]] to be a Psychic-Type [[Synchro Monster]].
 
 
Also new from [[Duelist Revolution]] is a new [[Spell Card]] for [[Fusion Summon|Fusion Summoning]] with: "[[Miracle Synchro Fusion]]", which allows the user to [[Fusion Summon]] using [[Fusion Material Monsters]] from their side of the Field or their [[Graveyard]] as long as the [[Fusion Monster]] they're summoning lists a [[Synchro Monster]] as one of the [[Fusion Material Monsters]]. This makes it easy for the deck to [[Fusion Summon]] "[[Ultimate Axon Kicker]]" at almost any time, especially late in a game when the deck has [[Synchro Summon|Synchro Summoned]] multiple times already and one or more of the Psychic-Type [[Synchro Monsters]] are sitting in the [[Graveyard]] just waiting to be fused with.
 
 
{{Decklist
 
|monsters =
 
* [[Psychic Commander]]
 
* [[Psychic Snail]]
 
* [[Mind Protector]]
 
* [[Krebons]]
 
* [[Psychic Jumper]]
 
* [[Overdrive Teleporter]]
 
* [[Destructotron]]
 
* [[Doctor Cranium]]
 
* [[Junk Synchron]]
 
* [[Synchro Fusionist]]
 
 
Extra Deck:
 
* [[Ultimate Axon Kicker]]
 
* [[Hyper Psychic Blaster]]
 
* [[Magical Android]]
 
* [[Thought Ruler Archfiend]]
 
* [[Psychic Nightmare]]
 
* [[Psychic Lifetrancer]]
 
* [[Ancient Fairy Dragon]]
 
|spells =
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Emergency Teleport]]
 
* [[Psychokinesis]]
 
* [[Miracle Synchro Fusion]]
 
* [[Mist Body]]
 
* [[One for One]]
 
* [[Telekinetic Power Well]]
 
* [[Brain Research Lab]]
 
|traps =
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Mind Over Matter]]
 
* [[Psychic Overload]]
 
* [[Psychic Tuning]]
 
* [[Assault Mode Activate]]
 
}}
 
 
===Interdimensional Psychic===
 
 
There are various Psychic-Type monsters whose effects revolve around banishing each other and gain various effects when either banished or Special Summoned from [[Banished Zone]].
 
 
The general goal of this variation of Psychic-types is to use "[[Serene Psychic Witch]]", "[[Silent Psychic Wizard]]" and "[[Hushed Psychic Cleric]]" to banish Tuner monsters such as "[[Esper Girl]]" and "[[Mental Seeker]]" and then Special Summon them.
 
 
This deck type has the potential to be very threatening as it allows the user to quickly swarm the field with powerful Synchro Monsters, while providing a good defensive base with cards such as "[[Mind Over Matter]]" and potentially banishing vital cards via "[[Mental Seeker]]".
 
 
A deck built to use these effects will use cards that can quickly put Psychics into the graveyard for "[[Silent Psychic Wizard]]" and "[[Hushed Psychic Cleric]]" to utilize.
 
 
{{Decklist
 
|monsters =
 
* [[Serene Psychic Witch]]
 
* [[Silent Psychic Wizard]]
 
* [[Hushed Psychic Cleric]]
 
* [[Psi-Beast]]
 
* [[Esper Girl]]
 
* [[Mental Seeker]]
 
* [[Overdrive Teleporter]]
 
* [[Space-Time Police]]
 
 
Extra Deck:
 
* [[Hyper Psychic Blaster]]
 
* [[Magical Android]]
 
* [[Naturia Beast]]
 
* [[Naturia Barkion]]
 
* [[Psychic Lifetrancer]]
 
* [[Overmind Archfiend]]
 
* [[Scrap Dragon]]
 
* [[Thought Ruler Archfiend]]
 
* [[Psychic Nightmare]]
 
* [[T.G. Hyper Librarian]]
 
* [[Number 30: Acid Golem of Destruction]]
 
|spells =
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Future Glow]]
 
* [[Psychic Path]]
 
* [[Foolish Burial]]
 
* [[Emergency Teleport]]
 
* [[Psychokinesis]]
 
* [[Hand Destruction]]
 
* [[Psychic Feel Zone]]
 
|traps =
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Brain Hazard]]
 
* [[Mind Over Matter]]
 
* [[Psychic Reactor]]
 
}}
 
 
===Grandsoil Psychics===
 
 
After the release of [[Return of the Duelist]], Psychic Decks can now add a new powerful boss monster to their already potent arsenal, "[[Grandsoil the Elemental Lord]]". Due to most of the Psychic-Type monsters from [[Extreme Victory]] being EARTH-Attribute and the fact that these cards can control the number of monsters in the Graveyard by banishing them, getting exactly 5 monsters to summon "Grandsoil" becomes very feasible. Grandsoil's 2800 ATK straight from the the hand and his effect that basically acts as a "[[Monster Reborn]]" can quickly give you enough field presence to back your opponent into a corner or even [[OTK]] them.
 
 
To facilitate the summoning of "[[Grandsoil the Elemental Lord]]", it is recommended to use multiple EARTH monsters in the Deck like "[[Giant Rat]]" to supplement the Psychic-Type Monsters you will already be using. "[[Gigantes]]" can be especially useful as a 1900 ATK beatstick that can be instantly Special Summoned. Not only that, but he can set up the Graveyard to summon "Grandsoil" and even destroy all of your opponents Spell and Trap Cards if he is destroyed by battle. He works great in baiting out pesky traps like "[[Bottomless Trap Hole]]" or dealing with cards like "[[Skill Drain]]" or "[[Necrovalley]]".
 
 
This type of Deck will typically have a high number of Monster Cards and a very low (if non-existent) number of Trap Cards. Use of "Hand Traps" such as "[[Maxx "C"]]" (which is also Earth-attribute to help summon "Grandsoil'.) and "[[Tragoedia]]" will help disrupt your opponent and protect you from being [[OTK]]'d.
 
 
{{Decklist
 
|monsters =
 
* [[Grandsoil the Elemental Lord]]
 
* [[Redox, Dragon Ruler of Boulders]]
 
* [[Serene Psychic Witch]]
 
* [[Silent Psychic Wizard]]
 
* [[Hushed Psychic Cleric]]
 
* [[Esper Girl]]
 
* [[Psychic Commander]]
 
* [[Psychic Jumper]]
 
* [[Giant Rat]]
 
* [[Neo-Spacian Grand Mole]]
 
* [[Gigantes]]
 
* [[Maxx "C"]]
 
* [[Tragoedia]]
 
* [[Silver Sentinel]]
 
* [[Traptrix Myrmeleo]] (if utilizing "Trap Hole" cards)
 
* [[Crane Crane]]
 
 
Extra Deck:
 
* [[Hyper Psychic Blaster]]
 
* [[Magical Android]]
 
* [[Naturia Beast]]
 
* [[Naturia Barkion]]
 
* [[Psychic Lifetrancer]]
 
* [[Scrap Dragon]]
 
* [[Thought Ruler Archfiend]]
 
* [[Psychic Nightmare]]
 
* [[Black Rose Dragon]]
 
* [[Leviair the Sea Dragon]]
 
* [[Ultimate Axon Kicker]]
 
* [[Hieratic Sun Dragon Overlord of Heliopolis]]
 
* [[Divine Dragon Knight Felgrand]]
 
|spells =
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Miracle Synchro Fusion]]
 
* [[Emergency Teleport]]
 
* [[Psychokinesis]]
 
* [[Mind Control]]
 
|traps =
 
* [[Psychic Overload]]
 
* [[Royal Decree]]
 
}}
 
 
==Counter Strategies==
 
 
* [[Vanity]] cards: Blocks Special Summon, also disrupting key cards like "[[Emergency Teleport]]" and "[[Overdrive Teleporter]]"
 
 
* [[DNA Surgery]]: Most Psychic-Type monsters need to be Psychic-Type monsters for their effects to work. (i.e. "[[Thought Ruler Archfiend]]" protection effect, "[[Magical Android]]" won't restore life points).
 
 
* [[Zombie World]]: Same as "[[DNA Surgery]]" but now "[[Overdrive Teleporter]]" can't be summoned as well as other Psychic-Type Tribute Monsters.
 
 
* [[Necrovalley]]: Negates effects that move around cards in the Graveyard, such as "[[Psychic Lifetrancer]]" and "[[Hushed Psychic Cleric]]".
 
 
* [[Imperial Iron Wall]]: Stops any banishment attempts, including their key searcher, "[[Serene Psychic Witch]]".
 
 
==Trivia==
 
* Psychic-type is the only type that contains no [[Normal Monsters]], ignoring [[Creator God]] and [[Divine-Beast]].
 
 
* Most universal Psychic-Type monster features is usually composed of either mutants, energy in electricity form, advanced technologies, etc. However, despite being Psychic-based archetype, "[[Gusto]]" archetype features none of those characteristics (except the green color scheme associated to most Psychics).
 
 
* Most of the early Psychics are [[EARTH]] Attribute. From ''[[Generation Force]]'' onwards, especially after the release of ''[[Lord of the Tachyon Galaxy]]'', they're leaning towards [[WIND]] Attribute instead.
 
** So far, there are no [[FIRE]] attribute Psychic-Type monsters.
 
 
==Example==
 
[[File:PsychicEmperor-ANPR-EN-R-UE.png|center|360px]]
 
 
{{Gameplay}}
 
[[Category:Types]]
 

Latest revision as of 07:08, 20 March 2023

Scarechair Gear
Japanese
ドウェルチェア・ギア
Rōmaji
Doweruchea Gia
Translated
Dwellchair Gear
ScarechairGear-RDMAX1-JP-C.png
Card type Monster
Attribute DARK
Types Machine / Normal
Level 3 CG Star.svgCG Star.svgCG Star.svg
ATK / DEF 0 / 1200
Status
A mechanical chair that is easy to mass produce. It is not as comfortable to sit in as the organic chairs from before.

Search categories

Other languages

Language NameCard text
French Épouvanchaise MécaniqueUne chaise mécanique facile à produire à la chaîne. Elle n'est pas aussi confortable que les chaises organiques de jadis.
German Schreckensstuhl ZahnradEin mechanischer Stuhl, der für die Massenproduktion gedacht ist. Anders als die handgearbeiteten Stühle von früher ist er nicht besonders komfortabel.
Italian Spaventasedia IngranaggioUna sedia meccanica facile da produrre in serie. Non è comoda per sedersi come le sedie organiche del passato.
Spanish Terrorsilla EngranajeUna silla mecánica fácil de producir en masa. No es tan cómoda como las sillas orgánicas de antes.
Japanese ドウェルチェア・ギア大量生産が容易な機械イス。かつての生体イスが持っていた座り心地は失われてしまった。
Doweruchea Gia
Dwellchair Gear
Korean 드웰체어 기어대량 생산하기 용이한 기계 의자. 예전 생체 의자였을 때 갖고 있던 폭신함은 잃어버리고 말았다.

Sets

Japanese

ReleaseNumberSetJapanese nameRarity
2020-12-12RD/MAX1-JP038Maximum Ultra Enhancement PackマキシマムちょうぜつきょうパックCommon

Korean

ReleaseNumberSetKorean nameRarity
2021-03-11RD/MAX1-KR038Maximum Ultra Enhancement Pack맥시멈 초절강화 팩Common

In other media

Page Medium Debut date
Scarechair Gear (anime) Anime 2020-10-10
Scarechair Gear (manga) Manga 2021-06-21