Difference between revisions of "Quick-Play Spell Card"
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|chinese=速攻魔法卡 ''Sùgōng Mófákǎ / Cuk1 gung1 Mo1 faat3 kaat1'' | |chinese=速攻魔法卡 ''Sùgōng Mófákǎ / Cuk1 gung1 Mo1 faat3 kaat1'' | ||
| spanish = Carta Mágica de Juego Rápido | | spanish = Carta Mágica de Juego Rápido | ||
− | | | + | |brazilian=Card de Magia Rápida, or sometimes Card de Magia Rápido |
+ | |portuguese=Card de Magia Rápida | ||
}} | }} | ||
{{Infobox/Archetype/Yu-Gi-Oh! | {{Infobox/Archetype/Yu-Gi-Oh! |
Revision as of 12:11, 23 September 2015
Quick-Play Spell Card | |||
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Japanese |
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Japanese (ruby) |
そっこうまほうカード | ||
Japanese (base text) |
速攻魔法カード | ||
Japanese (romanized) |
Sokkō Mahō Kādo | ||
Japanese (translated) |
Instant Magic Card | ||
English |
Quick-Play Spell Card | ||
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Lists |
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Quick-Play Spell Cards, known as Instant Magic Cards in the OCG (Japanese:
Rules
Players may activate Quick-Play Spell Cards from their hand during their own turn, but cannot activate them from their hand during the opponent's turn[1], except by the effect of "Condemned Maiden".
Face-down Quick-Play Spell Cards can be activated during either player's turn. However they cannot be activated the turn they are Set.[1] i.e. When a player Sets a Quick-Play Spell Card during their own turn, they cannot activate it until the beginning of their opponent's next turn.
Quick-Play Spell Cards can be Chained to other cards.
Example
- Player A activates "Dark Hole".
- Player B chains "Imperial Order".
- Player A chains "Mystical Space Typhoon" from their hand.[2]
Example
References
- ↑ a b yugioh-card.com Official rulebook version 7.1; page 18
- ↑ entertainment.upperdeck.com (Archive) Advanced Gameplay FAQs - Rules for Quick-Play Spell Cards