Difference between revisions of "Respond"

From Yugipedia
Jump to: navigation, search
(Responding to an activation: Changing to an example with updated PSCT.)
("Night Beam" is a more interesting example, because it explores how only the next Chain Link is in response to an activation | Do not use colons like this; it is improper English grammar, and incorrectly resembles PSCT when it is unrelated.)
Line 19: Line 19:
 
}}
 
}}
 
{{Infobox/Archetype/End}}
 
{{Infobox/Archetype/End}}
'''Respond''' is the act of [[Activate|activating]] card or [[effect]] "when" an action has taken place. Responding to an action always starts or adds to a [[Chain]]. There are two different classes of responding:
+
'''Responding''' is the act of [[Activate|activating]] card or [[effect]] "when" an event or activation has taken place. Since responding necessarily requires activating a card or effect, it always makes a [[Chain Link]]. There are two different kinds of responding:
*Responding to an [[Activate|activation]] (action that uses a Chain).
+
*Responding to an [[Activate|activation]] (an action that creates a [[Chain Link]]).
*Responding to an action that does not use a Chain.
+
*Responding to an event (an action performed when [[resolve|resolving]] a Chain Link or outside of a [[Chain]] entirely).
If a card or effect can only be activated in response to an action, but that action cannot be responded to at that time, that card or effect [[Missing the timing|misses the timing]].
+
 
 +
If a card or effect can only be activated in response to an event, but another event performed strictly afterward means that it is not possible to activate a card or effect in response to that event, that card or effect [[Missing the timing|misses the timing]].
  
 
==Responding to a non-activation action==
 
==Responding to a non-activation action==
Line 35: Line 36:
 
{{-}}
 
{{-}}
 
==Responding to an activation==
 
==Responding to an activation==
[[File:UltraPolymerization-MACR-EN-ScR-1E.png|thumb|261x261px|"[[Ultra Polymerization]]", a card that prevents either player activating cards and Effects in response to its activation.]]
+
[[File:NightBeam-GAOV-EN-UR-1E.png|thumb|"Night Beam" prevents the target card from being activated in response to its activation.]]
When a card or effect is activated, [[fast effect]]s with the same or higher [[Spell Speed]] can be activated in response, but only if it is the [[Chain Link]] immediately above that activation. A card or effect that [[negate]]s an activation can only do so if it is activated in response to the one it would negate, unless it would negate the entire rest of the [[Chain]] (such as "[[Vanity's Call]]").
+
When a card or effect is activated, a card or effect activated in the following [[Chain Link]] is activated in response to that activation. Cards and effects activated in any other Chain Link of that same Chain are not in response to that activation.
 +
 
 +
A card or effect that [[negate]]s an activation can only do so if it is activated in response to the activation it would negate, unless it would negate the entire rest of the [[Chain]] (such as "[[Vanity's Call]]").
  
If a card or an effect prevents a card from being activated in response to its activation, such as "[[Night Beam]]" and "[[Fire Formation - Gyokkou]]": Those cards cannot be activated in response to the activation of that effect. However, if there are any effect activated in response to that effect: Then those card that cannot be activated can be activated again in this chain, as it would now be activated in response to the preceding Chain Link and not the card that prevents them from doing so.
+
If a card or an effect prevents a card(s) or effect(s) from being activated in response to its activation (such as "[[Night Beam]]" and "[[Fire Formation - Gyokkou]]"), if a card or effect is activated in Chain to that activation, then those prevented card(s) and effect(s) can be activated in subsequent Chain Links because they are not in response to that card.
  
 
{{Gameplay}}
 
{{Gameplay}}
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 18:00, 28 June 2017

Respond

Japanese

たい

Japanese (ruby)

たいす

Japanese (base text)

対す

Japanese (romanized)

Taisu

Japanese (translated)

Oppose

English

Respond

Responding is the act of activating card or effect "when" an event or activation has taken place. Since responding necessarily requires activating a card or effect, it always makes a Chain Link. There are two different kinds of responding:

  • Responding to an activation (an action that creates a Chain Link).
  • Responding to an event (an action performed when resolving a Chain Link or outside of a Chain entirely).

If a card or effect can only be activated in response to an event, but another event performed strictly afterward means that it is not possible to activate a card or effect in response to that event, that card or effect misses the timing.

Responding to a non-activation action

"Chthonian Blast" can only be activated in response to a monster being destroyed.

Some cards and effects can only be activated in response to non-activation actions. Both actions performed due to an effect (such as banishing a monster with "Dark Core") and game actions (such conducting the normal draw) can be responded to.

Only the most recent action can be responded to. For example, "Chthonian Blast" can be activated in response to a monster being destroyed by "Dark Hole" or "Gemini Spark" because the monster being destroyed is the last thing to happen, but cannot be activated in response to "Soul Taker" because Life Points are gained after the monster is destroyed. Cards with Problem-Solving Card Text use the conjunctives "and", "also", and "and if you do" to indicate simultaneity, and use "then" to indicate that actions are performed in sequence.

While building a Chain, whatever action occurred before the construction of the Chain is still considered the last thing to happen. For example, if the turn player declares an attack and activates "Rising Energy" in response, their opponent can chain "Mirror Force", because the attack declaration is still considered the last thing to happen (not the discarding action due to "Rising Energy").

Actions that do not go on a Chain can only be responded to, not Chained to. It is incorrect to say that an action that does not go on a Chain is "Chained to".

Responding to an activation

"Night Beam" prevents the target card from being activated in response to its activation.

When a card or effect is activated, a card or effect activated in the following Chain Link is activated in response to that activation. Cards and effects activated in any other Chain Link of that same Chain are not in response to that activation.

A card or effect that negates an activation can only do so if it is activated in response to the activation it would negate, unless it would negate the entire rest of the Chain (such as "Vanity's Call").

If a card or an effect prevents a card(s) or effect(s) from being activated in response to its activation (such as "Night Beam" and "Fire Formation - Gyokkou"), if a card or effect is activated in Chain to that activation, then those prevented card(s) and effect(s) can be activated in subsequent Chain Links because they are not in response to that card.